News - They Completely Changed The New Warzone

I honestly feel as though not moving over to that system actually makes more sense for the current iteration of War Zone, and certain things like having silent footsteps are definitely not something you would want in a Call of Duty War Zone experience, anyway. But on top of that, they've added some perks, including some you already know and lots of new ones that I felt were really good additions.

For example, combat Scout has returned, and whilst I personally am not a fan of combat Scout, there are lots of other perks that I feel will make it less of a priority pick. For example, there is now a new perk called shrouded, which means that you drop smoke when you're immediately down, giving you an opportunity to be revived rather than being instantly deleted.

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B felt like there was less frustration; I wasn't fumbling around animations; it wasn't fumbling around my inventory; I wasn't having randomly annoying things like gas mask animations or the inability to shoot somebody in the water occur to me, so you know, fluidity less annoyances. And finally, just fun.

Just plain fun. You know, the idea that I can use a horizontal zip line to jump off of the horizontal zip line ledge mantle onto a building below and then utterly demolish a squad was such a refreshing experience. This was the kind of dynamic, fun, and enjoyable war zone experience that made me really enjoy the days in Vians, although I personally didn't like Vid Dank as a map.

It was the kind of gameplay loop and the differences and variety in gameplay that made me really appreciate War Zone, and I feel like all of that is coming back now, and the final change, which I've saved the best for last, really because it's a change that you know matters to me, is that the return of one-hot sniping is confirmed.

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You can one-shot snipe somebody in this game, and I actually feel like it's in a pretty balanced place, and the reason I say that is because players can move really quickly, they can slide, they can dive, they can zip around the map really fast, and if you do happen to down them, they might end up using the new park shrouded, meaning that you won't necessarily be able to get the finish.

I feel like there'll still be a little bit of a balancing act to do here in terms of bullet velocity to lead time, but if they can get that nailed in perfect, they'll have a satisfying one-hot sniping system that doesn't punish regular players for not using a sniper and allows them to utilize movement to effectively get away from them.

All in all, I think I had a really good time with the new systems in the new war zone, and I'm looking forward to showing you more of it later this year.

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Call of Duty Modern Warfare 3 is bringing tonnes of changes to Warzone Later this Year in MW3 Season 1. The New Map Urzikstan, the new movement systems in MW3 and more are coming to Warzone, completely changing how the game plays. Today I break down every change coming to Warzone and how it will shift the current Warzone game.
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