News - Call Of Duty Warzone 2: Top 10 Best Overpowered Weapons
Moving on over to number five, we have the SVA assault rifle. Now the SVA is a phenomenal weapon and is incredibly competitive with the rest of the roost. Obviously there's a lot of viability in the game you know between the MW3, and MW2 weapons the Modern Warfare 3 weapons appear to have an edge in terms of viability and damage and everything like that however the SVA, also has another property where you can use this viably in single fire most guns you're you know kind of putting yourself at a huge disadvantage by doing so that is not the case with the SVA, you need to be careful about doing it especially in a competitive multiplayer setting but it's a great weapon nonetheless it's very quick and lightweight and mobile and Snappy and I think it's probably one of the better options if you are an aggressive assault rifle player but coming in at our number four spot is going to be the hoger 556.
Number one is an absolutely fantastic competitive weapon, and this is where I would say competitive viability is really important. The hoger is an animal like it; it's a laser beam, and especially when it's built right, I actually have a few variants of this, and you can feel free to experiment as well.
The optics don't really matter so much; I would say they can be used even with a slight magnification. If you really want to because it's very good at long range even though it's an assault rifle and it's also good at medium and close range I think it pretty much covers all of its bases, the other thing that's quite important as well in my opinion is actually the grip I've experimented with a few different ones but ultimately I've settled on this one for the hoger because it still manages to you know retain a lot of that Snappy movement speed and I play a little bit more aggressive with it this is the one that feels best to me but I think you can really never go wrong with the hoger so long as you follow, this General structure of it I think it's a great weapon super fun to use and one of my favorite in MW3, coming in at our number three spot is the DG 56.
And I'm pretty sure I don't know if this is the Mandela effect, but I swear this was the DG58. And if it's not, I think I need to get my brain checked because, I swear, every time I say this weapon, I say the DG58. I think they changed it, and I'm not sure why; maybe they didn't, I don't know. I may have dementia, but anyway, this is the best weapon build, in my opinion, for the DG 56.
This is what you're going to see like the sweats using when you're getting extremely competitive you're playing like you know those High spmm, lobbies most of the basement dwelling Cheeto dust finger nerds will be running this and that includes myself so, yeah it's a good gun it's basically what the Famas wants to be the actual Famas in this game is not very good at all or at least it's not quite as competitive, this is the replacement and if obviously it's a burst weapon if you're comfortable with that probably one of the best guns you can run period I think it's kind of like my go-to right now I've been using this a lot extremely broken time to kill it it's super fast it's amazing and I think these attachments, also very much complement its strengths you can really never build this gun bad and I think you'll have a lot of success with this one now moving over to our number two spot is going to be the classic MCW.
The assault rifle is basically the ACR, and interestingly, similarly to the striker, it was also very dominant in the beta and is just as much of a menace here. I think it would be a crime against humanity if this game were the replacement for the ACR. Wasn't one of the best weapons in the game and it obviously feels just as strong as it did and I think that there is basically a couple of different ways you could build this but this is the one I ultimately settled on very minimal recoil very straightforward time to kill feels like an absolute laser beam, it has not the fastest fire rate in the whole game but I don't think that's as much of a problem because the consistency you get more than makes up for it now personally I like to use an optic on it but you don't have to the MCW, has usable iron sights they're not the best in the whole game but they're very viable and certainly usable so if that can free up an attachment slot you can add something else like a stock maybe but either way I think the MCW is going to serve you well and you could try this build out and maybe go from there before we get to our number one weapon I wanted to give an honorable mention to the TAC 56 from Modern Warfare 2 now all of the MW2 weapons were repurposed, and rebalanced for MW3.
And it's obviously not the same in this game; however, it's still viable, it's still fun, and it's very competitive. It was one of my favorite weapons in M.W.2, if not my favorite period, and it's still very good here. I settled on a build that I quite enjoy. It's obviously not quite as cutting-edge meta as a few of the other weapons high on this list, but if you have it unlocked from the last game, if you're struggling to come up with something or if you're still unlocking attachments and you want a decent weapon that's viable that will, you know, allow you to hold up in lobbies, give this one a try, and I think it's a solid choice, but finally coming in over to our number one spot, we have the Rival 9 SMG.
Another dominant weapon in the beta, and I didn't think it would quite be as good here in the full game, but I think it is probably like the best gun period. This is going to be your best choice for up-close, fast, and aggressive movement—a sort of heavy style, you know, kind of play—and I think the time to kill is insane up close.
It's one of the best weapons period for that you can't really beat it too much at its own game, and the thing is, it also got very pretty iron sights; even though you don't need to use them a ton, they're still absolutely usable, freeing up another slot for attachments.