News - New "meta" Ranked Play Classes Warzone 2. Warzone 2 Best Class Setups

We also get fire, stability, gun kick control, and recoil control. As you guys can see, it does hurt the weapon a lot in the mobility and handling departments, but again, those pros are going to outweigh those cons. We really need a lot of recoil control on this thing, just to reiterate. My point hit the first shot when you hit first shot, that's when you beam if you don't hit the first shot you're going to get [ __ ] up so you got to have like you know good centering and things like that and good settings check out my settings article, okay with all that Yapp it Recon heavy is going to be a very good one it's going to increase that Sprint of fire speed one big con of the ram 9 is that it has a very low Sprint of fire speed we need to make it a lot faster this is going to be one of the best attachments to increase, that value a lot of people thought I was bugging but you know when I checked out what the pros were rocking they're all rocking the Recon.

Recon comb exactly the same build I'm rocking, which is, you know, kind of a cool feeling. Then, for the last attachment, we got the Reort 90 grip tape. As you guys can see, we got that recoil gun kick horizontal recoil and the vertical recoil control with only a little bit of aiming auto stability.

Now let's go over a very good Russian AR; this is going to be the MTZ. Next, we're going to go over the BP 50, and that's going to be all like the new guns that they added to this MTZ. Initially, they took it out because it was so fast; it was like an SMG AR. Look at this ad speed; it's literally faster than a lot of the SMGs, but it's an AR.

This thing is incredible. Also, if you want to have very good accuracy, make sure you aim with your left stick. Like always strafing in your gunfight, that's going to allow you to stay on target a lot easier because you activate your rotational aim assist, and that's just how you're supposed to aim in the game.

Use your right stick for centering, and maybe snap it on if you're on target with the left stick if you're on controller. So for the muzzle, we got the Cassis break because this gun again has a lot of side-to-side balance, the RAM, and the MTZ, which specializes in horizontal recoil control. I mean, not even control, just you know that, so the Cassis break is going to be one of the best muzzles if you want to get a lot of horizontal recoil control without losing too much ad speed.

Puy muzzles are also pretty good, as is the Saber one, but overall, from my testing, the Cassis was feeling pretty good. I almost ran the Com Flash Tier, but Cassis is a little bit more consistent. Now for the barrels I know a lot of you guys will look at the barrels and think you want to run The Drifter heavy since if we look at those pros and those cons there really isn't that many cons but we get so many Pros with the clinch, really not that many cons and not that many Pros but the reason you want to run this one is for the bow velocity the higher bow velocity you have the better hit registration you have on the game it just overall feels like you're playing on a better ping and so that's why we're running the clinch Over The Drifter heavy, and then now we can just have a good effective damage range up to about 33 M which is pretty good for this the high of a Mobility AR.

Then for the under I'm going to be running the dr6 hand stop I tried out maybe the x10 Phantom, the sp10, angled grip is going to be very good if you're kind of struggling at the game but you know with that barrel and that Muzzle you should be perfectly fine with the recoil control to where you would want to run the dr6 hands up so you can be in the enemy's face this is going to be a very aggressive.

AR, you want to play like this is going to be very good on Rio and Vista. And Vista and stuff like that, and then for the stock, we got the Marauder stock. I know the close quarters. If you like the iron sights, you could go over to the rear grip, and then the one I would add is going to be the Brewin Tr24.

Yes, we're going to have a little bit more sway, but those pros again outweigh those cons. This thing will have way less recoil if you take off the optic, but I just do better with the optic on there. If you guys do want a screenshot, there you go, and then for the next gun I want to go over, this is going to be the MCW.

Just in case you guys don't have the best setup for it so this is what all the pros use this is what I've been really liking you want to run The L4 flash Hydra it's going to be the best muzzle for that recoil control bitted break is also a pretty good one but for me I like the l4r, then for the barrel we got the MCW cyon long barrel for that ball velocity I know like the mammoth will give you a little bit more damage range but it doesn't give you that much bow velocity with the cycl you get that bow velocity, and then to bring up some of the mobility cons that we are getting run the dr6 hand stop this is just going to be the best under barel if you want to maximize mobility and handling on your gun again I am running an optic because I really like the iron sights so if you do like the iron sights definitely try out the Precision heavy or the war Forge you can make this thing a stupid insanely, broken gun but also since the hoger is now in the game like it's not too broken anymore the hoger definitely is going to be taken over but if you still want the MCW.

This is going to be the class you want to run. I think I do have another build for it if you want something that's a little bit easier. Okay, looks, this one is also a very good one. If you're a little bit newer to the game, definitely try out this one; you shouldn't really be missing it. Again, you could take off maybe the rear grip to add an optic on there, and then for the next gun that we are going to be going over, this is going to be the last new gun that they added, the BP50, which is a very good aggressive AR; it's kind of like the MTZ.

I think the two guns, or the three guns, that are going to be taking over are the BP50, the Ram 9, and the Hoger 556. This thing is super, super easy to use, so for the muzzle, the compens flash hider is still going to be a very good muzzle. I did notice myself being a little bit more consistent with the blooded break; you could even take off the muzzle, then go over to the rear grip, and then add the turst.

This one gives you a lot of firing stability, recoil control, and gun kick control, so definitely try out this one if you don't like this first build. I'm giving you the underbarrel to bring up some of the mobility that we are losing with that barrel. We want to add the Dr6 hand stop again. You already know the best attachment for mobility.

And then, to increase the overall damage range of the weapon and that ball velocity, you want to run the heavy barrel. You guys can see it brings up the effective damage range up to about 15.3. M and the ball velocity is going to be almost a th000 m/ second we also get a lot of recoil control if we take a look at the cons yes there are some pretty big cons but again the pros are going to outweigh those cons and then we also get a lot of that back when we go over to the stock and add the mo 40 stock this one gives us gun kick control ads speed and walking speed and recoil control, as well as some Mobility like I really like the mo 40 stock definitely one of the best STS for this gun and look at that recoil gun kick, that is insane like you have to run the moat.

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