News - Warzone: All Early Season 2 Reloaded Update Patch Notes. Gameplay Updates, New Content, More

Possible debut of resurgence stats in warzone

Possible debut of resurgence stats in warzone

Now, while this is not confirmed for the season to be reloaded, just something. But there aren't basic Resurgence stats, and it'd be nice to be able to track those, and who knows if we're on schedule for plunder stats in season 3?

It's hard to say there, so not something that is confirmed, but it is a possibility with any major update that they do actually finally go through, and adding that in is something to keep our eyes on.

Early mw3 & warzone patch notes & season 2 reloaded

Then, lastly, here, when it comes to confirmed updates, we turn our attention towards the Trello boards for all of the global issues: multiplayer issues, zombies, and of course, war zones, respectively.

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We have a handful of fixed scheduled tags here, which means we're going to see a bunch of these in the patch notes come Wednesday, so a nice little preview as to what to expect there. Initially, for global issues, they are fully aware of the underbarrel launcher exploits, and they do actually have a fix scheduled for this so that you can actually use your underbarrel launchers.

Yet again, there was an exploit going around where hackers were abusing this where you could just spam any under Barrel launcher, whether it was smokes or an actual grenade, and fire them infinitely and rapidly, and it was super busted, so they just took out under Barrel launchers entirely. They do have an actual fix to that exploit, so that'll be updated with season 2 reloaded.

also various blueprints that keep resetting and the visuals are not working as intended things like the spare ribs blueprints, a handful of the black sell blueprints in the battle pass as well you build them out with your custom load out and they look all pretty and then you load into game and the entire look is gone and the visuals reset and it just really annoying it's not going to you know drastically hinder your gameplay but from a viewing standpoint.

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If your guns aren't pretty, what's the point of using them? Of course, on the multiplayer side of things, a few specific fixes are scheduled here. There's been a big problem with stuns since season 2, where if you do hit somebody with the stun, they're going to be able to move at full speed, but they just can't look around, so it's not working as intended.

They say stun grenade movement reduction is not consistently being applied to enemies, so they do have a fix scheduled for that. The Jack Lim Ripper actually still does self-damage for free if you're close to a wall, an object, or something, so they've got a fixed schedule for that too. Also, the Han Zimmer MW2 music pack is not working; they've got a fix scheduled for that one as well.

Keep in mind that this is just a very small preview of some of the patch notes for season 2 reloaded. There's a few things being investigated, so it's very possible we see these fully updated with season 2 reloaded as well as custom mods. removing camos from weapons Basically, anytime you try and use a mastery fre camo on a gun right now, it's not working.

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You can't save a blueprint with Interstellar, Borealis, or Bioluminescent. So they are aware of that, and that one should be updated here pretty soon. Zombies, as I alluded to earlier, are not great because the only thing they have listed here is monitoring. the fact that some players report losing content to their stashes after an xfill or when entering the menu.

So there's way more issues going on with zombies than just that, but they do not have them on the trailer board for now, so really it's just a waiting game of hey, what's actually going to happen with zombies with season 2 reloaded outside is some of the basic content things as mentioned. then we shift focus lastly over to war zone here, where we do actually have a surprising amount of fixes scheduled because usually they don't tag these on the war zone cello board, but they do have a fix scheduled for armor plates not actually dropping when you eliminate players.

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If you notice that you're taking out teams and coming away with like three armor plates for your entire squad, you're not tripping; it's actually just a bug right now. There aren't enough armor plates dropping in loot. across the board, whether you're playing BR or Resurgence, so they've got a fix and an update coming for that.

Fortune Key Performance: They actually have a full fix coming for this console, which I know is really suffering right now. Certain areas on Fortune's Keep are just super framy and have super stuttery and laggy feeling. It does happen occasionally on PC as well, but across the board, they've got a performance update coming for that.

They also have some fixes scheduled specifically for ranked play where the after-action report is not correctly showing your true amount of SR earned. You'll have a different, you know, number in the game and then a different number on the menu, and then sometimes the SR amount for some of the challenges.

mw3 season 2 reloaded

is not showing the correct value either, so there are just some visual bugs going on there that they will be fixing, as mentioned This is far from the full patch notes that we'll see on Wednesday. just a handful of things they've decided to actually preview, we know we're going to see weapon updates, all sorts of other different gameplay changes, and different fixes.

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