News - 69 Big Changes The Season 3 Reloaded Update. Warzone 2 & Warzone Update 1. 43

upper torso modifier increase, so slight increases to modifier, so small buff The Brewin MK9 got a Nerf; the max damage decreased as well as the leg modifier decreased, so Nerf to the Brewin The Eradicator has faster ads and sprints to fire, so buff for that moving into our sniper rifles. decreased bullet velocity for the stalker and the cat AMR.

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The Moris got increased aim-down sight time and decreased bullet velocity, so a Nerf to the Moors moved into the handguns. movement speed basically increased all around wsp. Stinger has a bit of a better torso multiplier. But again, more movement changes, and then a kimbo changes to the 9mm Damon.

These are actually the same changes that we see in Modern Warfare 3. The bunker buster, I think, got a buff but also a nerf in some ways. The important thing is that the drop time was reduced to 2 seconds from 4, so it's going to hit faster with less of a warning, so keep that in mind. Also, just some UI and bug fixes. I'm not going to go into those, but that is everything for the war zone.

Zombies

Zombies

Moving into Modern Warfare 3, I'm actually going to start with zombies. We are throwing everything off on this one. As far as zombies go, we have their new story mission titled Union, our new dark ether Rift, which is going to give us new schematics, and the dead wire detonators, which give you dead wire on your explosives.

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the golden mask filter, which automatically regenerates your mask, and the sergeant spray, which gives you, instead of a dog, a human that shoots bullets, which is kind of cool. There's a new warlord called The Rain Maker. gameplay improvements We have the stash storage increased finally, from 10 to 20, so not perfect but way bigger, double the size, and an xfill-based schematics cool down, so when you xfill your schematics are going to cool down so you can use them faster.

I don't know why that wasn't just there from the beginning, and then overall, just some changes as well, so that's the big stuff for zombies.

Multiplayer

mw3 update 1.43

Moving into Modern Warfare 3, we're going to hammer through this one really quickly. We have our two new maps, Grime, which is 6v6, and Checkpoint, which is 6v6.

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as well; it's like the stronghold portion of the Rebirth Island map again. Battle 27 is coming, and this is going to be unlocked via the classified section of your battle pass. our new MO modes we have escort where you kind of push the robot we have field where when you kill someone or you get killed you drop a mine I will not be playing that and then arcade where you fight for control of weapons kitted with game changing modifiers, not exactly sure how that one will work yet but still cool we have the Call of Duty endowment event which is coming but it's going to last two weeks and that's the only one that they have in there so I don't know if they're adding in more but for now that is the only event that we have coming again it goes into the weapon prestige camos that we already talked about some gameplay UI fixes things along those lines as well as some progression fixes and map changes on some of the new maps, modes making some changes as well for example One of the chamber radar pings is no longer active until three alive players remain.

Now weapon changes: some of these I'm not going to go into; however, again, with the assault rifles, a lot of changes to hip spread things, like that the DG 56 got decreased minimum damage, so in other words, a Nerf to the GG 56, and the same goes with the f556. We have the Lochman 762 for Modern Warfare 2, which increased Max damage range, increased near medium damage range, and increased medium damage range, so a buff to the Lochman 762.

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Similarly, the M13 C increased maximum damage range and increased near medium damage range, so a buff to the M113 C as well as the SOA subverter got added to the near medium damage range, so that adds 33 damage at 38.1. M but decreases the minimum damage from 33 to 26, so in other words, a long-range Nerf for the SOA subverter.

season 3 reloaded update

The MTZ 762 decreased the aim-down time, so a small buff to that one, and then some changes to the semi-auto versus full-auto modes of specific weapons like the FTAC Recon and the S14. In the submachine guns, we see a similar thing to what we saw in the war zone, but with the ram 9, the maximum damage range decreased, so Nerf to that weapon amr9, however, got a buff to the near mid damage as well as the medium and minimum damage, so a big buff to the amr9.

HRM 9 increased medium damage range, so buff to that wsp 9 got decreased sprint of fire time, so it moves a little bit faster a buff to the wsp 9 however the wsp Swarm decreased maximum damage range just slightly so a Nerf to that one we see similar shotgun changes to what we saw in war zone The tar raticator, though, got decreased sprint of fire time and decreased aimd down sights time, so a buff to that.

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The hogar 26 increased neck damage multiplier, so a very small buff to that one. The Moris sniper rifle got increased aim-down sights and decreased lower leg, so a buff to that, and then we have the same handgun changes. that we saw within the war zone as well, so in other words, a bit better movement with most of the handguns.

The only other thing for weapons is that the Gladiator decreased standing lunge distance to match the combat knife, so a Nerf to the Gladiator. There are also some perk changes; these are interesting, so the Clim boots increase climbing and mantling speed and reduce fall damage. The alterrain boots significantly increased movement speed, which disables tactical sprinting, so that's a strange one.

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Running sneakers improved sprint-to-fire time while using tactical sprints by 25%. The stalker boots' increased strafe speed is now omnidirectional rather than just lateral, and they added a walking smoothness benefit so your gun doesn't bounce around as much when you're aiming at sights. The Commando gloves improved Sprint's fire speed by 10%.

and added the ability to cancel reload by using tactical sprint, and finally, the assault gloves improved hip fire spread while moving by 15%

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Today we got the Season 3 Reloaded Update for Call of Duty Modern Warfare 3 and Warzone. In this video we go over everything new and changing in Update 1.
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