News - Spectating The #2 Ranked Warzone Solos Player
In this episode of spectating War Zone solos, we're dissecting the gameplay of a top 10 player in the world and learning how to improve to reach a similar skill level. If you like the article like the article and subscribe for more content coming every single day, let's dive in. We've got Life Fighter, arguably one of the best players I've ever seen in my entire life, and I've asked this guy if I can spectate him in Solo, so that's exactly what we're going to do.
He is a streamer; he goes live on Twitch, and he pops off with Incredible to start things off. I want to note a couple of differences between the way that Lights Fire plays and how you likely play when he is going into solos. His goal is to get as many eliminations as he can because, as you get into the late game, the fewer people there are alive, the easier those are going to be.
Obviously, he's eliminating players off-rip as quickly as possible, but it's a different mindset than what most people have when you hop into solos. You're likely thinking, Okay, I just want to survive until the end. Maybe get a few eliminations here and there, and then at the end have a crazy standoff against six other guys sitting in buildings the same as I'm doing.
Don't get me wrong; that's exactly how I play. What they do is use audio and their game sense to go exactly where most players are going to be, and they try for all the eliminations. Now that he's obviously using two very good weapons, he is also on controller. It's just hard to beat a player like him whenever you run into a 1v1 gunfight.
Solos are going to be very difficult to beat someone like this. However, duos, trios, and quads—if you stack, you're going to be able to take them out. You're going to see a lot of gunfights where he just dominates them. He's running two weapons that are incredibly accurate. He's got the RAM and the new HRM, SMG, and both of them, as you can see, are super accurate.
He knows how to recoil control, and if you didn't know, your boy has also recently switched controllers. That's probably upsetting for some people, but the truth is, it's too hard not to use aim assist in this game, especially with all the Nerfs they've been doing to the mouse and keyboard. As of late, I've recently switched controllers, and one of the big things I've noticed is that a lot of people don't know how to utilize aim assist.
However, when you run into a player like this, they so much understand how to use it that it's a little broken, so when you get into the higher skill brackets, things like I run into tend to complain about aim assist a lot, whether we're on the controller, mouse, or keyboard, because all the players know exactly how to use it.
It's really hard to decide whether or not it's something that can be nerfed, but watching lights fire, you're going to see he'll wiggle a little bit, which activates the rotational aim assist, which means that when someone moves or when you move. B basically tracks for you, and he'll actively aim at the person as they move with the right analog stick, which is going to make it even easier to track that player at all times there will be movement on lights.
Fire screen, so if you're a controller player, keep in mind those things that I just said and use them in your next game. I promise you're going to find you're going to hit more shots than you would normally, and a lot of people say, Well, I'm on console. I don't have as much aim assist, and on screen right now, you can see this clip from Hexi.
Showing, that's not the case. Both consoles and PCs have the exact same amount of aim assist, so make sure that you utilize it to the best of your ability, and while you're playing, you have to think every single moment through. I'm not saying any of this to complain about an assist; it is what it is; it's in the game, and we're going to have to deal with it, especially now that I've switched controllers.
That's a joke. Instead, I want you to have every advantage, and that's what you're going to see out of Lights Fire: every single play that he makes is going to have some sort of element being taken advantage of. Of, right here, just absolutely hitting his shots even while he's aiming that person and shooting, still moving forward, still sliding, and doing things like that to ensure that they're going to hit their shots.
Now you can hear someone wiggling their controller. Their name is Undertaker. You can see it on the right side of the screen. Here, he heard them drop down. He's got incredible audio. You can literally hear this guy slamming his controlling, reset that just feels unnecessary light. I don't feel like you had to do that.
Absolutely free to kill. He knows that he's got Undertaker sitting on top of that building; he knows that the guy that was up top didn't have any plates, and it's just a ton of information that you constantly have to think about while you're playing now. I would love it if you all would go over to his next live stream and show some freaking love.
He's an absolute demon at the game and a hilarious guy to watch, so please go show some love. I'm going to have more articles of spectating and pros coming in the future. If you find that this is in any way helpful to your own gameplay, please do me a favor. Central Standard Time, baby. He knows he's got an undertaker in this building.
He waits until the undertaker stops shooting and immediately takes that push. Now, a lot of players aren't going to expect a Chow. As a highly skilled player, you understand the mindset that other players are in because you went from bad to okay to good to really good, so you've gone through all those steps, which means you know the perspective of each player and how each is going to play.
Not only that, but getting more and more play time allows you to see how different players play, so right there he knows that as soon as that guy stops shooting, he's going to be unprepared. He waits just a second and then immediately challenges back, and knowing where the guy's at in the building helps a lot.
This is what I did. I just watched. Did you see him just climb up? My man's a parkour. Gody I didn't know that existed. He's going to easily take this over and get the elimination on this guy that was shooting at him, and he sees the guy on the roof hitting some perfect shots. He's going to easily take this over and get the elimination on this guy as well.
It looks like running flex, which allows you to wait just about a second and a half to 2 seconds before something explodes on you, like some sort of equipment cluster mines proximity mines stuff like that; they all have a slight delay. It lets you know when there's any sort of enemy equipment on the ground or around you, which is super useful by the way, and it lowers the sound of enemy kill streaks.