News - Best Pc Settings For Warzone 2 Season 1 Reloaded. Optimize Fps & Visibility
It can make the game look a bit prettier; it can make some of those shadows on those kinds of edges and on the corners of objects look a bit better, but it's not saying we need to; we'll keep it off screen space. Reflections is not a useful setting. There aren't many useful reflections; in the game, it's not like you're going to look into a reflective object and notice an enemy or anything; it's just sort of how lighting bounces off of objects.
Keep this off. Static reflection quality is similar; put this on the lowest setting, and then weather grid volumes, yeah. We don't care about weather effects; apply to dynamic objects. I don't even know really what this means, but just keep it off now for Nvidia reflex low latency. Probably one of the most misunderstood settings A lot of people will just shove this on PlusBoost because it sounds like the best All you need to do is read this on the right here and you'll understand how you need to set this if you are in a CPU-bound case, i.e., you've got an older CPU and you've got a nice strong GPU, which a lot of people probably have a lot of people in their gaming PCs with these setups where they have really strong GPUs and their CPU is a bit older because they don't need it as much.
In that situation, on plus boost is going to give you better overall performance, but if you're someone like me who has a decently strong CPU as well as a decently strong GPU kind of working in tandem with not as much bottlenecking happening, you've got kind of an even playing field, then on is going to work better for you.
Now, you might be in a situation where you say, "I don't know which one of those works best for me." "Just try each of them out in individual games and just see which one works better for you." Don't assume the On Plus Boost is going to be better because On might work out better for you, as it did for me in depth.
Turn field-of-view motion blur, weapon motion blur, and film grain all to R40. These are all superfluous, kind of horrible effects that make the game look cinematic, but really, it's just the complete cloud division that makes visibility terrible.
View settings
Anyone have, and lastly, the View tab field of view. Put this all the way to 120; in other Call of Duty titles. I would still have recommended you put it all the way to the right, but I would give you the disclaimer that it can affect the frame rate; it can lower the frame rate because you're showing more on screen.
For whatever reason, having this on 120 in this game actually helps FPS for a lot of people. Potentially, people might think it's because things in the center of the screen actually seem to look like they're farther away, and so they're being rendered with a lower level of detail or something like that.
That's just a theory, but overall, they're in this game, so there is no reason to not have 120 FOV set to get the maximum amount of information when you're playing the game ads. For FOV, you want to put this on affected because it helps with visual recoil in general in the game, then weapon field of view.
Put these two too far apart; I've mentioned them in my settings; you need to change the article; it just overall helps with visual recoil, which is a lot in the game, which is massive in Modern Warfare 2 and War Zone 2, because the guns kick all over the place, and then third-person field of view. Shake as much as possible when we're playing third-person ads; transition is personal; preference If you're playing in third person with the default spectator camera.
I put this in game perspective so that when I die eventually, which does happen a decent amount. I can watch my teammates. This should give you the best overall balance of FPS and visibility in the game; it should make it run nice and smoothly.