News - Holy Sh"t, Sledgehammer Is Amazing. Warzone 2 Season 2 Patch Notes

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These changes aim to enhance intensity and satisfaction. Of gunfights, again huge because, as you know, over half the time in Modern Warfare 3. The G it's a weird mix with Modern Warfare 3 right because the game play is fun it's fast it's action-packed, but then you have absurdly slow Health regeneration, so you're getting into the Zone you're getting some crazy feeds, you're hauling ass you're getting some good plays, but then you have to stop and you have to sit there for a freaking, 10 plus seconds to regenerate your health to get back into the action you know it was never like that with 150 HP games a lot of the time in these 150 HP games stms were like the go-to as well like Black Ops 4 for example you were always stemming up to get right back into the action you're always healing you're always getting back up to Pace same thing with Black Ops Cold War I thought the health regeneration wasn't too shabby in that game but in this game right here with 150 HP, this had to be done and guess what they freaking did it another concern that people were worried about and I'm happy that they actually touched upon it and then, again like I said ladies and gentlemen it's some juicy stuff today.

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Decreased melee lunge distance of all Mod Warfare 3 weapons to align with Mod Warfare 2 standards. I don't really care about that one. This right here is where it gets really juicy: the increased movement speed of all Modern Warfare 2 weapons to align with Modern Warfare 3 standards. I'll be honest, the rest of the weapon changed; it wasn't too crazy.

This is a gun that I've been waiting for because, again, this gun reminds me of the man of war. That's one of my favorite guns. Honestly, when it comes to Cod, that thing was just a demon. You know, slow fire rates pack a punch. I really like weapons like that I really do especially assault rifles; they're fun to use.

This is a battle rifle, but still, it's fun, but it just had something wrong with it, and even after the previous buff they got, it felt way better. It felt way better. I said it a trillion times, but it still wasn't quite there yet, and I said in that article that I said it very specifically. I think it's the bullet velocity, you know.

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It hits well; it's a strong weapon. The decrease in recoil last time was pretty decent, but the bullets just weren't landing. You know what I'm saying; it felt like I was shooting in slow motion. I went ahead and chalked up the bullet velocity, and here we are. They went ahead and increased the bullet velocity we were going to get, like I said, by 1.0%.

On stream today, we are testing. This out, I have to see if this thing is, you know, good now because I thought that was the final thing, and then even further, they decreased the recoil and gun kick significantly. Again, I mean, the first time they decreased, it was already good enough. I can't imagine how much of a beam machine it might be right now.

I'm so curious. This is going to be the first thing I use on stream the first thing and who knows if it's good enough; it might be a permanent thing in my class, but again, I'll get back to you guys on that one. As always, tune to the stream. You know, I'm a man of my word. I always say I'm going to tell you guys the truth.

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No matter what and these are good patch notes, tons of things that we have complained about and I'm talk you know we obviously people are going to be angry about skill based matching and all that stuff I'm talking about the people who played this game the people who enjoyed this game these were the biggest critiques, you know Health reg generation, you know the Sidewinder was still garbage the way the mouse feels and even how it feels to aim on controller as well you know, they touched upon so many different things here I I'm happy about this and also the Modern Warfare 2 maps are finally being added into the quickplay rotation once again phenomenal anything to add more content into the game I never understood, why they kept those Modern Warfare 2 maps specifically in a playlist and again you could say I don't want that garbage in that I didn't mind the Moder Warfare 2 maps I enjoyed them and again we have Matt voting this time around so if you don't want to play it just pick the other map it just adds more to the mix I was waiting for that one man they did it.

modern warfare 3 season 2 patch notes

Sledgehammer, man, you know you guys might have gone silent. You guys might have been a little sneaky there, but you guys don't play around. Do you guys not play around? You guys have gone from one of the most hated development teams I got to be. I don't want to offend anybody that might work at that team, but you guys have gone from one of my most hated development teams to one of my favorites now, you know, the Advanced Warfare I sold.

I didn't even bother playing Vanguard. I switched up and went over to Battlefield. 2042, World War II, DAV even bothers me. I was heavy into pubg during that phase. Every single time a sledgehammer project comes out, I usually just end up not playing it. This has been hands-down the best game they have produced, and communication-wise, my chef's kiss, it has been just superb.

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I've not witnessed this level of communication or this level of, you know, just guys. It feels like they play the game. That's the whole point. It feels like they just don't bother playing it because all these problems are literally right in front of them. If they would just simply play a couple of matches of the game, they could see it themselves, right?

But the problems never get solved, and even though we love Treyarch, we can't deny that they've been pretty rough recently as well. When it comes to knowing those simple solutions, all it takes is just playing the game to understand. Here we are, and they are really going at it they are really going at it I I'm proud of them, and I'm happy with their work.

I've been enjoying this game since day one. Obviously, I will always have my criticisms. I'll always critique it. I'll always have my rants. You guys know, on this channel, I cover both sides, and if you can't handle that, then this isn't the channel for you, man. But since the beginning of this game, I've been having a blast.

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The only thing holding it back is skill-based matchmaking, even though I feel like. My lobbies have been mixed ever since I made that, you know, skill-based matchmaking reduction article. My lobbies still feel mixed, but I'm going to see after season 2. That's why I haven't made a follow-up article on that one because I want to wait a little bit until after season 2.

But guys, as always, leave a like if you enjoyed it, leave a dislike if you hate it, subscribe, and hit that bell so you can stay notified on all content, just like I said I post. Daily here sometimes double uploads when it's hot news like this, and tomorrow you best believe I'm going to have so many different articles coming out, you know, describing, deep diving, and just having a blast with the season 2 content, so like I said, hit that bell so you can stay notified, and also don't forget if you do want to check out any of my live streams.

I do it over on Kick, and I'm actually streaming right now as we speak, so by all means, if you guys want to check it out. Peace,

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