News - This Gun Is Still Broken Warzone 2 Zombies Season 3 Reloaded Op Loadout

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Today I wanted to go ahead and take a look at the retti in Modern Warfare Zombies. We're going to get into everything about this little shredder of a pistol really quick. I do need to give a huge shout-out to today's sponsor. If you guys are looking to unlock the new MW3, camos such as Interstellar or Bor Alis, or possibly even play in some bot lobbies or get all the best schematics and Modern Warfare Zombies, then be sure to check out Mitch Cactus for the biggest and most reliable sellers with heaps of brand new offerings for MW3.

With completely safe and legitimate services for Xbox, PlayStation, and PC, and thousands of great reviews on Trustpilot, you guys should definitely check them out. Be sure to use code G at checkout for 5% off your entire order for a limited time. Only all right guys, so we are back at it again with the Renetti, and we came in here with a Flawless Crystal and a legendary ether tool.

Of course, we have too many of these things right now, as you guys can see. We were easily able to farm ourselves up another one, and then we ended up coming over here and just absolutely shredding this mega-abomination. As you guys can see here, we're just completely handling all of these Red Zone zombies with ease.

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When you slap on the conversion kit, you're going to be turning this little pistol into like a little pistol SMG hybrid, and it is insane, guys, and even if you guys don't have Maga holding this little pistol or SMG, he will actually do really well; he will have 100 rounds after Pack-a-Punch without having to reload, so that's not too terribly bad.

This thing does shoot pretty damn fast. You guys might be wondering why I decided to come back into the season 2 reload at Dark Eternity. Well, that's because I do need some more VR 111s, and Maga holding, we did end up getting both of those on this run, so I'm definitely grateful for that. I'm sure you guys will also notice I ended up punching the Ether Bunny before I ended up grabbing the contract, and that's because it's going to cancel out the animation.

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That way, you don't have to end up sitting there, or if you're on top of the building where we're going to grab the next one, you won't, by chance, accidentally fall off while you're in the animation. But another couple of reasons why I decided to come inside of this dark ether is because I feel like this might be a little bit of a better dark ether to showcase a loadout in if I'm going into the newest dark ether that just overruns you with zombies, so much so that I would probably have to bring in something else just to have another support weapon.

I'm about 100% sure that we can complete this dark ether with only the weapon that we brought in. Not only that, but is it just me, or is the difficulty for the newest dark ether just a little bit too high for the rewards that we get out of it? Trust me, I am all for the challenge. I love it when things are extremely difficult or almost impossible.

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That's just, you know, the type of gamer that I am. I'm not going to lie; most of the schematics that we get out of here are pretty lame, which then kind of transfers into us getting lame acquisitions. At the same time, I don't know if you guys did want to build up something like those dead wire detonators, or maybe the Sergeant's beret or the golden gas mask.

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If most of those hold no value to you, like they don't to most of the players in this game, then I know there's not really much more of a reason to go back in there. From what I originally thought, I was thinking that the dead wire detonators were going to be my favorite schematic out of there, but I think it's actually the Sergeant's beret.

My favorite part about it is that it's just like having the friendly hellhound that we used to have. You're going to have a soldier that'll follow you throughout the entire match, and this guy is actually tough as nails. There were so many times that I could have sworn that this guy was going to die off, and he actually ended up pulling through throughout the entire match.

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I was quite surprised, and now I remember when the hellhounds actually used to be this tough, and now they seem to die off incredibly quickly and seem to be kind of useless. Being able to have this guy is actually pretty cool. A little parkour is here to get up to our next contract. I don't know if you guys saw, but do you see how fast we ended up taking out that Mangler, which I was actually kind of surprised that we got because I usually like nine times out of 10 and always get the mega Abomination?

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When I come in here, it's always nice. Whenever we get like the mimic, the disciple, or the disciple or the mangler, this retti is just absolutely shredding through everything with no problem. I honestly don't think they touched this thing at all since last season, at least not for zombies anyway.

Start our Outlast contract here, and you guys are going to see how this renetti is just going to absolutely melt. Every zombie in here is going to say that this was probably one of the easiest times that I've had doing this contract lately. You guys are not going to need a legendary ether tool for this thing to be this powerful either.

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Even if you just have an epic, it should work just fine. Honestly, right now, with how we can farm up those legendary ether tools inside of the red tier zone Man, if you guys don't have a bunch of those right now, I don't know what you're doing. You guys don't know how to get those or how to do that Easter egg.

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Be sure to check out the article that I uploaded. I did see a couple of comments from people saying that they're really liking Rival 9 right now, so I'm going to have to go back and test out that SMG. I've always loved that one. The Stingers are still incredibly OP right now, and I think they actually just got a small buff too, which blows my mind because they were already incredibly OP in M16.

This is a really good option for Modern Warfare 2 if you guys want a good weapon to rock, so that new assault rifle that we just got is also really good. There are actually a lot of really viable weapons right now, which is nice. Today, I do believe in the AMR, the little SMG, which is actually going to turn it into a five-round burst, and I really hope that's going to be the OP in zombies.

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Could you imagine after Pack-a-Punch that thing actually getting like a 10-round burst? I think that would just be insane. They also have a new game mode coming to multiplayer where they replace the rounds inside of the rivet or shotgun with an actual launcher. Pounds, which I think would be really cool if they put that in Zombies, especially since the rivet was always just so absolute.

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