News - Warzone 2: The Season 1 Reloaded Update Changed These 64 Things. Warzone 2 Warzone Update 1. 37
Zip Line tracker grenades, the underwater rebreather, and other items, as well as things like EOD and quick fix adjustments. As well, but overall, that's the war zone side of things in what changed. Of course, you do have that new Champions Quest coming back with it, but without the covert Xels and the weapons case, that is something that still.
The ton of modern warfare 3 weapon tuning in season 1 reloaded
I think, is kind of a little bit empty on the war zone side of things here, so now jumping over to the Modern Warfare 3 side of things, as I mentioned, there is a ton of stuff here in regards to weapon tuning in particular, just kind of in terms of quantity, far outclassing what we saw within War Zone.
A lot of the stuff, though to be fair, is weapon tuning for Modern Warfare 2 weapons in Modern Warfare 3, so kind of bringing a lot of these weapons up into the sort of viable option pull for what you can use in MP, you're not going to get immediately outclassed by something, but you'll see all these things rolling on screen now for you to check out in their entirety.
Just kind of breezing over some of them because there have been again ones that are one-to-one with the war zone but also ones that aren't exactly one-to-one like the Hoger 556. It was adjusted, but it wasn't the same thing in this; it was increased sprint to fire time from 231, milliseconds to 252.
And we did not do anything to increase any Max damages like we saw in War Zone, so I think the big winners out of this are again those Modern Warfare 2 weapons in your stb 556. COV 762 Chimera Tempest Razer back the castoff 74u the Cronin Squall ftac Recon so14, the fenick was a really good one that got adjusted here in the multiplayer side of things, but basically every single weapon category has been adjusted to at least bring some Modern Warfare 2 weapon up into the fold here with it, so a lot of weapon tuning in that regard we also saw on the Modern Warfare 3 side of things.
The additional modern warfare 3 changes in season 1 reloaded
Audio adjustments were again made here, where teammates will now no longer play enemy sound effects upon sliding and landing from the fall. They improved footstep audio for players walking on puddled surfaces and also resolved issues with audio during the infiltration sequences on multiple Maps One thing that is also interesting to me here, especially because we have the introduction of ranked play coming today, is that we saw a handful of maps in the overall rotation, not necessarily just the maps in the CDL rotation, but we had reworked hardpoint capture locations, sizes, and associated spawn points for the maps of high-rise, invasion, karach, subbase, terminal, and underpass.
So a handful of maps that it's interesting that we see this kind of stuff made in the same update as a major ranked update going out so we'll see if that adjusts any of the initial play here at this if there's any sort of probably backlash at some points which from the larger competitive community and those in the CDL I mean major one is, starting on the 25th here so like in about a week next weekend so interesting to see if that will adjust anything in regards to how people handle that going forward but anyways those were adjustments made to the overall Maps as well now talking ranked play that was something that will be coming today but as of this article being published it may or may not be out just yet it was mentioned that it would be a sort of staggered release still coming today, but not immediately.
As of the update itself going out, whenever this article is started to be recorded again, maybe published, it might be out by now, might not be, but just know that at some point during the day here today it will open up, so if you haven't seen it just yet, you're not alone. You're not crazy. It is something that is held off just a little bit here at this and then beyond that.
Well, before we jump into the content itself that we've talked about plenty of times, there was just an absurd number of bug fixes and everything like that came along for both the Modern Warfare 3 and War Zone set of things here, just like a wall of text, that then mixed in with all the new content of Rio, the new multiplayer map, the new modes of headquarters team gunfight infected, the new weapons, the tack evolver, and HRM 9, along with the new soup Siege event, within multiplayer, and all you of course have all that stuff we've already talked about, so we don't have to go too far in depth with that, but that is essentially season 1. Rel loaded in a nutshell all the big changes here that you should definitely be aware of and the functional changes as well made on a foundational level, so that said, that's where we're going to wrap it up before we do, though make sure check out my friends over at Gamer Advantage for what I believe are the best BL-like glasses on the market.
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But for now, that's what we're going to call it. That's season one. We're probably going to have a second article here on the channel later tonight, as well as, of course, keeping up to date with all sorts of meta and weapon shifts for best classes and everything upcoming, stealth changes if there are any to find leaks.