News - New Warzone 2 Zombies 2024 Dlc Updates & Secret Changes Leaked. Season 4 & Beyond

As far as other contracts and activities that could come to the game, there is coding for a helicopter. The Convoy is exactly like the current armored Convoy, but this would be with helicopters. There would also be a helicopter cargo activity, which is a helicopter that will fly and have cargo that will drop it if it's shut down, which we saw in the Cold War outbreak.

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There is also coding for a hostage contract, which is very similar to what we saw in DMZ. And now Alan, the third, has also recently found in the files a soul lock activity that is very similar to the outbreak's golden chest activity, where there's a golden chest somewhere on the map, and by activating it, you release a demon, the Dark Eternal Spirit, and you need to then fill the chest with zombie soul kills in order for it to activate and give you the rewards inside.

I think having this makes sense because there are a lot of other things that an outbreak does that aren't currently in NWZ. With this mode being outbreak 2.0, it makes sense for there to be everything from the original outbreak, and more what is interesting is right at the very beginning of the game's release, there was a new alternate ammo type that was discovered called Shadow.

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Vortex, now we don't know if this is ever going to make it into the game or if it was a cut aat, but wouldn't it be awesome for there to finally be some sort of new alternate ammo type added into zombies as we've had the exact same ones since Black Ops 3; we've never had any different ones, and another objective within the files we haven't seen yet is the return of the holdout contract?

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This is apparently going to spawn a temporary portal, very likely to the dark EPA, that will take you to a holdout area where, very similar to an Outlast, there is going to be a panda that you're going to have to activate. And there's going to be three different stages, where there's going to be infinite spawns of zombies that you're going to need to take out and survive before going through to the next phase.

Now, if you recall back at the start of season 2, one of the questions we asked Triarch on the Creator call was if there's going to be any new perks, and they said no. But there is an icon for an updated mu kick perk, which is found within the Wonder Fizz menu in the files, and it does actually look a little bit different from the way that it was featured within Cold Wars Wonder Fizz, so it seems that they were at least planning on bringing a mu kick if there is an actual update.

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Graphic for it in Wonder Fizz, but I don't know if we're ever going to see it in the game or not, but with us now knowing that Sledgehammer Games are taking over development, there is a great chance that some of the community suggestions and features that they want to see in zombies could actually be a thing before the end of the seasonal content, so I'd love to know what you want to see them add to zombies.

Of course, we've got that wallet system that's heavily regulated. I really hope it comes into play. I don't know how plausible it would be, but it would be so cool if, after all of the individual dark EA Rifts are added, there's a way for them to stitch all of those points together into one massive open world map and spice up a little bit so it's like zikan, but a smaller version in the dark EA with that constant sigil.

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Eldersigil level of difficulty has so much potential with MWZ, in my opinion, and I really hope that we get to see Sledgehammer stretch their creative legs with the time that they have left. Whil Triarch is cooking up Golf Wars round-base zombies. As soon as we get any official updates on what's coming to MWZ, I'll be sure to update you, so be sure to subscribe with the bell tick.

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