News - New Best Iso Hemlock Meta Warzone 2. Best Iso Hemlock Class Setup (warzone 2)
You're meant to be up close and personal regardless, and when you are flanking opponents, you've got to be sneaky. You can't be sneaky from, like, 50 meters away. So, this damage range reduction isn't really going to matter too much. Now for the underbelly again, we're using the VX pineapple, and for my tuning, I went with 0.59 for that hip walking speed and 0.35 for that aim down sight speed.
And now for the laser once again. I am using the F-Tech Grimline Laser once again, and for my tuning. I went with 0.42 toward hip walking speed and 41.13 toward that sprint to fire speed, all right, and the stock Another reason why this gun is amazing is because, because of this stock right here, the ISO stockless mod again, you actually cannot tune this attachment, so just a heads up.
Right now, for the rear grip, I'm actually using the support C90 grip for aiming stability and Flinch resistance. I feel like in order to balance out this weapon just a tiny bit, we're going to need some type of accuracy just in case we get into engagements that are too far out of our reach. We want to be as accurate as possible.
That's why we're using this attachment now for my tuning. I went with 0.48 for the aimed outside speed and 0.22 for the sprint to fire speed, all right.
Movement speed testing
So now that you've seen all three of my builds for the ISO Hemlock, let's go ahead and take a look at the stats. The first test that we're going to do here is compare the base weapon to our balanced, aka accurate, class setup, and we're going to do the same thing for the aggro as well as the stealth class setup, just to see if these class setups actually reduce our movement speed or make us faster, and we're just going to go ahead and use our arrow keys here.
Let's see who gets there first. All right, so we have about 9.8 seconds here between both, so if you're using an accurate class setup, you can expect that there is going to be no reduction to your movement speed or an increase to your movement speed. Next up, we have the bass versus our aggressive lineup up here on the right hand side, so, you know.
I would say it's common sense by now if you're going to build your class setup just based on aggression, then you've got to be a little bit faster, right? Let's take a look here, All right So obviously, we have a clear winner with the aggressive class setup. This is actually not surprising; obviously, this is just for educational purposes only.
As you see here on the left hand side, our base weapon has not even reached the wall yet, but our aggressive class setup has. This is also at 9.5 seconds now; the bass had a time of 9.8, so the 9.8 ballpark is obviously not super accurate to the millisecond here, but it's just super obvious which gun actually reaches the wall first.
All right, next up, we have the base weapon versus our stealth class setup here, so let's go ahead and start this thing off. All right, now with the stealth class setup, you have to keep in mind that it also has that collapse stock, just like the aggressive class setup. Let's see here. Obviously, we have a clear winner with the stealth class setup reaching that wall first before our base weapon does, so it's actually pretty interesting here that we have 9.483 seconds.
Obviously, like I said, this is just hand testing, and this may not be super accurate, but visually, it's impressive. It seems that the stealth is a lot faster than the base weapon here; all in all, the accurate class setup has the same movement speed as our base movement speed, and then the aggressive and stealth can be expected to move a little bit faster.
Recoil pattern comparison
So now I want to go ahead and show you guys. The Recoil comparisons between the bass and our three builds here are for the ISO Hemlock, so here's the base setup. Just by looking at it straight up, the accuracy setup does have a much cleaner recoil pattern, a tighter bullet spread, and a reduction in our horizontal recoil control.
This is in part thanks to the barrel that we're using as well as the muzzle, and here, for the aggro, it's not too bad. I mean, it's not the best, but this is to be expected, especially when we're building this to be used for up-close and personal engagements. Seeing this recoil pattern shouldn't be alarming because you're supposed to use it up close anyway, and at close ranges, you just have a higher percentage accuracy regardless because your target is naturally going to be bigger.
Now, interestingly enough, with the stealth class setup, the recoil pattern The recoil pattern doesn't really look that great when you compare it to the previous two here, but definitely there is some improvement versus the bass. Now there is still some horizontal vehicle control here, and this is mainly because of that cipher barrel that we're using; it doesn't allow us to add the Komodo heavy for that horizontal recoil control reduction, which is why we see that here, but regardless of how it translates into a real-life situation, it's good.
Ads testing
Still manageable for all , Right And here's our final test. This is going to be a fun one, so we're going to look at the aim-downside speed. So here we have our base aim at sideways speed. When we aim down, we're going to look for the zoom effect in the background, so that's when the timer should start.
Right there, see that little movement. This is all hand tested, so obviously I might not get the same exact results as some other people do, but this is as close as we can get it if you're hand testing it, alright? So now let's take a look at our accurate build. We're going to run the same exact protocol here, and we're just going to stop until the background stops zooming in, as you see when I get past this 283 and the background stops.
So, this is where it starts moving again, so right here, 283 is going to be the limit, and 283 is our ad for this accurate recoil build, so clearly a lot slower than the base ads, but this is to be expected when you're putting all these attachments on. You are going to get a reduction in your ads, but nonetheless, this build is supposed to be used at longer ranges regardless because it's an accurate class setup and it's not meant for close-range engagements.
Here's our aggressive class setup here for our aim down side speed test; let's go ahead and start; this is up here all right, so the farther I go, the background has stopped, so we're going to back it up here a little bit. All right, 217, 233. And, the farther I go, the background stops moving, so 233 milliseconds of ads This is as close as we can get to the base stats here for the ads, so this is pretty good for the aggressive class setup, all right.