News - Warzone 2 Top 5 Best Loadouts To Use. Warzone 2 Best Loadouts

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I also want to give you guys the best TTKO overall, as well as let you know why these are the best weapons and, last but not least, how well you'll do in battle with them. Starting at number five, we're actually going to use the TAC 56. I call it the ACR just because it basically functions like the ACR.

Now we're starting off with the Harbinger D20 muzzle, and this helps to improve sound suppression, bullet velocity damage range, and recall smoothness at the cost of aim downside speed, aim stability, and aim walking speed. Now. I set the bullet velocity to 0.81 inches just because after that it doesn't really help anymore, and then I put the recalls at 0.54 ounces just because it had the same effect after 0.54; around that range it doesn't really benefit much, so there's no point in really changing it anymore.

I put on the 17.5 Tundra Pro barrel, and then I max out the damage range because it actually does help all the way to the peak. I also increased The Recoil Stainless by 0.35 pounds because after that it doesn't really help anymore. The pros are damage range, hip fire accuracy, and beloved velocity, at the cost of aim down sight speed and hit prequel control.

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I put on the FSS combat grip, which helps with recoil control at the cost of aiming stability, so I increase the aiming stability to 0.35 inches, and the stated recoil is 0.55 ounces. I put on a 60-round magazine, but if you want to use the 40-round magazine, you'll have more mobility overall. We're going to go into the firing range real quick, let this thing level up, we'll line up, and basically, zero recoil and an extremely high amount of damage are things I highly recommend.

I'm not mounted; this is just something that has very low recoil, so if you know anybody that has this weapon, just use this weapon if you want to get easy kills. I highly recommend it as number four moving on to the cast of 762, and this is another weapon that I think is absolutely amazing. It actually isn't that hard.

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It has slightly more recoil than Attack 56, but in my opinion, it's not even that noticeable. I put on the Polar Fire S muzzle, and this helps with sound suppression, but I love the velocity damage range and return path smoothness at the cost of aim down sight speed and aiming stability. So I increased the bullet velocity entirely, like it's already maxed out, and I increased the recourse smoothness by 0.72 ounces because at that point it doesn't benefit.

I put it on the 10-inch, 84-millimeter barrel. I tuned it to increase the damage range to 0.28 inches and keep the recall steadiness around the same because after that, it doesn't really benefit much. I put on the demo X2 grip because it helps with recoil control at the cost of aiming stability. It's so amazing.

This is something that kills incredibly quickly. The only downside is, like I said, a little bit more recoil. In my opinion, it is kind of controllable, though overall, so if you're handling short and mid-range gunfights, you're literally good at long-range gunfights; you just want to get a tiny bit dicey just because of the bouncing, but overall.

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I think it is a fantastic weapon; it basically reminds me of the AK-47 and so on. As such, next we're moving on to the mini box, and this is an overall amazing SMG, just in regards to the ammunition; it has so many bullets to spare and it has pretty good damage. Not the best, but pretty decent. That's why I make it the number three top-five weapon, but on the X10 RR40, for the sound suppression but lower live velocity damage range and recoil smoothness at the cost of aim downside speed and aiming stability.

I maxed out the bullet velocity and increased the recoil's movements by 0.45 ounces. It's got to the point where it doesn't really benefit anymore, but on the.927 caliber 9mm barrel, it's up to the damage range, hip fire accuracy, and bullet velocity at the cost of aim downside speed and hit recoil control.

I maxed out the damage range and the aim walking speed. I moved on to the Schlager PEC Box 4. This helps to aim downhill with no cons at all. R7, stock; it's also Crouch movement speed. sprint speed and aim downside speed at the cost of recoil control. Now you already notice the reduction in recoil control because this already has amazing recoil control.

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I maxed out the aiming out stability at 2.4 inches, and then I increased the aiming down size to be about 1.94 ounces on the negative side. But on the true tack grip, because this helps to sprint the fire speed and aim down sight speed at the cost of some recoil control. I increased the recoil stiffness by 0.52 ounces and did not change the width.

short- to mid-range As a slapper now, long range is something where you most likely have to diversely fire it; otherwise, you're going to be spraying all over the place. We have no smoke effect issue, so this is something that you can definitely use with no visual issue, and it has essentially the best TTK for SMGs.

So this is the ZLR 16.5 ignition barrel. It helps with the damage range, but the velocity, hip fire accuracy, and recoil control come at the cost of aim down sight speed hip, recoil control, and movement speed. Now, increase the damage range by 0.25 inches and max out the recoil steadiness. Move on to the VLK laser at 7 MW.

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This helps with aim-down speed aiming, stability, and sprint to fire speed at the cost of the laser being visible in ads. So how I kind of fixed that issue is, well. I'll show you the firing range, but essentially either I'm not advertising right away or I'm advertising something that they won't see the laser for, so I'll demonstrate it in the firing range to make it more understandable.

Put on the agile Assault 7 stock to increase sprint speed, walking speed, garage movement speed, and side speed at the cost of stability and recoil control. I maxed out the aim out of stability and decreased the weight by -2.06% ounces to increase the aim-down sight speed. I'll put on the phonic rubber grip, which helps to print the fire speed and aim downside speed at the cost of recoil control, so I increase the recoil strength by 0.42 ounces.

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Mid-range, long-range, you're going to have to burst fire I'm going to show you the negatives of trying to use this long-range I mean, it's worth a try, but in my opinion. I'm going to completely reload. In my opinion, you're better off being fired. Like I said, it's something that you actually can get done, but in my opinion, you're just better off burst firing so you're not in a predicament where say you run out of bullets and then you die; see.

I ran out of bullets with not the 45 and. If I had just burst, fired. I would have been better off now that the number one gun in war zone 2 is the attack V, and this is amazing just because it has such an amazing ttk, and the only downside is that it has a little bit more recoil than the other weapons.

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