News - New Warzone 2. Advanced Warfare' Smg Weapon Update/unlock (jak Atlas - Season 3 Week 6 Challenges)

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This is DK Dynamite for a full breakdown of the season 3, week 6, update. As of today, we have some brand new patch notes, weekly challenges, weapon unlocks, and even more. We also have a brand new UAV event starting in under an hour. That's the timer that you guys can see on stream right now. I already covered all of the event challenges in a previous article, but we're going to be completing all the challenges live on stream in the next hour or whatnot.

As a huge FYI, we have plenty of brand new article coverage going up over on Detonated. For those who want to stay up to date with all things called Duty, we got season 4 news roundups, Black Ops 6, challenges, crossovers, bundles, and loadouts. All that good stuff is over on the site. Thanks to my co-owner, Jardi, who already got information there about the new weekly challenges.

Huge patch notes today

Huge patch notes today

But with that being said, we do have brand new patch notes to get through a very important set that did drop today with a 2 GB update. It's about 2 GB, give or take, on the PlayStation and PC. just for those out there that are wondering how big it is, and yeah, there's actually a lot of important updates that need to come out with the season 3 Reloaded update, but as you can see on Wednesday.

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May 8th, multiplayer bug fixes for Uix. Hardcore Quickplay will no longer display in Araneus free trial tag. The weekly challenge countdown time will no longer display an invalid time as the midseason update approaches. We fixed overlapping weapon images on the HUD when two melee weapons are equipped.

mw3 advanced warfare weapon

Max weapon level prerequisite for weapon prestige camos is now consistently applied as intended challenges involving Sim usage no longer require at least 50% regain to progress, so I believe there's also a bug with mono Warfare 2 weapons not having the prestige camo to probably fix that at some point later skidrow, added Collision to prevent players from reaching an exploitable location on the roof for escort new mode To resolve an issue causing poor performance and a lack of functionality upon joining a match, the lights on the mall no longer appear to detach as the match progresses and implement various fixes for match time or inconsistencies.

and care package The crates are now destroyed upon collision with the maw. Commando gloves for perks Reloads are no longer canceled upon moving when the automatic tax Sprint setting is enabled; that's massive because that was broken. In hardcore game modes, the mini map is now displayed on the HUD while an EMD tracking device is active on an enemy.

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For rank play, the restricted scratch 20 L suppressor attachment, the EMD mine, and the enhanced vision Doles field upgrade, all of which just got added with the mid-season 3 update for zombies. When completing the calling card for Prestige 9 Mastery, challenge the correct title. Let them have it; it will not be displayed.

fix the bug where splash notifications after completing armory unlocks and events appeared blank for the new dark The rift gameplay-wise, all squads can now contribute zombie kills to the Relic attachment, with a decreased kill requirement to complete Relic. Attunement. I meant to say Attunement by the way, not attachment, excuse me, fixed the bug that resulted in the final ABI being activated earlier than intended, breaking the story sequence, fixed a Reload inconsistency that occurred after Pack-a-Punch with the Jack Wardens conversion kit that's for the lockwoods that came out last week that was equipped, and fixed a bug where Wonder Weapons appeared as common gray instead of gold.

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Rarity in a Dark Eternity Rift resolved an issue that resulted in players getting stuck in out-of-map locations after being grabbed by a mimic, and then lastly resolved an issue at Rain Maker's Fortress where mortar AI incorrectly targeted players with an intact Sergeant beray disguise, resolved an issue when completing one squad's Attunement prematurely ending anothers.

Launcher camel challenges for MW2 weapons have been adjusted to facilitate completion, so those are all the pass notes for the base game, but going into the war zone is very brief, as you could see here. fix the issue causing automatic tax Sprint to interrupt attempts to reload a weapon, fix an issue causing the prioritize interact setting on controllers to prevent players from reloading, and then fix an issue preventing the host from starting a private match when over the player threshold, and lastly fix an issue causing squad members to see the interact Ping on the Champions Quest contract, so there you have it.

and that was mentioned on Friday, May 3rd, right? The automatic tax Sprint functionality was broken for some reason; it was a bug that was more complicated than anticipated and required an actual pass to download.

All week 6 challenges

All week 6 challenges

It couldn't have been resolved over a hot fix for whatever reason, but jumping back into the main game now we do have brand new week six challenges. As you guys can see, this will unlock the Jack Atlas kit for the AR 9, effectively turning it into the Advanced Warfare 2014. AMR, you could say it's a bit of an oversight that the weapons are already called the AM-9 inside of MW3, but yeah, you get a classic 2014 weapon when unlocking this brand new amp, as you can see here for multiplayer.

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Here are the challenges: Get 15 operator head shots with recommended battle rifles. 20 operators moving kills while aiming down sight with recommended battle rifles 25 operators kill with a recommended weapon set to single fire mode, and then 15 operators one shot one kills with a suppressed cat AMR, 25 operators kill with sights equipped with a recommended SMG, and then 15 operators kill with suppressed recommended submachine guns.

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lastly 15 operators quick-scope kills with the MCW, going into zombies. 200 critical kills with a recommended assault rifle while aiming down sites 300 kills with a recommended battle rifle while stamina up is active; 30 shielded soldiers kill with a recommended weapon that's pretty specific. I don't think I've seen this one before 200 kills with the recommended Pack-a-Punch SMG in the high threat zone.

75 mercenary kills with a recommended sniper, 750 zombie kills with recommended submachine guns, and lastly, five rapid kills 20 different times with a recommended BR. going into the Battle Royale in the war zone Rebirth opens in 20 locations in the Northeast region. Bioweapons Industries Harbor Chemical Egg, or chemical engineering Excuse me, it tells you all the points of interest apart from these regions.

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It also wants you to go ahead and open up. 20 lucasts in the northwest region. the central region and the southwest region on Rebirth Island so a bit of a rebirth Centric weekly challenge update and then place in the top 10 five different times. Perform a squad assembly five different times, or you can complete 15 different contracts.

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NEW MW3 Advanced Warfare' SMG Weapon UpdateUnlock JAK Atlas - Season 3 Week 6 Challenges.
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