News - The Warzone 2 Season 2 Update We Didn. T Expect To Hear
But again, as I went ahead and added it here, the game data Activision has suggests that a healthier player base is maintained when the above factors are kept enabled. So they're going to work on testing certain things but are likely not going to fundamentally change how matchmaking works, as we're going to get into in just a minute.
In addition, the Activision technology team is working on a ping and matchmaking white paper for folks interested in learning more about how SPMM truly works. More details will be revealed in the future, so we'll get back to that, but debunking: some very controversial sp.m. claims they did a whole Q&A in their blog post, so here we go.
Time played & skill based hit reg
Does Call of Duty consider player engagement time played as a factor in matchmaking? We do not consider how often or how much you play when determining matchmaking. The point of having SPMM. Is to boost player engagement, but they don't take how long you've played into account to matchmake you hopefully that's clear of course any game's goal is to keep you playing but they're not going to say if one person played for a th hours and one played for one hour there's going to be any difference in how those people are going to match make right the only differences that'll be between those people comes down to these factors right here right that's it will not be on how long they played the multiplayer for, does the Call of Duty matchmaking process impact any in-game elements such as hit regge player visibility aim assist damage Etc that's been a huge conspiracy that especially and I mean especially, plays The War Zone Community right and they'll probably read this later for war zone but at least for multiplayer. No there is no such thing as some type of matchmaking that will actually impact those in-game elements right and I know people get have bad connection sometime and their hit reges off or maybe they can't see somebody correctly, even a assist could be weird but there's other factors to explain that not the matchmaking process right maybe your Internet is slow for the day maybe your controller has stick drift maybe I don't know your connection or your Hardware that you're on is suffering, and you're going to see different in-game performance, has nothing to do with matchmaking hopefully that's really clear that's spending money on Call of Duty content such as bundles battle pass or black cell change how players are matched, money spent does not in any way shape or form factor into matchmaking this is a conspiracy that came out of nowhere a couple of months ago cuz there was a patent sign, somewhere I think it was for sky High Landers another Activision property suggesting that spending money in an in-game shop would determine a player's matchmaking process that nothing to do with Call of Duty I don't think it's even a feature that exists in any game under Activision's umbrella.
Bundle based & ai bot matchmaking
It has nothing to do with cod, so it does not exist. I know folks out there are not going to believe this article; they're going to believe that I'm a sh*t for reporting on information that I was sent, or they're going to say that this is all made up to keep people playing. Believe what you want, but this is official information from the studio.
At the end of the day, does Call of Duty use bots in multiplayer matchmaking? Now we make jokes on stream all the time when you see some absolute potatoes shooting at the sky, shooting at the wall, and walking in circles. Those are still real people at the end of the day so they do not use any Bots as part of the general matchmaking process, if this changes in the future which I do think it will by the way we will inform the community I do think we'll get to a point one day in some dedicated playist or somewhere where there are Bots roaming around, and yeah I know we have Invasion with a bunch of AI I get that but I'm talking about populating lobbies that are kind of dead with Bots similar to how Cod mobile does it wouldn't be shocked if we see that in real Cod one day I mean not to say Cod Mobile isn't real but talking about a game on console and PC not mobile I think Wars of mobile already even has a feature like this with you know populating playlist with certain Bots, but in terms of regular Cod multiplayer right now that does not exist do Partners or content creators get special, consideration in general matchmaking.
Cod partner special treatment
The answer is no. We do not change the matchmaking process based on who owns the account. In specific cases, such as events like Codex, we may be required to customize how lobbies are formed. However, these events usually take place in private matches and do not impact general matchmaking. So there's going to be conspiracies at the end of time right the content creators special treatment, special lobbies there's a white list there's conspiracies all over the place about that and what I can tell you is that does not exist you know I'm a Cod creator that is fortunate enough to work with Call of Duty from time to time there's no special matchmaking right what does exist though which I know I don't take part in is people maybe big creators or whatnot that focus on special gameplay High kill wins, they probably use VPN and that's it that's not Cod giving them easy lobbies that's those people using VPN that's probably all that there is when it comes to seeing crators get Triple nukes and 50 bombs in war zone that that's really it it's literally them using vpns or joining a bot account, that's it it's not Call of Duty providing any of us with any special treatment in terms of matchmaking hopefully that's really clear, have you ever considered an opt-in opt out system for the matchmaking algorithm.
Will sbmm be toned down or turned off
That's a really interesting question, but their data suggests that splitting the player base with opt-in or opt-out matchmaking will have negative consequences on the overall player pool, which means potentially longer wait times based on the type of matchmaking selection. Or type of matchmaking selected, plus add to that playlist map, mode history platform, and more, and matches with poor connections, so it sounds like a disaster in the making, that's all.