News - Why Is The Ettin Amr9 Kit So Bad Warzone 2. Full Breakdown

Here we've got the sackin ZX rear grip, the sah 14 heavy stock, and then finally the Mark II reflector because you really can't use the iron sights with this kit very effectively because the visual shake on those iron sights is extremely jarring, so with this we get a slower and down sight speed at 270 milliseconds.

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It's a slightly slower sprint out time, but it's effectively exactly the same as the base, and it's a slower time to kill potential overall, so if you just really want to challenge yourself and get the same effect as tying both your hands behind your back, give this class set up a shot, and you're likely to get the suffering that you're hoping for , and with that, that is going to wrap it up for what I consider to be by far the worst aftermarket part in Modern Warfare 3 at the moment.

Wrap up

Like I said, I do believe this is likely bugged in its current state. I can't see this being the intended design of this, so I will keep you guys updated in the future if this kit changes. How are you guys feeling about it so far? Have you tried it out for yourself? And is it just as bad as the stats suggest?

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Also, something I'm just really curious to know for anybody that's been playing the game since this update went live this morning: how have the spawns been feeling since this update? I'm just curious to get your input because, at the time of recording this article. I haven't really had much time to actually sit down and play the game, so I'm just curious to see what the initial response is.

If you haven't already, I'll talk to you guys

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Today we got a small patch in Modern Warfare III and as a part of it, the JAK Beholder Kit for the TYR and The Ettin Kit for the AMR9 can now be properly unlocked and used. In this video, I dive deep into the stats for The ETTIN Kit.
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