News - Warzone 2 Zombies - Use This To Farm Rare Schematics. Easy Solo Tier 5 Strategy

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For those of you who don't know, I make daily zombie articles, and in doing so, I come across rare schematics all the time. Since I have them all unlocked already, the best thing I can do is give them to you guys. The winner of the golden plate dog bone ether blade and flawless ethereum crystal schematic from my last article is Abdullah Halil, so congratulations.

I went ahead and sent you a friend request. Go ahead and accept that, and hit me up whenever you're free for those of you who still need the schematics. A few of you guys have been suggesting a weapon from Modern Warfare 3: the Hogar 556 assault rifle. We all know how powerful this bad boy is, and it was probably the meta-AR when MW3 was first released.

I've got a great build for the Hogar 556, but before we get into that, I just want to take a moment to thank Mitch Coactus for sponsoring this article. If you're interested in unlocking the interstellar and Borealis Mastery camos, or if you just want to play in easier lobbies to quickly level up your weapons and unlock amamos, or if you're a zombies player, just interested in unlocking all the schematics, go ahead and check out {482}.

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They have over 10,000 reviews on their Trustpilot page and are the safest and most professional Call of Duty service out there. Be sure to use my code Hypno for 5% off. So the build we're using for the whole 556 is as follows: We're using the Jack signal burst conversion kit, which adds a bunch of bullet velocity and turns this bad boy into a four-round burst fire weapon; the Hogar stockless mod for a huge boost to overall mobility; and the Slate reflector optic.

You can use whichever optic you prefer because a conversion kit comes with a default scope, which I would not recommend. 5.56, overpressured rounds for a boost to headshot damage, and last but not least, we're using the 40-round mag. Boys, we made it to Tier 3 Zone. We got this bad boy from Pack 3, and, as you can see, dang, this guy dropped a scorcher.

Nice, I'll take it. Thank you thank you i appreciate it. So yeah, just from those few kills, we definitely did a lot of damage. We got this whole group of zombies right here. Yeah, man, just look. Just look at that. This thing is good. Let's hit those shots on the disciple's arm. Nice, let's quickly back up a little bit and get that reload speed, which is really quick as well.

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Overall, mobility is good. It's a burst-fire weapon because of the conversion kit, but it does impact damage a bit, so we threw that on and got a little disciple right here too. Let's take this guy out, and there we go. Just look at that, man. Crazy got this Mega right here too. Start hitting a few shots at this guy.

Hopefully, he hits us with an okay laser attack. It's exactly what we wanted. Thank you, sir. There we go. Ah, dang, way too many zombies on us. It's all good, though we got an EXT self-revive, so we're good. I'll have to hit a buy station before we go to the Elder Dark Eternity. Anyway, so let's keep hitting those shots on the mega quickly and come back here.

Nice yes, the damage output is definitely good. It's nothing crazy; I'm not going to say this is the best AR, but we're definitely doing some work on the mega. Just look at that man. There we go. I got that laser attack coming in, which already destroyed one of his faces. Let's quickly come back here.

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Dodge his attack. Nice we're going to have to pick up some ammo here too. There we go. We got some ammo from those zombies we were killing. Let's keep hitting those critical shots. There we go; Mega's about halfway. Let's hit a few more shots. Yeah, he's about halfway dead. Nice Yeah, so damage output is definitely good.

There we go. The second face is destroyed. Let's get that. Reload back up a little bit once. Again, sure, there's a cheese spot for this one too. Like in the dark ether, we kind of have that one spot where the mega can't attack us. Yeah, this is working here too. Interesting is it just cars?

I don't know because it's a car in the Elder Dark Eternity. You guys are going to see that in a while. Interesting gu A mega just does not want to fight us, and now he hits us with that laser attack when we run out of ammo. Great, yeah, let's quickly run around here. There should be some ammo right here, so there we go.

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Nice now we just need this guy to hit us with a laser attack one more time. Unless there's some ammo here, yeah, no one will have to hit the critical shots on him. There we go. There's a little bit we might be able to finish him without a laser attack, Actually there we go come on turn around there we go.

Nice, that's going to be the kill—beautiful, quick, and easy. He dropped the large bag; we already have one, though, so we're not going to pick that up. We'll take the mortar strike, an extra self-revive, and an epic tool, Nice, okay, no more. Bounty contracts quite a few people in the Tier 3 zone, so we're probably going to have some competition.

I say we make our way over to the portal because we definitely saw that this thing performs really well against Tier 3 zombie groups and bounty targets, so let's see how it performs in the Tier 5 zone. We made it to the Elder Dark Eternity. We have these hellhounds up ahead. There we go, so yeah, the normal zombies.

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Die's really quick damage output is definitely great on this thing. Let's take out these extra zombies right here and there and start hitting a few shots on that Mega. Let's come back here. There we go, and laser attacks are coming in. It's going to be some free, critical hits for us. There we go.

Nice i took off almost a quarter of Mega's health bar. Let's take out this mimic. Mim's about halfway dead. Let's come back here. Nice, first fire into that guy; let's come back. All right, and I'll have to remember to pick up Ammo as well because I do not want to run out of Ammo, and we only have the Mega to fight off because that is not a fun time.

There we go; let's dang, we went down no way. Okay, all good, all good. Let's get that reloaded. Keep hitting those shots on the Mega. Yeah, he's more than halfway; already just a few more shots, and then we'll have that guy. Let's throw our blade, Nice. There we go. He's got about a quarter of his health bar left.

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Nice let's get those free critical hits. Ah, reloading took a bit, but it's all good. It's all good. We have that disciple too, so we'll probably kill that guy soon. There we go. We destroyed another face on the Mega. Let's get some free critical feedback on the disciple. Nice could actually try to kill this guy real quick before he becomes an issue, because he's just going to keep spawning zombies here, which actually ain't too bad.

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