News - Warzone: Top 5 Meta Conversion Kit Loadouts To Use. Best Aftermarket Parts. Warzone Meta
This is a natural one that just fits so well with gameplay here, so obviously we've got the Jack Annihilator Bull Pup Kit on here. It goes crazy with the movement speed and better control, so you're going to be a laser beam with this thing. It's just all around, so much fun to use. I've also got the added recoil reduction pad on here.
This comes with this conversion kit and just makes your recoil way better and doesn't really hurt your mobility all that much (5% to your Sprint to fire), but it's an LMG that doesn't matter for long range, obviously. For mid- to long-range, the 2.5-time Eagle ey is one of my favorite optics in the game.
The VK T pose is so nice and accurate there. I've got the Jack Annihilator, long barrel, which is also available through the conversion kit. It's just helping out with the range and velocity here, obviously, making it even more lethal where we're using it the most. Then I got the Spirit Fire suppressor, that nice 3 in 1 control velocity and damage range added on here, and like I said, this thing is a laser beam and it fries at the same time, so you can see basically no recoil.
Here you're going to be able to fry over all ranges, like it's nothing, and for an LMG, I mean, really good movement. The ads aren't terrible. It's obviously slower than some other weapons, like the MCW, that we just looked at, but all things considered, when you're fighting 60, 70, and 80 M with this thing, it's going to be a phenomenal option, unlike other fast LMG builds like, let's say, the Bruin or the DG. This still comes with a 100-round mag, so you get all the ammo in the world because, by default, with that conversion kit, it doesn't change anything, so it's a really fun build and by far one of my favorites.
Warzone best wsp swarm conversion kit loadout
Now, this loadout is probably the least versatile out of all the ones here today, but where it's good, it is good, and we are talking about the WASP swarm, a Kimbo conversion kit, so you're running two SMGs, dual-wield SMGs, which means if you're playing close range, if you're pushing buildings, late game playay in those close encounters.
These are absolutely nuts, and now obviously you are extremely. Limited here to just close range, there is no distance fighting with these because it's a Kimbo; it's hip fire, but up close, when you get two guns like the Swarm that already fry, close range fights are so fun there, it's a breeze. Honestly, you can just run through spray and prey initially here with the akimbo brace stock.
You're losing a bit of damage, but you're getting better hip fire, and you're getting better swap speed, as we see helps out with the akimbo. The weapon swaps all that as mentioned there basically, and then we just build it out for you know obviously a Kimbo efficiency, so I got the TAC 20 rear grip, which helps out with tack stance spread so it's going to be more accurate but also sprint to fire want to get those shots out quicker that's obviously going to be clutch for that and you can't use a stalk or anything obviously an optic would be useless, ammo you could get away with but not the biggest deal then barrels It just depends on if you're looking for something that's maybe a little bit faster, but this is plenty aggressive, in my opinion.
The 50-round mag here means you have 100 rounds to shoot out at free will. You could go to 100. I'm not saying it's a terrible idea. I'm not saying it's the best choice, but it's an option for sure: 200 rounds of spray and prey. Madness could be utterly hilarious and honestly result in some pretty funny squad fights there.
I've got the ULO laser; this is for better recoil control, but also just better hip fire spread and more accuracy there, obviously, as we can see the stats there speak for themselves, and then I also go for the monolithic suppressor; this is giving you technically control; it's hurting your ad speed and your ad movement, which is irrelevant obviously because we can't advertise, so you're getting some free control stats there while also staying off the radar, which is always convenient.
Like I said, there is no range on these things; it is close range exclusively. Like, you can't really be fighting the mid-range there; it's decently accurate from the hip, but that's just not viable when they're going to be ads and you're going to be missing too many shots, but at close range, you can run through with these things.
Not the craziest mobility since obviously you're holding two weapons, but if you can sort of aim assist well or play those close range engagements, quickly these things. I mean, you can just run strafe spray and prey, and the enemies aren't going to be able to do much because you're just going to outammo them at the end of the day, and then lastly, here we've got the MTZ, 762.
Warzone best mtz 762 conversion kit loadout
Conversion kit, which again just makes it a little bit more aggressive. It's supposed to speed up the overall feel of this weapon and make the handling a little bit more efficient, rather than being a heavier and slower battle rifle.
It also gives you an increased magazine size, which is huge, and quite frankly, this feels very aggressive, like to me from obviously war zone one here. So we've got the heretic carbine kit, which obviously increases your mobility and your rate of fire a little bit as well, and also the recoil, which is interesting, so a faster fire rate and better control while getting better mobility.
Now, it does decrease your damage by a decent amount. We obviously know we talked about it before, but the MTZ 762 is one of the most broken guns in the game in terms of fast TTKs. This limits it some, but it's still surprisingly good given the fact that it's basically an SMG AR hybrid. Again, very much, so sniper support here.
I go for the Slate reflector, but also the MK3, reflector, or, you know, even a 2.5. If you wanted to, that would be totally viable as well. Once more, just go for whatever you're most comfortable with; that 30-round mag is larger than the default 30-round mag, which is not available on the conversion kit here, so you are getting a bit of extra ammo, which is nice to see that 30-round mag on the base 762.
That's definitely a drawback for it. I go for the choke-angled grip; it adds in a bit of vertical control but helps out a lot with horizontal, and it makes this more snappy and aggressive with the ad movement speed and the base movement speed, helping out a decent bit there and making the sniper support more aggressive.
Then I do go for spirit fire in this case, just because there is some noticeable recoil. Still, and that'll help out with horizontal and vertical and give me better velocity and range at the same time, and this thing, like I said, feels very aax-like, and I get that when I'm shooting, just in terms of the recoil, pattern, and how the overall feel is here.