News - The "new" Bp50 Is Now Meta Warzone 2 Season 2. Best Bp50 Class Setup

Intro

Intro

So we're going to be using the brand new BP50 here in Modern Warfare 3 in today's article. This thing is very similar to what if any of you use the Madox RFB from Black Ops 4, honestly, it's kind of the same weapon. It's not extremely good at super-long range, but it's a very good, low-recoil, aggressive style of assault rifle with a super-fast fire rate.

It's extremely reliable, and in virtually all scenarios, unless you're going for 60-meter gunfights, this thing competes at just about every range. I highly recommend once again that you guys copy down these attachments.

Meta class setup

Give this thing a try. We're going to start our build with a barrel here with a heavy barrel that's going to give you bullet velocity and damage range, gun kick control, recoil control, and fire aiming stability.

best bp50 class

The big thing here is that we're not sacrificing any aim-down sight speed. The damage range on this weapon is a bit lackluster, and that's due to the fast firing, but I found a way to increase it quite a bit here, not only with this barrel but with another attachment. We get a 15% increase to the damage range and an 18% increase to the bullet velocity, along with some smaller statistics there towards your recoil control for a stock.

You want the MO 40 stock to give you gun kick control, aim-down sight speed, aim-walking speed, and recoil control. A fantastic attachment if you ask me, it's going to eliminate some of that aggression with the weapon, but who doesn't like recoil control and aim-down sight speed added to your weapon?

You got 25% for the gun kick control; that's massive there, and an extremely important part of this was 6% for the vertical and horizontal recoil control, and then we got 6% for the aim-down sight speed. a great attachment. If you ask me for a rear grip, we have the first: IV grip tape for fire aiming stability, recoil control, and gun kick control.

best bp50 class mw3

Pretty self-explanatory attachment Overall, the only sacrifice is going to be aiming Idol at 10%, the gun kick at 7%, and the vertical and horizontal recoil control there. Now, if we have a magazine on this weapon with the 45-round mag, if you guys have had a chance to use this thing, you already know this weapon shoots extremely fast, which means you're going to run out of bullets extremely fast.

The 45-round mag just felt like something that was necessary to me. Now if you were to run this thing over in rank play fun fact they're going to be unbanning, it in rank play because the pros are testing this thing out, you probably could get away with a 30 round mag with four people on the map, but in a 6v6 or 10v10 scenario.

I highly recommend that 45 round mag, and our final attachment is going to be the high grain rounds for an ammunition type to increase our bullet velocity and damage range. Like I said, the bullet velocity and damage range were pretty lackluster, but by adding the high-grain rounds, you're now increasing them another 15%.

The bullet or the Bullet velocity and damage range sacrifice a bit of recoil control, but I feel like I've covered all of that with the previous attachments. The recoil control really shouldn't be a problem on this weapon. Here are all the attachments. If you guys needed to copy that down, I'm just going to come out and say that this is a little different than some of my builds that I've done in the past.

I mean, we're not running a muzzle; we're not running an underbarrel. But I tried all these attachment combinations out, and this one is by far my best one. Definitely copy these ones down and try them out. Here's also the rest of my loadout. I was running for the gameplay if you guys wanted to copy this down as well.

We're going to jump over into the gameplay on the brand new map departures, and I can't even remember what the other map is at this point, but just know both of these game plays are about to be bangers. Let's get into it. I hope you guys enjoy it.

Departures mgb

Departures mgb

using the BP50 over here on departures, And I wanted to make sure I featured all the new maps. I'm not going to say I think Departures is the best map in the game, but it's definitely all right, like I think there's a worst map in the game; it's definitely a playable one, more AR heavy than anything, and probably a lot of snipers as well.

There are a lot of long-range sight lines, but this weapon does a good job; it reminds me a lot of the Madx RFB, which is kind of aggressive. Assault, rifle, I don't really care how this game goes in particular as far as I don't have any expectations. I just want to maybe get a swarm in the air if I can.

It's not a 100% necessary thing here, but I just want to feature the map. That guy just came out of nowhere. I had to pay attention to that. One thing I can say is that when it comes to spawns in this map, they're actually pretty all right. I don't really have complaints; they're not perfect by any means.

best bp50 class setup

I've had some instances where people spawn behind me, but it's not like in every game or every Hill occurrence where people are just straight up spawning behind you. It can get chaotic, especially when people are trying to beat you in the face with their guns. I have a personal opinion here. I don't think punching should be a two-hit kill; I don't think it should be a one-hit kill; and I don't think attachments should change it.

I don't think that a melee should kill faster than a weapon, but again, just my opinion. I'm disappointed because I was really building up a good streak. There, I got this. Okay, that need might get met. Yep, there's another one there, though building up to another. Street, that's just lucky. Run Around Me based on where my team is; they should not be close to me, but I don't want to quote that because I'm not overly familiar with it.

There's an advanced that's down that WSP swarm. I'm super surprised it has not gotten nerfed; it's actually so broken. I don't know how they don't see it; statistics have to show that so many people use this, guns don't [__], and I don't know how good the swarm's going to be on this. Your shot so Jeff has a swarm and a stinger that's an interesting loadout combination you getting the maximum fire right there and my swarm's done it actually got me a lot more kills than I thought it would we're at 45 so I can't complain I got to feature the map here we got a bunch of kills we just got to get that W now with how this game is playing we might be able to, get did you just see that guy what the hell there's a guy behind us I don't know where he came from we're going to go get, him got.

Scrapyard gameplay

Scrapyard gameplay

Gamee nothing disappointing game number two. Let's get a quick one here with the BP50. That first game was very good, and I'm going to be honest, I'm in a fantastic mood now—an absolutely fantastic mood as far as updates go. I don't know if I can complain about anything; everything's gone rather smoothly.

Author:
Source
the NEW BP50 is NOW META in MW3 Season 2! Best BP50 Class Setup -Call of Duty Modern Warfare 3.
Similar articles: