News - Warzone 2 Season 1 Reloaded Update 1. 37 Patch Notes. New Dlc Guns. Weapon Balance Warzone 2

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I think you should, and you can kind of laser people across the map without any penalties, so just kind of keeping that gun in line close to meate range only is going to be the best bet with that submachine gun and going ahead and bringing up some of the weaker links like the striker 9, which in my personal opinion does not actually have a fit here.

multiplayer The Arm9 is another rock-solid submachine gun that they went ahead and buffed in the last major update. It's definitely a part of the meta, but at the same time, not that many people are running it in multiplayer, and because not that many people are running it in multiplayer. I would also not be surprised if they did buff that submachine gun as well.

If they do buff Armm 9. I can definitely go ahead and see that as just a replacement for the striker and also kind of being the top meta submachine gun, because that really is kind of like the pocket M4. The Pocket M4 is really just going to be a gun that you can use as an SMG as well as an AR hybrid.

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I mean, they're already making long-range classroom setups for it in the war zone. I can only imagine what could be possible with the faster TTK in multiplayer, and then finally for the assault rifles, because that's going to be kind of the three classes that I feel are kind of imbalanced right now: the lmgs, who need to kind of stay where they are; the sniper rifles, who also need to stay where they are; and the assault rifles, which definitely need to be, you know, worked on a little bit in my personal opinion.

I do believe they need to go ahead. And adjust the MCW, the Hoger 556, and they also need to buff up some of the burst weapons. Now, I do believe the DG 56 needs to have the ability to have one burst at close range; it's a burst weapon. I just think that just makes sense, and in all reality, there really is no reason to run the DG 56 at all anymore just because you have to land two bursts at close range and one burst if you're lucky to get a head shot.

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It just doesn't really make sense, and also, the DG 56 definitely needs to go ahead and get buffed because that gun has far too much vertical and visual recoil for a burst weapon, and it doesn't even get a burst unless you land a head shot, so weapons like that are kind of outliners that got nerfed previously.

modern warfare 3 season 1 reloaded

I think, need to go ahead and be buffed. Put them back to their former glory. Or what they're going to have to do is Nerf down some of the top dogs, like MCW. As well as the hogre 556, because they are just running the show under the assault rifle category. Yes. I kind of contradicted myself about nerfing down some weapons instead of buffing them up, but in all reality, if they are not going to rebuff the burst weapons because right now there really is no reason to run any burst weapon in multiplayer, they're going to go ahead and have to adjust some of the fully automatic guns that are going to be having to land a burst or two at least the faster usable ttks without having to land a burst or two at longer ranges consistently, and also burning a bunch of attachments to increase the recoil, which in all reality you don't have to do nearly as much with some of the fully automatic rifles, which in my personal opinion doesn't really make too much sense.

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Chang. I'm definitely curious to see what you guys think and if you guys enjoy it. Let's go ahead and hope for the best.

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MW3 Season 1 Reloaded Update 1. 37 Patch Notes! | NEW DLC Guns Weapon Balance in Modern Warfare 3.
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