News - 5 Ways Warzone 2 Ranked Play Can Be Improved

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So what was said from the first point was that they could potentially add in solo Q-only players, and if they did implement this solo duo playlist. I think a really good thing to do would be to implement some sort of communication enforcement where obviously you can connect to the game chat when you press Start Go on the right bumper, you can choose to join or leave the voice channel, and obviously you have push to talk or disabled or open mic on so you could have it where you could only search and rank play if you connected to the voice party channel, and then B you'd have to be on either open mic or push to talk therefore.

Right, yeah, you might still get some people who sit on push to talk and just don't communicate the entire game; however, you're definitely going to get a lot more people that are using that open mic, especially when it is solo Q only or duo Q. It's going to force a lot more people to communicate and work together as a team.

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I'd really like to see this implemented, especially with that first point: it could make Call of Duty rank play. It's a hell of a lot more fun, especially if you're only hopping on for a few games. And maybe some of your friends aren't online, or you just want to warm up in one-on-two solo games before all your friends go on; it would provide a good way to play the game competitively rather than just playing pubs.

Yeah, you can play pubs to warm up your shot, but personally, for me. I like to play with the rank play modes, and it's annoying to have to go into rank play solo, just essentially rolling the dice on whether you're going to get good teammates and whether your teammates are going to call out, so I think this will be a really good contribution towards the rank player.

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Now the fourth way they can improve model rank play here is just to improve the map balancing pool, so if we go into stats here, if we go to my rank play stats, go on the maps and modes, and look at my all-time maps I've played 100 games of Hardpoint, 70 games of Control, and 40 games of Search and Destroy, as you can already see here.

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As you know, there are three different game modes, but they aren't even necessarily perfectly balanced; obviously, there are potentially more maps. For certain modes, such as hardpoint, compared to controls, obviously that's probably where you get hardpoint a bit more, but if we go into these hard points here, for example, you can see here that you know I've played 26 games of Skid Road and 21 games of Subbase.

20 on Karachi, and, obviously, Terminal is not in the game anymore, but some of these maps. For hard points, it's not too bad, but I've seen on certain people that they've played Skido maybe 50 times, but I can go on some of my other accounts on this on the PS5 afterwards, but then if we go back onto the maps on the control, you can see here.

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There's only three control maps, but I've played Highrise 32 times, Invasion 24, and then Karachi 16, so I've played Karachi. Less than 50 or 50%, less than I've played Highrise, and like I hate Highrise Control, it's one of the most annoying maps in the world. I mean, all these control maps are genuinely dreadful, personally, in my opinion.

But it's like, should these be evenly balanced out, like with control? You know. I've played 72 games with control; therefore, all of these maps should be about 24 games or so each, so invasion's correct and terms of like 33% chance of getting invasion control, but then I've played highrise. Way too many times than what I've played Karachi; they should all be 24.

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Go on the Search and Destroy page here again. terminal 16 Why have I played the worst map the most number of times? It just doesn't make any sense, obviously. Ro is no longer in the map rotation here, but you know still highrise nine. I've only played Karachi Fre, and Karachi's been in the game since the start, and I've only played Karach on this account three times.

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Obviously, Rio's quite a new one, so that's probably why there aren't too many. I've not played on this SC too much since I've been iridescent, but the fact that I've only played Karachi three times is because I've played Terminal 16 times, so I've played Terminal five times more than I've played Karachi.

It just shows you how they really need to sort out this map: balancing. Because it just really isn't fun to play when you know you load into search and destroyer and it's pretty much always terminal search or invasion or highrise like Rio SE destroy is not half bad karach is quite enjoyable, but these three are the most popular by far the worst to play, so they definitely do need to sort out some balancing for me.

Obviously. Hardo doesn't seem to be too bad, but I think I did see a lunchtime tweet out the other day, like he'd played Terminal and like a God knows amount of time. And it's like even with Invasion, like invasion is one of the highest played hardpoints, but the map's just broken, like the spawns are just so bad on Invasion hardpoint, and yeah, it's one of the most popular, played maps.

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Even subbase has been out of the game, and luckily, I quite like subbase. But Subbase has been out of rank play for like over a month, and yet it's my second most played map. Imagine if this is still in Subbase; it potentially might be on like 30 to 35 maps played, so they definitely do need to sort out the map balancing in the pools.

L podcast the other day and like ghosty afro and all these lot were saiding that they've literally given up playing rank play because you know you get you load up into iridescent and you just play four stack top 250 hackers, and these people in the top 250 just don't even get banned which is the worst part and Activision put out another little post the other day that the ban 26, 000 players but I bet if you go into rank play there's probably still loads of cheaters running around so until they fix the cheaters you really do ruin it for like the top 1% of players which.

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I mean, I know they are really going to put an antit for the 1% of players that play rank play, which even rank play compared to pubs is such a tiny fraction of the player base. Hopefully, someone from Activision might potentially see us and might just steal one or two of these ideas. Hopefully they do, because I think especially that Solly J playlist would make the game so much better regardless of whether the an gets fixed or not.

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In this video, I discuss 5 ways that MW3 Ranked Play can be improved, from discussing solo queue only playlists, balancing the map pool, changing the SR system to an Elo system, anti cheat improvements and more.
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