News - Warzone Has A New Game Breaking Issue

Symphony is another example, as is one of the best keyboard and mouse players, who oftentimes plays on the controller and fries. Tep is also one of the most successful professional Call of Duty players ever. His hybrid style goes back and forth between controller, keyboard, and mouse all the time but still says.

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Hey, controller is the main input; that's clearly easier to do well, and so that's why this discussion is so popular. You see that so many different people, whether you're a mediocre player or the best of the best, are able to essentially cheese rotational, aim assist on controller, and get distinct advantages in close range fights, mid-range fights, and even some long range fights pending the range.

Now, base-point assistance is just a simple slowdown. Not really that you know abused, but it's useful and certainly necessary for a lot of players to be able to aim well on the controller. But not really the front of the issue, and so there is sort of that level of confusion, I guess you could say, in what these arguments and this discourse are even about.

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But here's the thing: keyboard and mouse have been at a disadvantage in certain situations for some time in COD, and there's really never been any direct response to that from the developers. Now they have said specifically this year that they are looking into keyboard and mouse input, just feeling off and not feeling as snappy as it should be, and that'll hopefully be updated and give keyboard and mouse players a little bit more of an advantage for what they're trying to do and what they're good at there.

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whether it be snapping like crazy or just being really good at recoil control. There are a lot of different situations where keyboard and mouse could be advantageous, and hopefully the fixes that Sledgehammer and Raven have confirmed are being looked into. Do make an impact there, but the fact of the matter is that control players make up the vast majority of the Call of Duty player base, and of the vast majority of the Call of Duty player base on controller, the majority of those are casual players.

warzone 3 aim assist

Obviously, their largest demographic is the most casual players that don't really pay much attention to social media; they don't watch YouTube articles; they don't see this discourse going on; they're very mediocre players, you know, little bit lower KDs; they're just jumping on to experience the new content; they play for a couple hours a week; that's who's playing Cod the most, and those players are not the ones wildly abusing the broken rotational aim assist; those are the players that do need that slight aim assist slowdown.

So obviously, they're going to appeal to the majority of the majority right and that is why a assist as a whole, definitely will not be changing, at its you know core whatever the Slowdown is for any given fight, however rotational a assist the true abused, you know mechanic here that is something that certainly probably should be looked into and definitely adjusted because there is a significant Gap in what you're able to do with rotational a assist as a top tier player versus anyone else in the game who's either not at that level or not using that mechanic there so it's an interesting topic for sure, however it's like an onion there are levels to it as well but hopefully this article provides a bit of insight into it and you know explains what to expect in terms of any change whatsoever, into what is the new biggest issue in COD Apparently.

warzone 3 aim assist broken

That is going to wrap things up, though. Of course, if you're new here, you want to guarantee that every single day you're up to date with news updates. Until next time, take it easy, have an awesome rest of your day, and I'll catch you later

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