News - Warzone 2: 10 Secret Changes You Weren't Told About. Season 1 Reloaded Stealth Changes

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So there's almost this unwritten rule for updates for Call of Duty and Modern Warfare 3, and the War Zone season 1 reloaded update is no exception. Well, it's that you're probably going to see changes to the game that were not in the patch notes, and today we're running down those stealth changes that you should be aware of, some bigger, some smaller, but changes not announced via official channels.

Drop a like if you enjoy it and subscribe for more, and make sure to check out my friends over at Gamer Advantage for 10% off with code Espresso. More on that a little later. For now, let's take a look at the stealth changes in Modern Warfare 3 season 1 reloaded, so let's start out with some larger things here.

Event changes & additions in season 1 reloaded

Event changes & additions in season 1 reloaded

Sort of overarching: pieces of content that were added or adjusted that were not mentioned get into some gameplay changes, then some UI and smaller items were adjusted as of season 1 reloaded, so first and foremost. I want to talk about some camos because, firstly, we have a camo in place of the event completionist.

Blueprint, which was supposedly coming here last week when we saw season 1 Reloaded, announced that we did learn that there was going to be an LMG blueprint coming for the event of season one or loaded in that boy crossover. That was leaked to be a tack eraticator build, which honestly looks really cool.

I think it's got a really nice gloss red, white, and blue finish to it, but it's a blueprint, so you're going to miss out on a lot of that design if you even adjust it slightly. But what might be weird is that all of the items and challenges for that event were changed all together, but that's also not to say that we may not see those challenges here in the next few weeks because there was a daily message that now until February 7.

Stick it to the soups and complete the weekly event challenges to unlock rewards. Look out for a new challenge every week, so we're not going to just have this the boys soup takedown event as one and done instead in the 4 days and couple hours and change whenever we see a refresh here for the weekly set happen, we're going to likely see another the boys weekly challenge set come to which that is probably going to see those event challenges and that blueprint reward that were mentioned explicitly. But also, there seemingly is another third, the boys weekly event, which, based on leaks, comes along with another Universal camo that you can end up grabbing, so we'll see how that all breaks down, but there is an unmentioned change in deviation from what was advertised, but I'm all here for.

Hidden, additional rewards for warzone's season 1 reloaded champion's quest contract

Hidden, additional rewards for warzone's season 1 reloaded champion's quest contract

Next, continuing to talk camos, the new Champions Quest comes along with a few more rewards than advertised or even mentioned in the patch notes and such, while we knew of that meltdown 240 operator skin that was part of the sort of key art for the Champions Quest reintroduction. What we also saw in Data Mind were two emblems, a charm sticker, and a calling card, but there was still this big question of whether they wouldn't they on if they're going to be adding a camo reward to the mix because we saw season 5 and season 6's Champions Quest rewards, including Modern Warfare 2 Universal Weapon Camos, which, if you have those, can be equipped again to all Modern Warfare 3 weapons as well, and if you know me.

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I love camos. I love any part of the board that's tangible and apparent. I don't really care too much for decals, emblems, operator skins, or whatever because I don't see that for about 95% of my game time, but that's always the stuff that I'm interested in. That said, stealth change and stealth edition For sure, if you either complete five wins in a row where you get the 30 wins on the season or grab the nuke contract and complete it, you'll get all of what was just mentioned, plus the Aservic Royal weapon camo as an additional, unnamed bonus.

This one was leaked a little while ago, and it's a camo that I would probably still want to go for just because I'm a warrior like that I see a camo. I got to have it, but in the grand scheme of things, for what we've seen out of the nuke rewards, I'd say this one probably ranks three of three. I think both season 5 and season 6 have rewards.

Both outrank this one in terms of how cool they look, but if you don't have those, this will be the only one you'll have since, to my knowledge, the others don't get rewarded retroactively. Though I will say maybe in the future that is something that does happen because we saw the season 5 Champions Quest camo in Modern Warfare 2 get rewarded to those that completed it in season 6 on top of the Season 6 exclusive camo as well, but anyway, an unmentioned addition here to the game, which I'm all for that.

Warzone's new "enemy uav" callout in season 1 reloaded

Warzone's new "enemy uav" callout in season 1 reloaded

Beyond that, let's talk about some gameplay-related stuff. War Zone also added a new enemy UAV. AO notification, which is massive for awareness here that if a player in the area that is not on your team calls in a UAV and you're in that radius, it'll give you that heads up. That's absolutely massive because I know for a fact I've had so many times where I'm like.

How did he know where I was with the quality of life of live marks and dotted mini map kill cams being kind of hit or miss it seems like.

Stability fixes in warzone after season 1 reloaded

It's always great to know and have that level of understanding and map awareness of when you'll show up for somebody, just something that allows you to understand okay, maybe they're not cheating, maybe I just genuinely got outplayed, maybe I was just actually in a very vulnerable state, whereas I didn't think I was so nice to see that added in here with this overall Before we shift out of War Zone, there's also been a lot of reports that overall FPS and stability have actually been a little bit better, but of course, especially with PC, each system is different, so it may not be the case 100% of the time, but I've seen a lot of positive sentiment after this update for the game, not talking about the servers or anything because those are still absolute buns.

A fix for the firing range fps bug in season 1 reloaded

A fix for the firing range fps bug in season 1 reloaded

Anyway, speaking of FPS, there's also this, Rarishock, to 60 in the firing range, but nowhere else. That seems to have been resolved now as well after this update, which is definitely nice.

The change to terminal in modern warfare 3 season 1 reloaded

The bookstore dividers for the line going to the cashier have been removed entirely, which was a map feature that could have been removed by exploding them, but by default they were there, and even though they were small barriers, you could not walk up to that counter; you couldn't get an angle on the hallway that may have been preferred.

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