News - An 'accurate' Tour Of Rio. Warzone 2 Season 01
Rio map breakdown
The map is focused on a mall in the middle, acting as the new center, with stringy, bready streets surrounding it on all sides, but before getting into this delicious AI-generated pastry, let's just take a moment to take in and appreciate the beautiful, vibrant city full of sparkling windows and art that mostly just says the name of its city.
Streets
In case you forgot where you were and needed a quick cheat sheet, Let's start our breakdown of what all good hip-hop artists do on the streets. While the North and South Streets are reserved for spawns, the East and West both act as super highways between them, but with wildly different vibes.
The alleys on the west are almost a whole other two-lane map of their own, with a windy section back by spawn perfect for your way into a kill that you don't deserve and its very own faceoff arena in the middle, with each side getting a power position with different tradeoffs. For instance, this side has a bit of coverage, but there's two paths to watch, while on the other side, this power position has coverage of the high ground and only one lane to watch, but no one ever comes up here.
In contrast, Main Street on the other side is more straightforward, literally, but with an added skybridge in the middle as a nice little wrinkle. Now there isn't too much cover up here, but you can get a pretty solid line of sight back into each spawn if you use the mounting mechanic everyone's forgotten about by now, while the official way up is to take the stairs if you're feeling a little bathmophobia.
This morning, feel free to get down on all fours and climb your way up through the flowers on either side. I won't tell anyone.
The mall
Then there's the mall, Marcato. Rio Largo, and let me tell you, this Marcato in Rio sure is Largo, with three whole stories that you cannot go to. The mall is best described as the hill in the classic King of the Hill style layout, with every entrance immediately being met with stairs leading you up into the main center level.
It's literally a hill with 10 different ways in but only one way out in a body bag or commemorative ear if your religion allows, and it has everything you could ever want from a mall clothes for men clothes for women jewelry store. You're not sure you can afford to even breathe near a place to fix your phone.
And that's it, at least on the first and only accessible level. Hold on, is there no other way for mall goers to even get to these floors besides a single elevator? What if there's a fire? Seriously, doesn't it seem like there's a missed opportunity here to not use the upper decks? Imagine gunfights across the courtyard below, maybe some parkour on the upper walls.
I mean, I'm not a game developer. Maybe they play-tested something like it and it turns out that sucks, but I don't know. At least it's something different than another three-lane King of the Hill reboot that no one's going to end up liking anyway. Pro tip: shoot out this glass here and become a mannequin yourself to both hide from enemies and make it so you're technically not lying when you tell people that you used to model.
Gamemodes on rio
Let's take a look at how different game modes work on Rio, shall we? Here's where the bombs are in Search and Destroy.
Here's the flag in Dom, and this is where every tag drops and kills confirmed, and I know you're probably sitting there asking Gary. Are there any other parts of Rio that you haven't mentioned? Are there, by chance, any pointless interiors, like most maps? and the answer is yes; of course there are there's.
Pointless interiors
This cafe in spawn that I didn't even realize you could go inside of because usually I just sprint around it holy I'm floating then there's the garage over in the alley, and to be fair, this one actually does serve as a pretty good flank route from the garage to the garage. Has anyone else noticed that the callouts on these maps have gotten worse over the last few months?
Malls, residences—I don't know they're just like nondescript, like what exactly makes this a market and this a plaza—then there's the tram station by the opposite spawn with a real-life tram that you can't go in. Sorry if I got your hopes up; this isn't COD ghosts.
Season 1 6v6 maps ranked!
So now that all three new maps in season 1 and the only three original maps in the game have all been released. I think it's about time that we rank them in the only way that we know how each generation would enjoy playing them. The first is meat, and clearly it's for the Zoomers, whose idea of delayed gratification is that when the YouTube player lags for a bit before their ad block kicks in, then the Boomers get Rio because they're the only ones old enough to remember that Ms.
Ever existed, and that leaves Greece for Gen X because they're both incredibly forgettable. And H, I'm sorry for what we were talking about, and that's actually where I'll end today's tour. If you enjoyed it, check out the last one we did on whatever map this is, and everyone else can exit through the gift shop to pick up the same stuffed giraffe that's been on every single map so far.
I'm pretty sure it's following