News - Warzone 2: Things You Need To Know Before Season 1 Reloaded. New Weapons, Modes, More

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What's going on everybody, and in today's article, we're going to be covering everything that you guys need to know before season 1 reloaded. Bell turn on so you guys never miss a article because you guys are not going to want to miss what I planned here, and without further ado, let's get right on into the patch notes.

The first little bit of information that we got for you guys is the fact that this is going to be a full title update because this is a season 1 reloaded update, which means that we are going to have to actually do a full install, and upon that install, we're going to have to open the game, and the update is going to require a restart.

Here are the global known issues: Here are the multiplayer issues, and there are the known zombie issues. Now anything with orange means that there is a fix scheduled for season one reloaded, and anything with red means that it is currently being investigated. So as you guys can see, the royalty tiger and the ghouly camo are appearing a little bit too bright in certain areas of the map, and that is being investigated.

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No stock attachment for the XRK stalker sniper rifle, which is the new DLC sniper rifle you cannot previously unlock the no stock attachment. But now a fix is scheduled for season one to be reloaded, which means that you guys should be able to unlock that upon the update. Some players cannot view the event tab in the UI, and I've actually been asked this quite a bit where people have gone up to me and asked why it is that I can't see the event tab.

Well, now that the magma camo is going to be cycled out and the event is over, we're going to be getting a new event, and there should be no trouble accessing that event tab once that new event starts. We'll go more into that event later in detail. But for now, let's just keep going through all of the patch notes.

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Now here are the known multiplayer issues. The firing range dummy's health does not match the health of real players, which means that basically whenever you guys enter that firing range and you guys kill a certain amount of bots, that is not the accurate ttk to what it would be to kill a real player, so they're going to be fixing that in the season one reloaded update, and this will hopefully make it a little bit easier to identify and kind of narrow down which guns are going to be meta and which guns are definitely not.

Another issue for multiplayer was the Priceless Camo Challenge for the Storm Ender not progressing, which should also be fixed within the season one reloaded update because of fixed schedules, and then of course there is the after-infill field of view that can be set higher than expected. This has been an issue for a lot of console players, as far as I know, and this is currently still being investigated.

It should probably be scheduled for a fix by Max Season 2 for some of these zombie issues. There's going to be a few of them right here, where they are still investigating. Some players report losing contents of the acquisition stash after an Xville or entering the zombies menu, and during my Borealis, camo grind This probably happened to me about a total of two times, so it's not too big of a problem, but they are trying to investigate it and schedule a fix for that as soon as possible.

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Another known issue is that the HUD visual stacks when using kimbo weapons in zombies. This is going to be fixed in season one reloaded, as you guys can see right there, and then a final issue that is still being investigated in Zombies is that some players are unable to complete the deployment to Zav Stronghold Step in order to defeat the Act 3 story mission.

So now you guys kind of know what to expect in terms of the Season 1 reloaded patch notes. This is another major thing that they are going to be doing in this update. Raven has decided to actually cancel the update for the covert Xville and weapons case in season one reloaded due to increased community feedback.

And the fact that the community was also worried about how this was going to affect the war zone, just as I was, and they were actually thinking of adding it to its own dedicated mode so that way people will still be able to try this amazing feature, but it won't be as forced as it was in the war zone, which I think is absolutely incredible.

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I think that this is definitely the direction that they should have gone in the first place, and who knows, with this being a part of a dedicated mode, this could probably be a lot of good news for some DMZ players out there. Maybe this will be the way that Treyarch and Sledgehammer start to integrate a little bit more DMZ-type stuff into their game, and it won't just be zombies or DMZ but rather both now.

Another thing that we want to cover is the fact that earlier I was talking about the fact that we were going to be having a new event upon season 1 being reloaded. And if you guys actually go to the battle pass, there seems to be a sector that is locked right now, and we have not gotten any confirmation or word on what is going to be lying within this sector, so my bet is that within this sector it is going to have something to do with our new event, which is going to be another collaboration.

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Where you get super speed I think that if they brought that into war zone that would also be a really cool addition just kind of a nice little stem, boost that you would get whenever you inject the 10v into yourself and you have a cool little a train effect behind you I think that is something really cool to integrate, but we will see when war zone gets its update for season 1 reloaded and then obviously because it is a new event that means that there is going to be new events challenges so obviously that means that we're going to be using possibly those superpowers that you get from temp V in the mode and you will be able to unlock a new weapon blueprint, or camo based off of doing those challenges and obviously war zone is definitely going to have to be getting an update because there's no way that they are going to be giving superpowers to multiplayer.

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And then give multiplayer superpow challenges, not war zones. There still has to be a way for people who only solely play War Zone to unlock this blueprint or camo, so you guys will not have to worry about that. War Zone will in fact be getting a ton of new content, possibly more content than multiplayer as a matter of fact, because the only thing that we have gotten confirmation for in terms of multiplayer content is just a few bug fixes, a new 6v6 map by the name of Rio, and that temp V mode now in terms of War Zone.

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Modern Warfare 3 Things you NEED TO KNOW before Season 1 Reloaded. New Weapons, Modes, More! In todays video I go over Things you NEED TO KNOW before Season 1 Reloaded.
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