News - Is The Sidewinder Lmg Kit Any Good Warzone 2. Jak Thunder Kit Stat Breakdown

Whereas with this kit it's going to be a four, five, or six shot kill, and while we have the potential to kill faster, with this Jack under kit that's only if we've already fired most of our magazine before we actually engage the target that we're planning on shooting at, which isn't realistic at all, and for the most part, this is just going to make your time to kill potential significantly worse than the already not amazing time to kill of The Sidewinder.

Handling & mobility changes

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I should mention though that, like the advanced stat state, our range drop-off points are a little bit longer with the Jack Thunder kit, but that doesn't really matter when you're killing way slower , and that leaves us with our handling IM Mobility stats, which are all noticeably harmed while using the Jack Thunder kit since we are converting it to an LMG, so our aim down sight time is now 310 milliseconds, whereas with the base side Winder this is 265 milliseconds, so it's very noticeably slower.

Our sprint-out time is also noticeably slower, at 237 milliseconds.

Is it good against aerial streaks?

Is it good against aerial streaks?

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And then on top of that our reload ad time is quite noticeably slower at 2.4 seconds although in saying that we also get a much larger magazine at 50 rounds, as for our Mobility stats again across the board we are harming our Mobility stats when we put this kit on The Sidewinder , so overall after looking at all of these stat changes, it really doesn't look too good for this kit so I was really searching to see if maybe there's some way that I can turn this into an upside so I thought maybe shooting down streaks is going to be better with this kit maybe that's a really viable use case for this since at least toward the end of the mag our damage per second value will be very high cuz that fire rate ramps up so much but the problem with this is first off you can't use incendiary ammo with this which is the best ammo for combating enemy streaks, and therefore you're stuck with armor piercing, and with armor piercing you can't take out a Vall or a chopper gunner, in less than 50 rounds and therefore you have to include a Reload in this and that just makes this not a good choice for taking out aerial streaks.

Tac stance is probably best

Now one thing I found is that you may be able to make this work with the tack stance. It's not completely horrible with the tack stance, but again, you're probably still just better off with the base sidewinder since your time to kill potential will be better.

My thoughts (is it good?)

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sure your magazine capacity will be capped a lot lower but magazine capacity doesn't matter much if you can't even win a face-to-face gunfight all that often , so at the end of the day this is another one of those cases where I feel the kit for the gun is actually worse than the base gun itself, and that really sucks because in this case the base gun is already really bad, so if you want to take a really bad gun and make it worse then this kit provides exactly what you're looking for and I know it might look a lot better than what I'm saying in the game play that's just due to the fact that I recorded this game play early this morning, when there was basically nobody playing so I got a super easy Lobby for this there's no way I would be winning these gunfights in the typical Lobby if I were playing during peak hour .

Wrap up

Wrap up

So there we go. For those of you guys that have tried this kit out, what are your thoughts on it so far? A like rating is always appreciated, and don't forget to subscribe for more. If you haven't already, I'll talk to you guys next

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Recently, we saw the addition of the Jak Thunder LMG Kit for the Sidewinder in Modern Warfare III and today, I wanted to break this down in great detail to share exactly how it works as well as my opinion of this new kit.
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