News - Has Sledgehammer Fixed Spawns & Snaking. Cdl & Ranked Play Season 1 Update For Warzone 2

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I made a article on this recently the other day, saying that you only allowed the snake two times in a row. And what sled have now recently done is they've added a Nerf to sneaking so they've increased, the transition time between Crouch and standing up to 150 milliseconds, and they've changed the transition time from prone to standing to 600 milliseconds, so this definitely makes snaking a lot slower compared to what it used to be you know it used to be very fast paced, very spammy straight up and down up and down from what I've played so far, it still can get you at a certain situations you know if you're getting shot at from a side angle you can quickly prone and go back up and maybe you can kind of adjust your aim and Center someone in time however you're not going to be sat there repeatedly snaking on a point because I think lunchtime even posted a clip on Twitter where they were trying it out at the shammer before the pre patch and even if you snake really fast up and down your body is still a lot more visible from behind cover compared to previously so, this patch that they've applied for snaking is definitely good.

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I would like to see, however, a slight ad penalty. Maybe something like increased recoil, or your weapon's going to sway a bit just to really try and stop people snaking because, even if it's a bit slow, if there's no actual ad penalty or shooting penalty to go with snaking, people are still going to do it and get away in with a one-vs.-one situation just to make just to buy that little bit of extra time for the team, so if they add a bit of a penalty to it.

I think it would make snaking that much more nerf, and players would have to think a lot more about if they really want the snake to survive. So guys, there are all the updates there for rank play and the CD overalls, and then just a final little update there on CDL. I don't know if you guys saw that the CDL is going to be streamed over on YouTube now rather than on Twitch, so if anyone's looking to watch the CDL when it starts today, it is over on YouTube and not on Twitch anymore.

I know this is a bit of a controversy because Twitch is such a good platform for streaming. And obviously, we've seen it before; back in the day on COD Ghost, it was taken off. I think it was Twitch at the time, and it was exclusively hosted on MLG TV, although this did mean that, as you know, the MLG at the time got more funding.

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It's going to be the same for the CDL; they'll be getting more funding from YouTube; however, it did actually hurt the Cod Community at the time because Cod was going from Black Ops 2 to Ghost; it was expanding exponentially; it was getting so big and so big. I do think at the time, if they had stayed on Twitch during their Advanced Warfare, they would have gotten even bigger; however, because they went on to MLG TV and made it so it could only be streamed there.

I think it did hurt the scene a bit, which I think is what's going to happen here on YouTube unless. YouTube has some really great, you know, increases in their live streaming platforms. I do think it's going to hurt the scene a bit. I mean, the YouTube platform is really great for live streaming.

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You know, you got really good 4K quality streaming. You can rewind and pause it as well, which is great if you're watching it and then you need to come back 10 or 15 minutes later. You can pause and resume it, which is great, which you can't do on Twitch, but hopefully it does work out for the CDL because, at the end of the day, you want it to work out.

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Yo guys in this video, I'm discussing the recent changes to the spawn system in MW3 that was made in Season 1, and the nerf to snaking that has occurred from the latest patch from Sledgehammer games! Before the update the spawns on hardpoint were extremely bad! I discuss the spawn system and how spawns work based upon the couple of maps that I have played since the recent update.
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