News - Top 5 Most Overpowered Guns Warzone 2. Season 2 Best Class Setup - Warzone 2

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Guys we got classes for every single range and every single type of gunfight you can get into in every single play style that you play except for shotguns and snipers. We're not going to talk about those or anything, but today we're going to be talking technically. It's up to the channel, guys. We need subscribers, man, on YouTube.

It's kind of weird that the more you guys comment and like on my articles, the more you're helping me out honestly because that's how the algorithm works now, so if you guys could do that, y'all. I'll appreciate it. Here's the first class, right here the M4, and we got the muzzle, the Broadhead 3DP, which gives sound suppression, recoil smoothness, and recoil control.

This gun is built for basically long range; now you do lose the 80-damage range. James can walk and speed, blah blah, but that doesn't matter now because the tuning on this is going to be 0.63 for recoil, smoothness, and a plus 55-point 35 bullet velocity. It has a kind of decent ad for a gun that's built for long range, but it's not 100 percent built for long range.

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Like you guys saw, it's powerful up close, but once you get to the longer ranges, you don't have to tap fire, but I suggest you do because of that recoil right there, so if you tap fire. What would spread like that, like it's pretty nice? The recoil is easy to control either way, and the aim assist when you're online if you're using a controller is going to be really nice, so it's going to work in your favor.

The next attachment is the 11.5-inch TH4 barrel, which gives you added stability and hip recoil control. Now, you do lose damage range due to your accuracy on bullet velocity, but honestly, it's not that bad. I didn't move any of this here because I don't want to lose recoils by moving this for aim walking speed and vice versa, and I don't want to lose damage range for ads or vice versa again, so I left it as is, maybe.

Put the diamond range up a little bit if you want this gun more for long range, but honestly, I just left it as is and I like it like that. The next one is the Slimline Pro optic. Honestly, you just lose ads, but you get a nice sight, and it's the smallest site in the game, so you're not losing too much money with it.

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The tuning on this one again I would suggest going to a close setting and then a little ad. You don't want to turn the Flinch resistance all the way up because then you're going to lose a lot of ads, but you also don't want the ads all the way up because then you're going to Flinch when getting shot at, so leave it like that.

You're set to go now that you've said it like that. The gun is actually closer to you when you're aiming through the sights. I mean, there really is no difference except for a visual difference, but look how much further the guy looks, and your gun is even further, and it's just a smaller target to hit at that long range whereas, if you said it's close, it's a real easy target to hit because he's a lot bigger on your screen, so it's a lot easier to, at least in your head, it's a lot easier to hit the target.

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The next one is the stock, and that is the choreopressio. Factory: This one gives you aiming stability and recoil control. I'm using it for the recoil control, but you lose aim and walking speed. Crouch movement speed is sprint speed, so there are a few things I don't care about here. Sprint speed is something I don't really mind losing in walking speed; crouch movement speed is losing ads that one I do care about and Crouch movement speed I'm not really crouching; I'm not one of those people using the ads and Croucher on the map and stuff like that; the tuning on that scared me, but the tuning on this one is 1.42 toward ads and then 0.62 toward aim walking speed, so you should be set on that.

The rear grip is the X10 grip, which gives you smart fire and ads, which is really nice. And then you get the ads at 0.58 and the sprint to fire at 0.17, and you'll be set to go with that. So I really recommend this class. Some people might want to run the buffer tube or something, but I don't recommend the buffer tube on the M4.

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At the very least, you're going to lose a lot of recoil. This is a bonus class. all right This is the one that I said was kind of like a shotgun. So we got the akimbo basilics; we got the 0.500; we got the snake shots; and we got the Bryson HT8. When the tuning is set to only allow Sprint to fire, there are no ads or recoil smoothness.

I mean i'm not advertising this gun anyway; we got the Kimbo and then the barrel. All right, this gun is good from here. Not a single shot will connect at that distance, so use it up close, maybe within 10-15 meters, and you're going to drop the guy in one shot. You're not going to have to worry about that.

So that's kind of a bonus class that's not really the class I want to talk about, but here is another class I want to talk about, and this is the ISO Hemlock. Now I don't have it fully maxed out yet, and I'm not planning on fully maxing it out really fast for tuning because the class as a whole is pretty solid.

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So the muzzle is the RF Crown 50 for horizontal and vertical recoil control, which is really nice. The tuning artwork, the tuning. I wish I could tune it already, but I'm not going to level up this gun to see it. I have a lot of other stuff I want to do before leveling up this gun. Sprint to fire movement speed and hip recoil; control; that's really nice.

It's kind of like the buffer tube, but it's a little different, so it's not too bad. The recoil isn't too bad, and then there's the X10 grip for the rear grip, which gives you sprint to Fire and Ads: Now if you go into the firing range with this one, it does shoot a little slowly and it might seem a little weak, whereas some of their guns might hit really fast, be really fast, and drop you really quick, but once you go to longer ranges, that's where this gun is really solid and there's not much recoil to it.

It's a really good gun for long range and a really good gun for mid-range, but it's not a gun I would recommend using on small maps. Honestly, I'm going to tell you guys the truth; there are some people who might tell you guys no, it's the best gun for close range. It's not all right; it's really not, but it's not a bad gun.

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Going to another weapon on this list. I'm going to give it to you now because this class is really good. This is the vel46, and the muzzle is the x10rr40. Sound suppression; bullet velocity; damage range; recoil; smoothness I mean, come on, yeah, you kind of want that it gives this gun like it gives it some distance.

I should say it's really good up close to the vel 46; it's good at mid-range, but this gives it some distance, so the bullet velocity and the recoil smoothness I put up as well on this one, with 0.72 for recoil and 0.58 for bullet velocity. It's a solid choice right there; the barrel is the Schleiger RvB.

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THE TOP 5 MOST OVERPOWERED GUNS IN MODERN WARFARE 2 SEASON 2 UPDATE! MAKE SURE TO USE THESE BROKEN BEST CLASS SETUPS WHICH INCLUDE THE NEW GUN - ISO HEMLOCK, VAZNEV, M4, FENNEC AND THE VEL 46 MOST OP CLASSES! YOU WILL GET SOME INSANE MW2 GAMEPLAY WITH THESE.
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