News - Alert. Fix New Settings Now Warzone 2 Haunting Update. Warzone 2 Best Settings Ps4/ps5/xbox/pc Aim
I've been playing this way since Modern Warfare 2019, and it's what I'm going to play in Modern Warfare 2023. You know with Modern Warfare 3 all the pro players play on it gives you the most stickiest aim assist and is definitely more dominant than S or lenar at least in my opinion of course you can choose whatever you want and you know choose what works for you but I think Dynamic is what people are going to like the most all of this is default custom sensitivity per Zoom I have it so that the low zoom and the 2x3 zooms are at 0.9, so that I can be more accurate and precise with those types of zooms when it comes to the bulkier zooms from Forex and onwards I have it at 1.20 so I don't feel as bulky and I can like Slide the scope a lot better not be as slow when it comes to inputs Dead Zone I just have everything at 0.10.1.
Everything else here should be default invert slide and dive behavior. Some people like inverting to get across Vondel easier, but that's more war zone-specific. And yeah, pretty much everything else here is what I keep by default. Let's move over to my PC's graphics settings, and then we'll go to console settings right after.
Pc best mw2 graphics settings season 6
In case you guys are curious, I do have a 1440p monitor at 144 HZ, and these are my specs. You know, I run a 380 TI with 64 GB of RAM, and the rest of my specs should be on the screen right now.
These are the settings that I use here: vsync is always off; custom frame limits are what I rock with right here; equal mode is off so I can really take advantage of the power on my PC. And that's all that really matters here when it comes to quality. Like I said, I do run on 1440p, so I can, you know, risk having my render resolution at 85.
If you're on a 1080p monitor or you play on 1080, I do recommend having this at 100 if possible. But if your PC has trouble getting a little bit more frames, then you know you can lower it to maybe like a 95 or even a 90, but because my game looks as clean as possible. I can sometimes lower this to like 80 at times just because the resolution is still very good for me, which is the manages of playing on 1440p.
When it comes to upscaling SL sharpening, I've got Fidelia FX C, and I put that at 90 to have some really great color and be able to identify my opponents with a little bit easier anti-aliasing. SMA t2x anti-aliasing quality Low article memory skill you can have this at 80 or 90 you know if you have any hitching or pack loss try switching between the two and see what your perfect article memory scale is texture resolution I have it at low texture filter on a SC FP I have it at normal nearby level of detail low distant level of detail High because you want to be able to see the you know the stuff at you know longer distance a little bit more cleaner especially at war zone so you can still identify opponents better C draw distance short particle quality high particle quality level high put impacts on persistent damage layers off Shader quality low tessellation off on the M streaming Off streaming quality low volumetric low deferred physic quality off water quality can be default or water wetness is something I like.
Shadow map resolution very low screen space Shadows off spot Shadow quality low spot cach low particle lighting normal, ambient inclusion off screen space Reflections off Static reflection quality low weather grid volume's low Nvidia reflex low agency, a lot of people are going to just want to put this on some people might perform better with on plus boost or off but I would recommend for the vast majority of PC players put this on when it comes to dep of field World motion blur and weapon motion blur they all kind of give you a nice little blur effect You know, in the background somehow, and you do not want to have any sort of blur because if you're moving around and the background is blurry, you might not be able to identify a camper or an opponent, you know, at a window or something, so just don't have it on; it's going to hurt you at the end of the day.
The same concept with fil grain is pretty much the same; f is going to be at 120, so I can have as much in the environment seen in my eyes as possible whenever hip firing, and when it comes to ads, a lot of view a lot of YouTubers are going to tell you to be unaffected. I prefer independence. But yeah, we're going to go over to the console graphics settings.
Ps5 best mw2 graphics settings season 6
And let's go to that right now and here we are on our Graphics settings for our consoles here specifically on my PS5, but these settings will work on any console technically speaking, we got on demand text streaming off world motion blur and weapon motion blur should both be off which we talked about in the PC section if you want a little bit more of explanation on that basically you just don't want blur in your games you want the game to look clear film grain also zero for the same reason and Def of Field is going to be off for pretty much a similar reason you just don't want any sort of a fuzziness or blurriness, when you're trying to be in a competitive FPS Fidelity FX Cast is going to be on, and make sure to have this around you, you know, anywhere between 50 and 70, and that'll give you the best sort of color for your game to be able to identify your opponents or whatever to the best of your ability.
If you're on the PS5 or Xbox series consoles, make sure you have this on and you have the specifications for it—you know. HDMI 2.0 cable and a 120 hertz or higher monitor so that you can take advantage of this cuz those extra frames really do help you know against those PC players when you're on PS4 and the old Xbox One consoles, those are going to be a little bit you know disadvantaged when it comes to the refresh rate view is going to be all the way at 120 so we can see the environment entirely and when it comes to ads field of view, you guys know I prefer independent over affected, and I've already explained the reasons for that in the PC section.
PC graphic setting section weapon field of view wide so your weapon looks as small as possible and you can see as much as your screen as you can third person field of view once again maxed out at 90 and vehicle field of view for the same reasons as the weapon field of view, first person camera movement and third person camera movement both got to be at least 50%, if you have it at default.
Best mw2 audio settings season 6
But when it comes to the one that I've been working with, it allows me to really hear my opponents. That feels like, when it comes to master volume, of course you know, boost as much as you want but don't make your ears bleed, gameplay music volume, we don't care about that; we want to hear footsteps, so turn that all the way down, but some of the music is nice in this game dialog volume.
I have it at 30, so I can at least hear opponents calling out, or, you know, teammates calling out, or whatever the case may be, effect volume. This is what you want, cranked all the way up so you can hear footsteps. You know your enemies are reloading. You know, maybe an armor plate is being put on, and you know, maybe even glass is breaking.