News - Warzone 2 Is Slow. How To Adapt To The Change Of Pace, Get More Kills And Wipe More Squads
Today, we're going to be talking about how to adapt to war zone 2. Now I'm going to be coaching you through two different clips, and we're going to be paying attention to four main things that will allow you to get more kills and pick up more squad wipes: the pace of play, positioning, repositioning, and movement, so let's go ahead and jump into it.
This first clip right here is a little bit longer simply because as we're finishing up wiping out the first squad, we actually have another team roll up on us, and I wanted to also break down how we handle that third-party situation, again primarily paying attention to the pace of play, positioning, repositioning, and movement.
Now, just to give you a little bit of background, let me paint the picture of what just happened. We're in trios. I died first right outside of this gas station, so you go, and TCAP then pushed in; they forced the team and kind of fought the team all the way over to this building right here, but they ended up both going down, so I'm going to fly back in here onto my stuff with a little bit of an aggressive play.
I do have my loadout guns, so what you're going to see is that my RPK is gone, but I still do have my cast-off 74U, so I really do have confidence in challenging people right here. We've got a UAV, we're going to have this self-revive right here, and we've got plenty of plays, so I'm in a good position to fight right here and also use portable radars to your advantage.
You can throw them on vehicles and drive around, but most importantly, even when you're in a fight, it's going to give you valuable information in: The short term is what gets me fried; the long term is going to really help, which I'll show you in a second, but right here is where we talk about the lack of outplay potential.
You know I can't slide cancel away; I'm never going to be able to get out of this situation, so I have no choice but to challenge here and just hope that I can hit shots and use a little bit of movement and a little bit of positioning, being in the bush, to get out of that fight or get out of that one-on-one situation.
So let's really focus on the next two enemies. When we talk about outplay potential in this game and getting out of this scenario right here when I'm very low on health and I have two enemies close by, always remember to move. First plate slash, then reload second, so my first goal is to break the line of sight and then get inside, at which point I push up the stairs, send a text to hold them off just a little bit, and reload first because I can challenge with no plates but I cannot challenge with no ammo, and now I go about reloading again.
I've got some information on that. Still the UAV, but in this scenario As I push out the door, what I notice is that this guy is on my level, so I don't care about him; he's not in a position to shoot me. I have no fear of this guy; he's on my level, and I don't know if he can actually get to me, which is why I push back inside.
I, of course, still have that UAV now, but it's gone. It's just kind of listening, trying to make them make a mistake. I'm trying to get them to turn this corner without anticipating it, at which point I can use the TTK to my advantage. Cheval outsmarting enemies, my first thought here is that this guy that is on the back side is going to challenge me, so that's why I go challenge that way and use a little bit of that positioning, or that repositioning, to see if I can get a kill, unfortunately.
I can't, so now we're going to go ahead and reposition, find a different angle again, and move the first plate, then the second. We didn't get a good jump in that one-on-one gun fight, so we're going to use the line of sight. I'm able to get around this corner right here, and it resets my tax print, allowing me to keep pushing back and reload.
Then, we're going to see what we can find, and I'm expecting them to be chasing me a little bit now that we've replayed. Try to use a little bit of audio to my advantage if you can, and the one thing that you'll notice throughout this scenario right here as I'm fighting and staying in this engagement is that it's kind of a 1v2 at this point, and I'm still thinking about getting my teammates back here if I can clutch this up.
I can buy them back, and we're back in business, which is exactly what's going to happen, but I'm going to focus on pushing as much as possible now. Pushing means a few things. I don't want you to think pushing is very aggressive. In the action here, I'm trying to catch them off guard with my positioning and with my anticipation.
If I'm moving around and peeking around corners and I catch one of them, you know, slipping a little bit and not expecting me. I can use the ttk to my advantage to get a kill right there; he's in the better position right; let's not be overly aggressive; he's in the better spot right here. I'm just going to jump down now.
This is the scenario where, as I get fried right here, Guy here in Prague said the guy specifically said, "Where did he go?" I have no idea where he went. That's where we can use this audio dynamic to our advantage. I really hope they fix the audio, but for now we can use it in an offensive or defensive position here to make them lose track of us, and by constantly pushing.
I am keeping the pressure on my enemies, so you're going to see that happen right here now in this moment. I'm going to be honest with you. I thought about disengaging, about this fight disengaging. Is this totally okay? That's part of adapting to war zone 2 and going and regaining a little bit, but then I hear footsteps above and I'm right back in this fight right here, and I was talking to TCAP as well, and he was like, "Go in and try to clutch this a little bit." So I hear the buyback, and I know this guy's around here somewhere.
Watch the anticipation. This is where I keep the pressure on. I anticipate that I don't see him, so let's go ahead and keep pushing up a little bit. There he's trying to play a little bit of high ground, trying to always think about positioning, but as I turn this corner, we're going to be able to get that knock; that's where I catch this guy off guard, and by the way, notice that I do go for the thirst here; more times than not somebody is going to have a self-revive, so I want that guy out of the fight completely so I don't have to worry about him anymore, which is exactly what happened once, twice, once, and I continue to harp on how you can use audio to your advantage, because as I jump down here and watch left, you see him right here; he has no idea that I jump down, and I can use that to my advantage.