News - Top 10 Things Warzone 2 Zombies Needs To Do To Survive

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I do want to start this article off just by saying that I don't think that Modern Warfare Zombies is the best zombie mode out there. I'm really looking forward to what Treyarch is cooking up next year, but I do enjoy this mode quite a bit, and I really don't want to see them let it die off. In fact.

I actually really hope they keep expanding on Modern Warfare 3 zombies, because I was actually a big fan of the outbreak, and I really do like this mode as well, so hopefully we can keep seeing more improvements. Iterations of this type of mode in the future, but yeah, let's go over 10 different things that I think they could be changing or adding to the game to really help just improve it overall.

Coming in at our number 10 spot, we got zombies or alien warlords. I don't know about you guys, but one of my least favorite things about Modern Warfare Zombies is when I'm getting shot at by human AI with almost an actual aimbot. It's just not very fun when I'm playing in zombie mode. I want to be shooting at zombies, monsters, aliens, or other worldly things.

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You know. I don't really want to be dealing with other humans shooting back at me, and there are rumors that we might be getting the alien from Extinction from Call of Duty as a ghost, so that would be pretty cool. Number nine is going to be new maps, SL Resurgence Maps, now in DMZ. They were able to take it from the main map and go over into the Resurgence Maps as well, since Modern Warfare Zombies is practically DMZ.

With the Cold War zombie skin over top of it, I don't see why they couldn't do this at all. I feel like just playing on the main map continuously. If they don't branch out, that's good. They're going to start getting old pretty quick. I really don't think just changing the Sky Box, throwing out some contracts with zombies and stuff on the map, and throwing a dark Ether Portal somewhere would be too hard for them to come in at our number eight spot.

Is it going to be more in-depth Easter eggs or just an actual Easter egg? I mean, most of the things that we have right now are very simple, and I know some of the actual hardcore zombie players are just chomping at the bit for something good. I mean, even the toughest boss fight in this game right now is really easy.

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You just go around collecting the four USBs and then inserting them, and you get the boss fight done like that's absolutely nothing like what they're craving. Something to actually hunt for and complete I mean, as it stands right now, besides setting up for things like the red worm fight or just trying to get into the dark ether and stuff like that, there really isn't much for Easter eggs, like maybe the free perks and stuff like that, but like I said, these are all just way too simple of things.

They need to step it up in that department. Just a little bit, number seven is going to be expanding the dark ether SL, adding a new area for infinite play. Now, what I mean by expanding the dark ether is maybe even opening up more of the elazer, a map for us to explore while we're in the dark ether, or possibly sending us to other locations.

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On the map, instead of just Albra and Fortress, adding a special boss that we could only fight in the dark ether would be cool as well. Now, what I meant by adding a new area for infinite play is that there should be like a portal or something that we should be able to take that lets us go to a smaller area where zombies will infinitely spawn and there is no timer.

I know they'll probably be worried about XP and all that type of stuff. I'm sure that most of us don't really care if they put a level cap on something like the XP that we'd be able to earn as long as we could be in here as long as we wanted. I think that would satisfy a lot of people in the community, plus it wouldn't break the cycle of this game of just being able to stay in a constant match for 10 hours until you got every single schematic in the game, so like.

I understand why the timer exists, but I think this could be a way to satisfy people coming in at number six. Seasons need to bring new missions, just like in DMZ, where missions need to be continuous. Now the scorcher just mainly helps you get around the map, which is really cool, but the actual weapon itself really doesn't do much to like bosses and things like that.

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Yeah, it clears like zombies in Tier 3, but it's slow, and it's not very easy to use the vr11. Yeah, it's good for repairing vehicles or your hellhound or buffing up your friends and stuff like that, but it's pretty slow with shooting, and a lot of times you could just pair yourself up with a better loadout gun.

Now, the Wonder W is decent, but it's only really that good if you quad pack it and use it against like bosses and stuff like that and don't even get me started on the ray gun they did that thing Absolutely dirty in this game. Number four is going to be weapon cases or rewards, with more consequences.

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Similar to what we saw in the DMZ. Or like we're going to see here in war zone soon. I think that they need to implement some sort of weapon case, or possibly they could actually put anything in there like operator skins or camos, stuff like that, maybe make these things somehow really hard for us to get to, and then once we're able to actually get them, maybe have something actually chase us all the way to the Xville, give me that feeling that I could possibly lose whatever it is that I worked so hard to get, and also I could lose whatever else that I have on me, you know, like my three-plate backpack, and things like that number three is going to be an in-game, stash box for items, and Essence.

I think it would be really cool if we could actually stash things that we find in the game to be able to go to our stash box in the next game and be able to take them out. This would work kind of similarly. To the Tombstone glitch without actually having to do the Tombstone glitch. Now. I'm sure that they would put a cap on like Essence and stuff like that, but I think as long as they let us store enough to get our weapons packed up to level three and stuff like that.

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I think we'd be fine. But this would be really helpful for situations like, let's say, if you found an ether blade and you knew you wanted to take it into your next match, but you also knew that you were going to have a bunch of perks and other things you were going to put on, like ether tools and crystals.

Ammo mods, and your backpack's going to be full. Well, this could just be an extra way, so you guys could have an extra thing or two coming in. Our number-two spot is schematics and cool-down timer reducers. Now, I think that's how there should be a couple ways that we should be able to reduce the timers of our schematics.

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