News - Does The Amr9 Actually Suck Warzone 2. Stats & Best Attachments

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Our sprint-out time is also noticeably improved but still pretty slow for an SMG at 164 milliseconds. We do lose 10% of our damage range, but that's okay, because we're generally going to try to keep ourselves up close and personal with this particular setup, and then, of course, with that integrated suppress barrel, this means we will be off the radar when we're firing our gun, and like I said, that's my preferred method of running the AR9.

Amr9 - aggression build

However, I do want to share one last setup with you guys, and this one's much more niche; this is my pure aggression build with the AR9. So this is not designed for those people who mainly just like playing on small maps like shipment or meat, for instance, and with this, we are once again using that tectonic micro-integrated suppress barrel, so we will be off the radar with this one.

We also again have the DR6 hand stop, but this time we're using the X10 rear grip, the demo D50 buffer tube, and the 1 M quickfire laser, and with this, we can see that the recoil definitely gets worse than the base recoil of this gun. This is not designed to take gunfights at mid- to longer ranges; this is just designed for close-range engagements.

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And this is supported nicely with a 100 1 70 millisecond aim down sight speed; this is actually quite fast even for an SMG, which is great, and then finally, our sprint out time with this setup is within the realm of what you would expect out of an SMG, at 117 milliseconds for our standard sprint out time and a little bit over 200 milliseconds for our tactical sprint out time, and then at the top of all of this off, we've got a very solid aim walking speed of 3.8 m/s, so you can strafe in gunfights really effectively with this now.

Like I said in general. I'm probably not going to be using this setup on the regular maps in the game; it's just a little too niche for my liking, but if you like playing on those small maps, this is an excellent shipment build, for instance. And with that, that's going to wrap up today's gun guide on the AR9.

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As for my thoughts on this gun, honestly.

Final thoughts & wrap up

Final thoughts & wrap up

I'm not a big fan of it, but I do think the downsides of having slow handling and mobility, as well as quite a slow time to kill for an SMG, don't make up for the upsides, which are basically that it's a pretty accurate SMG but not the most accurate SMG. And it also has a pretty solid damage range, but it's not way out of the ordinary for SMGs or anything.

I just think that if you are aiming to make this an SMG assault rifle hybrid and you give it those downsides to your handling a Mobility, it should be seeing more upsides that make it perform a little more like an assault rifle when it comes to the positives, like a very noticeably better damage range than all of the other SMGs, or maybe a better headshot multiplier, for instance, just something, to give a solid reason to use this because it is right now.

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I don't really see much reason to use the AR9 over almost any of the other SMGs in the game now, of course. If you enjoyed this one, a like rating is always appreciated, and don't forget to subscribe for more if you haven't already. I'll talk to you guys next

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Welcome to Modern Warfare III Gun Guides! This is the series where I dive deep into the stats of a gun and share the best attachment setups based on tons of testing and data collection! In today's episode, we're breaking down the AMR9.
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