News - These Settings Make A Huge Difference Warzone Mobile

Next up, we have the interface and controls. If something says auto-fire, please just turn it off too, and for Show Ammo, you've integrated and Separated is when there's a different section of your screen that's going to show the ammo that you have in your gun, which I think is kind of pointless. I'd rather just look at my gun to see how much ammo is in it, so keep this one integrated.

You really don't want too many things, Clustering your screen and hitting marker display, I change this a lot. I change it to small eyes and lower the opacity to 50%. I just think with larger hit markers, it can get distracting, and you're not able to see or track enemies if you have these big hit markers covering them next for movement.

ferg

I have the auto-sprint lock off now. This is a personal preference because the Auto Sprint block creates a little tiny sprinting logo above your movement pad, and if you drag your thumb up to it, it's just going to continuously make you sprint even if you take your hands off the screen. I don't like this, but you can use it if your thumbs get tired and you're playing a big map like Furce next up.

If you're using a ton of fingers, you could maybe play on split, but I think there's just so many buttons, and this is one that you can kind of play with. Crouch button fix joystick I have that off. I don't like it. I used to use it a little bit, but I think just Dynamic is better. I like my joystick to change positions based on where I put my thumb fix; it just keeps it in the same spot, and most games, especially ones like this, are very dynamic; you want your joystick to react to your movement and then none of these others.

iferg

It really matters too much; I mean, resupply alert. Resupply alerts, I guess, are pretty important. It tells you when you're low on either plates or ammo. Reload the cancel alert too. Sometimes that's kind of useful because you think you reload and then something happens and you don't, so it'll just let you know.

But that's it for all the settings today. All right, we're going to go to the roof here. I think there's one above me. We're going to just punch this guy. Yeah, let's just punch him out here. Sorry, man, that was kind of bullying a little bit. You definitely should have grabbed this gun right here.

I think he kind of panicked a little bit because he thought I was like, right on him, what other gun do we have? Yeah, not doing that, man. Let's make sure that we have as many shields as we can and the best loot we can before this, because we're in a bit of a struggle right now. We got how many bullets there are—18 bullets in here.

jokesta

Yeah, I don't really like that. I was like the B if I wanted to even shoot that. Guys, where are the guns spawning here? All right, my team is pushing him. We might want to go. That was a striker. All right, we actually got some good loot. These guys ran away. I think he ran after I cracked him.

I'm like, Okay. You didn't think I was going to chase you. I thought he got away from me. You're not getting away from me that easily. I'm going to keep running double SMGs because I feel like it's really good for playing in jail. Someone out front on my team is cooking right now. I'm going to kill this.

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