News - Best" Warzone Controller, Console Settings And Graphics Settings
War Zone 3 is finally here, and that means that there are new settings that you guys should be running in the game, not only to get the highest frame rate, the best visibility, and the best graphical quality. Bumper ping: I play with off-flip L1 L2 and R1 R2 if you guys are playing on a default controller.
Without digital tap triggers, I recommend that you go ahead and actually play flipped. You'll have better response time by clicking the bumpers because there's a shorter travel time to when they actually activate, so this is a little tip for your stick layout preset. I'm playing on default vibration.
I play with it off; you can, however, play with it on. I hear people say that it messes up their shot. I used to play with it on up until, maybe, 8 months ago, and then I made the switch, so it really does come down to personal preference. Dead Zones is going to be a setting that is going to drastically change.
Change your game playay for the better if you have them dialed in. If you are having trouble aiming, staying on target, or just feel like you're less accurate for whatever reason, it could have something to do with your dead zones. If you want to test your stick dead zones, you could do this. As you can see, my left stick has a little bit of stick drift that goes off center just a little bit, and my right stick is pretty much smack dab in the middle; it doesn't really Jitter too much, so for my left stick.
I go ahead and put it on one dead zone. I'm always moving, and if I do sit still, sometimes I do move a little bit, but it's nothing that worries me too much, and then the left stick is the maximum. I have set at 50 which is half of what the maximum dead zone is at 99, this will allow you to get into the tack Sprint faster help your movement be more fluid I've seen some people play with this as low as 30 I recommend doing it on 50, go ahead give that a try my right stick I do have this on a three dead zone like I said I don't have stick Drift But if I was going to have stick drift three dead zone is a safe bet obviously if you guys do have stick drift bump this up by one and then do test stick Dead Zone and see if your stick is moving at all if it is keep bumping it up until it isn't but three is what I'm playing at left and right trigger I have this set as one again you want it as responsive, as possible getting into aiming, lower, sensitivity is typically what most of the highle players play specifically in the CDL.
And even on the War Zone side of things, a lot of War Zone pros play with very low sensitivity, so for my horizontal stick and vertical. I play on a 66. Sensitivity, moving down my sensitivity multipliers are all default at one vertical aim access I have all at standard, the aim response curve type dynamic dnamic Dynamic is the response curve that gives you the most aim assist helps your aim out the most even some CDL Pros have called to get Dynamic actually GA in the pro league that's how good and broken this aim response curve is so highly recommend using Dynamic most people are probably on standard it's going to be weird at first when you switch to Dynamic, pretty much every single war zone PL plays Dynamic if you guys haven't at least tried it go ahead and do that ads sensitivity transition time I have this on instant you want your sensitivity to change over as fast as possible it's going to give you the most consistency and fluidness in game I do run custom sensitivity per Zoom.
I do recommend that if you guys are feeling less accurate, if you're feeling like an assist is less, go ahead and bump down your ad sensitivity multiplier by 05, so typically I play. 66.9 in MW3 and War Zone 3. I was having trouble staying on Target, so I actually bumped down to 05, and it made a world of difference, but if you guys want to copy my sensitivities, they're here, if not a big deal again.
It's all personal preference. At the end of the day, Target Aim Assistance obviously has that on; if you don't have it on, you'll definitely have a hard time staying on target. If you have your aim assist type, I play on default. I have heard good things about Black Ops. I haven't really given it a go in War Zone yet in multiplayer.
I did like the feel of it, but ultimately I ended up back on default. The ads aim assist obviously you want that on again motion sensing behavior turn that off, and then I don't even know what's in the advanced settings getting into gameplay automatic ta Sprint if you want to be a movement demon a certified.
Joo, if you will, you're going to want automatic tax print on basically it's going to make us out way your character automatically tax Sprints as soon as you click forward on the left stick slide maintains. Sprint, turn this setting on. Basically, after you're done sliding, you can go ahead and just sprint right out of it; it saves your left stick.
If you have automatic tax sprint on, it kind of doesn't really matter, but I have it turned on just because of Auto Move Forward. I have this turned off. There's not really a time when this comes in use for me personally. Tactical Sprint Behavior I have this on tap to Sprint ground mantle you want to turn this off or grounded mantle you want to turn this off this will stop you from jumping, over railing, side mantling back mantling stuff like that this will save you in a lot of gunfights specifically, ones near stairwells.
Automatic Airborne mantle again you want to turn this off you're going to have to click extra buttons obviously having these off you're going to have to kind of jump and then jump again once you want to latch onto something, but it's going to be better in the long run automatic ground manle and hang turn that off as well slide and dive behavior that put it on to slide only it makes the slide cancelling and the movement in the game significantly, better it gets rid of the weird delay where your controller is trying to figure out okay he's pressing the Crouch button or the slide button does he want to dive or does he want to slide if you have it where you can do either it takes longer for the input to take place because the game is trying to figure out does he want to slide does he want to dive having it on slide only makes it instant the responsiveness.
It's crazy; it makes a massive difference in your movement in the game. I promise, switch it to slide only, go ahead, and put it plunging underwater. I have this as a free parachute. Auto Deoy puts this off. This will allow you to parachute closer to the ground, so that way you can go ahead and are able to get to the ground faster.