News - Warzone Is Running Out Of Chances

Warzone is running out of chances␦.

Warzone is running out of chances␦.

ladies and gentlemen. War Zone is certainly at an interesting point in its overall lifespan right now. Obviously, we're going on year four of War Zone in general here. March 10th, 2012, was that initial launch date, so we're coming up on that 4-year anniversary pretty quickly. I'm not going to lie, time is flying by, but with that going into year four of War Zone, we have seen a lot of very significant updates over time, going from Modern Warfare 2019 to the Cold War.

Cold War to Vanguard, Vanguard to War Zone 2, and War Zone 2 to MW3. Now, year-over-year, the game has changed largely, sometimes for the better and sometimes for the worse. That said, four years for a game is a long time for it to be continually updated, and that doesn't seem to be slowing down anytime soon.

We know we've got Go 4 coming up here in late 2012, a new cod; after that, a new cod in 2026 from Infinity Ward; and a new cod beyond that in 2026, 7 from a sledgehammer. However, War Zone's longevity could be particularly hard to keep up, especially when it seems like they are running out of chances in some way.

Warzone␙s first learning curve & innovation had some roadblocks␦

Warzone␙s first learning curve & innovation had some roadblocks␦

As I said, we've seen plenty of significant updates over the past couple of years for War Zone, but in recent times, it seems like there's a common theme within War Zone updates that unfortunately means a lot of redoing and not a lot of innovation or progress. Obviously you look back at War Zone 1 and that was a game that was one, massive by far the biggest peak of war zone for you know certain circumstances, in play that definitely helped out everyone being stuck at home me a lot more players on the game and so actually reaching the true peak of War Zone yet again probably is never going to happen unless the game just completely explodes out of the blue for some you know unknown reason that just incredibly, difficult to predict right going back to what it was during the OG Peak for dance days that's a thing that will probably never happen again in war zone but in terms of the state of the game and the quality of life that's absolutely something we should see improved upon year-over-year that hasn't always been the case though OG war zone throughout Modern Warfare 2019.

The Cold War and the Vanguard were definitely states of constant learning and innovation. Vanguard, same deal they go through, they add in the integration for that breaks the game in a lot of ways, and they realize. Hey, you know, the past few years of learning about what war zone can handle and what it can't really showed us that war zone 1 was not built to be a multi-year game.

This is a game that just can't handle all of these updates and all these changes year over year. And so while it was always seeing new updates go live, new innovations go live with LTMs, and gameplay updates and map changes and all sorts of stuff like that, it ultimately ran its course in the game, which it just couldn't handle anymore, and thus entered War Zone , which should have been a continuation of the past three years of the MW 2019 War Zone.

Warzone 2 was supposed to be ␜the upgraded␝ warzone, but␦

Warzone 2 was supposed to be ␜the upgraded␝ warzone, but␦

The Cold War Zone and the Vanguard War Zone matched into one with all the significant improvements and changes that we saw that were well received, plus all the new innovations that MW2 wanted to bring in, ultimately though that of course was not the case. War Zone 2 was built as a game that could handle multiple years of updates.

It was built for the future to handle new integrations to handle shifts from Studio to Studio because all the Cod games post-War Zone 2 are being built at their core from the same exact engines, so it was built for the future. It's a game that could handle these updates, but it chose to basically revert.

A ton of what was learned throughout War Zone 1 in those three years of those games was what worked well for game playay pacing map design. All sorts of stuff like that was changed in favor of this full reset. For whatever reason, and obviously, when War Zone 2 launched, the hype was so high that everyone was so excited to get a new engine upgrade for War Zone.

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really be ready for the future and have a game that was on par with those other competitors at the time, and while at its core, yeah, the game handled it, it also just did not feel right from a gameplay standpoint. Okay, hey, this fan-favorite feature from War Zone 1 It's back now. Hey, this feature It's back now with this change; we've brought it back from war zone 1.

The entire year was spent redoing updates that they had already done for the past couple of years back in war zone 1, and so there was very little innovation. And so that's a year from now. Looking in, that really was a wasted opportunity. In a sense, sure, War Zone 2 had a few new things here and there, with ranked play being one of the major and significant ones.

The nuke quest things like that certainly saw some innovations here and there, but most of that was overshadowed by the fact that the entire year was spent redoing what we already did in War Zone 1. Because of that, I guess major undoing. At launch, if you want to refer to it as that and , then you get to this year.

The mw3 warzone update & how it␙s approaching ␜fixing␝ warzone

The mw3 warzone update & how it␙s approaching ␜fixing␝ warzone

War Zone 3 again at launch is a way to sort of correct the course. All right, we changed everything from War Zone 2 because we wanted to; it didn't work. We're now going to stray away from what we did in War Zone 2 and bring the game more back in line with what we did in War Zone 1, and while it's not obviously a one-to-one copy of what War Zone 1 gameplay is, it's definitely the closest thing that we've had in some time, but that said, going forward, things are also looking a bit questionable.

But obviously, MW3 War Zone has brought us back in line with what we hoped we would see initially, i.e., a launch of War Zone 2. Based on what we know so far, at least it still seems like we're in the stage of a lot of redoing and a lot of getting back to where we were rather than true innovations, for instance.

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Raven posted this tweet back with the launch of season one reloaded. Obviously, that update broke the game, but they said. Hey, we've been laying the groundwork for the return of some fan favorite features in upcoming seasons, which has required a degree of preemptive setup in our live environment.

That's what ended up breaking the servers, but this indicates that a lot of what they're working on right now for the future of War Zone While it is innovative to this version of War Zone, there are still a lot of things that we've seen before that just had to be removed apparently for the launch of War Zone 2, and we're back into that.

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