News - 6 Star Full Map Guide For Warzone 2 Ranked (callouts, Spawns, Strategy)
What the hell, why' I spawn here? You should be telling your teammates. And you also can get the back spawn of the back P4, and just depending it's kind of a deep spawn so you have to keep this in mind, as if number two were to get pushed up you can see that number two is trying to play for a block right now if you get all pushed up here at all four of your teammates are bunched up here even though you're technically not pushed out really deep Long there is a potential for a flip because that spawn is open like we talked about so you're definitely going to have a chance of seeing some weird spawns on P4 when you were playing them so again communication, is key and mini map awareness is key there is no excuse for not understanding the spawns even if you don't have communication.
Sometimes because you should always be trying to look at that mini map and get that information for yourself too so this could help your solo quue experience too so right now you can see spawns are pretty simple spawn in the back they're spawning in the front kills aren't really going down right now this has been more of a stalemate, kind of hill where the purple team or the purple arrows are just in the hill just trying to fight for obviously the time, and as this is winding down again I cannot explain this enough, you can see that the purple team even though they came from the front ends up starting spawn in the back there is still a P4 spawn system activated right now so there's a chance that they get those P4 spawns like we talked about, and that spawn is wide open while number four is kind of more pushed down on this side of the map so there is going to be a weird flip now do I think that's the most accurate stuff no but I'm not going to sit here and rant about how spawns could be better cuz I've been trying for the last four years and we're still here you know kind of confused, on.
P5 spawns
Some of the logic behind them, but we're still, you know, working at it , but either way P4 spawns are up and the flips are in, it's definitely going to get a little bit weird, and then the last hill that we are going to talk about, as all these pawns kind of get odd, are going to be this P5 and this P512.
It is also pretty simple, so I think the P4 and the P1 are a little bit more on the confusing side for this map; the other hills are a little bit more. Understandable still can get weird but for the most part understandable and for this P5 as you can see the kills are going down as you are watching this you're going to have that P3 area spawn which is up top right here and then of course you're going to have the other side which is kind of Mak sense which is going to be the P2, area of the map just back showers back P2 back gold, and of course just back this way so as you can see the kills go down even though orange is kind of pushed up and just like you know trying to spawn kill on the P5 is a little bit harder to flip, just the way the flow of the map kind of goes and you can kind of push them out deeper and you know really punish teams on this P5 while you obviously in the water Hill and yeah that's really it you can see that these spawns are coming in there's not too much to else to explain hopefully. This kind of helps you out when it just comes to the general idea of just hardpoints in spawns , and yeah, that is going to be it for the six-star map guide.
Outro
You now have your callouts, so if you're playing Search and Destroy, you know what the callouts are. You now have the callouts for hardpoint, and now you can understand the hardpoint spawns just a little bit more, so make sure you reference this article before you play some ranked.