News - Warzone: All Surprise Weapon Update Patch Notes. New Gameplay Updates & Weapon Changes. Warzone 2 Update

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They also fixed a collision issue that caused the counter to be irretrievable. In game as well, there are a handful of minor bug fixes and nonetheless some surprise patch notes that basically just update weapons to make them a little bit more accurate when you're going through and building out your loadouts, but also some buffs and some nerfs to a handful of other guns that have been creeping up in the meta as of late.

We also have another small update from Cod to breakdown as well. I've been using Control Freaks for what feels like forever, and really, I feel like I can't play without them because of what they bring to the table with their performance thumb sticks. You get a better range of motion and better grip on your thumb sticks themselves; their precision rings offer even more potential aim upgrades.

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And if you want the ultimate handle on your controller, they've got grips for that too. Like, we're talking the ultimate controller. Load out here if you ever want to grab a pair of control freaks or any of the accessories. Be sure to throw in code Immortal at checkout for a nice discount. I say new updates are out for War Z, and this is as of yesterday afternoon; we've temporarily disabled the rebreather.

While we investigate, there is an issue with that, so this is sort of a common trend. I'm not sure what exactly was going on with the rebreather. I feel like I rarely ever actually see these in game, and when I do see them, I'm even more rare to pick them up and actually use them for what they're meant for.

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I'm not a super big fan of going in the water in the game in general, so not huge for my gameplay, but I know some players do use them to their advantage, but there was some exploiter bug going on with these, and it's nice to see that rather than say, for instance, that when a stim glitch was in the game in the past, it was like.

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Okay, great, we got to wait a week now of dealing with the stim glitch before this is updated, we got to wait two weeks for the stim glitch or the gas mask glitch before this is updated. Now, when they have these big exploits or these game-breaking bugs or issues like this, they just simply vault the item in question for a brief period of time, and then they bring it back.

It's nice to see that they're pretty proactive and pretty quick with that. I do say that though the Lockwood 300 Dual Trigger has been vaulted for some time now, who knows if that's ever coming back in the war zone and is going to be fully fixed and balanced there? That's been vaulted, like I said, because it was one-shotting when it wasn't supposed to, and they vaulted it to get it out of the game to avoid any game-breing metab-breaking issues.

And well, that one's still MIA, but hopefully the rebreather fix is a quick one here, but nonetheless, another small update to break down, but yeah, those are all the new changes with the surprise patch notes today, a couple of weapon updates. A few Buffs and Nerfs Multiplayer got some solid things as well.

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That's going to wrap things up, though.

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