News - Early Season 3 Reloaded Dlc Download, Surprises & Patch Notes. Warzone 2
Sometimes, and I mean sometimes, on rare occasions you'll see the update pop up on just about every platform, but typically, we end up seeing the preload just for Battl net and then a little bit later for PlayStation, but in select regions. Sometimes it takes a little bit longer for certain regions to get the update.
I'm really crossing my fingers that we don't have the issue that we saw at the beginning of season 3, which is that we all downloaded the preload and then all of a sudden, on the day of the update, we have to download another 20 or 30 gigs, which takes nearly half an hour or longer because of the slow download speeds over on {767}.
I know that was a really weird PC exclusive issue, but if you're on PlayStation or just consoles in general, tomorrow you should have no issue if you do have fast internet, but this is around. What the other mid-season updates were in size, they're typically around 17 to 20 gigs, so I'm not surprised with how big this one is considering the content I just mentioned is going to be released as of tomorrow now.
Black ops 5 content in s3r patch.
What I want to mention as well is that I'm a little worried about what may be found in regards to Cerberus, AKA Call Duty 2024.
I made a article earlier this morning with the breaking news regarding the Xbox announcement. We got what could be our first official look at the placeholder logo for this Black Ops game. It's unclear what the name of the game is; it's either Black Ops V or Black Ops VI, which will mean six. Who knows what the exact title is?
We're going to find out really soon, but I'm curious if the launch of this patch will provide data miners with a bunch of new details about the new Cod. Hopefully that's not the case that we got a nice surprise on June 9th, but I'm expecting either this update for reloaded or the season 4 one to probably have some spicy details about the pre-order bonuses and other details around tr's new title, so be aware of spoilers; they may pop up on Twitter and other social media as of tomorrow.
I'll safely be covering things here on the channel and over on Detonated, as things do get found, but we still have a lot to cover nonetheless, with just the launch of the mid-season alone.
Early patch notes for s3 reloaded
But what I want to end with here are some early patch notes for reloading for those out there curious about what may get fixed and what has been worked on as of right now.
I'll make a full article in the morning once we get the full set of patch notes, but here's what may be updated, so first off, camos on the Beast Glove melee blueprint, which is still an update that apparently is in the works. Also, the Jack Cutthroat stock not being able to be equipped on the MCW platform that's being looked at is unintended; an object is near the tank garage on Quarry that's being looked at for new season 3 perks; and equipment is unintentionally.
Available in rank play, so that'll probably be fixed really soon, but then for zombies, some players report losing the contents of their acquisition stashes after an xville or entering the zombies menu. When it comes to player containment levels, they're being knocked back a tier when exfiltrating from a dark ether Rift or Story Mission that's still being worked on, and lastly, the successful Xville end-of-match flow includes mentions of the unreleased Xville schematic and cooldown.
Mechanic. So that's actually crazy. I haven't seen that yet, but that's pretty much it for the base game. As of now, moving into war zone RAM usage, they're investigating reports of higher-than-usual memory RAM usage on PC platforms following a recent game update that's apparently not resolved yet.
I know I've seen improvements on my end, but for crashing and stability reports, submit a PC crash report to help us identify, investigate, and resolve game crashes. We knew that, but then, for the Battle Royale Resurgence, plunder, and lockdown with the gas mask, they're investigating an issue related to gas mask functionality.
For a private match, Reaper Thailand has been disabled as an option in private match settings while we investigate a problem. For the C4, they're investigating an issue causing an unintended delay when attempting to detonate C4s, and for match stats, they're investigating an issue preventing match and weapon data from tracking properly in the match stats panel.
After the action report, some players that meet the party senior restrictions requirements are unable to match up with each other for rank play on Resurgence. And when it comes to map distortion, they're aware of an issue causing distorted geography in Ekhan; they're also investigating an issue causing players to encounter low-resolution textures; and lastly, for all platforms' final elimination cam, they're aware of an issue preventing smoke from appearing during the end of the match.
Closing statements
killcam But that is about it. This has been DK Dynamite. Leave our thoughts down. I really hope you enjoyed it, and peace out to everybody.