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You have to chase it around and completely kill it, and once you do, it will drop the camera, and you will pick it up. The next step is to find a purple rift on the map somewhere. It does randomize, but they are in the same place, but they're not always there. You jump into it, and then you will be parachuting.
In other riffs. EV will see three different colored riffs floating in the sky that you have to fly into, and each of these riffs is associated with one of those three relics that you just picked up, but it's not related to The Diary Relic because that one's already been made into legendary, when you killed the boss worm back in the dark ether when you fly into these riffs, it's going to teleport you into basically contract missions where you have to complete them, and that's going to turn these relics into legendary, and you'll be doing things like killing manglers and stuff like that.
The next step is to take these four legendary items, In your backpack, take them to these pedestals that are now on that island where those riffs are that let you into the dark ether. The four pedestals will have an element indicator on them to let you know which item needs to go where, so the dog collar goes with the fire, the camera goes with the dead wire or electric, the pills go with the brain rot, you'll see the skull and cross bones on it, then the diary goes with the cryo symbol.
Now these have been really bugged out. The ability to place them is a very small hitbox; it's almost impossible. I don't know if they fixed that by now, but hopefully they will. They are aware of it; they've made an announcement, and it took us 30 minutes to place all four items. It was so bad after you placed all four of them in an archway.
The tier 2 dark ether will open behind you, and an Abomination is going to pop out. You have to kill it, and once you do, it will drop a reward rift. That's so hard to say, and inside that rift, you're going to be getting a sigil. You need to pick that up, and you'll be placing it into the base of the archway, which will open up the portal to the Tier 2 dark ether.
When you're in Tier 2 of the dark ether, you are just running missions and contracts to get their reward rifts. Open those up, and you'll be getting new sigils. These are called elder sigils, and if you want to fill with those, then you take those elder sigils and go back to that archway, where you first went into tier two.
You put that into the base, and it's going to open up Tier 3 of the dark ether. The archway is going to turn red. The portal will open, and you can go in. You'll be in the same place, but now it is mega hard, and you go and do the contracts, and the rewards will be giving you these schematics. On our first run in Tier 3, Dark Ether, we did three contracts, and we were able to pick up all three of the new schematics: the dog bone, the golden armor, and also the ether blade.
Now you don't ever have to tell that story. Mission again: You don't have to get that crap and make it legendary, like those archways will always be there. All you need now are sigils and elder sigils—the regular sigils you can get in the Red Zone by doing contracts—and then the elder sigils.
Yeah, you got to go into the 2 to do those contracts and get those from there again. This article was a quick overview; if you guys want a more thorough explanation.