News - 1 Best Settings That Every Pro Uses Warzone 2
Graphics
Well, I got you, and on top of that, for a little bonus, improving your aim, let's get right into it, so we're going to be starting off with the graphics tab now for display mode always. Rock the full screen, make sure it's the right monitor, obviously the right graphics card, and make sure your screen refresh rate is on the right number whatever your monitor is; mine's at 240 hertz, so obviously you got to make sure it's on the right one because this will make a difference.
Dynamic, Resolution, Off-VSYNC, and Off-This will drain your frames. I have Aspen Creation on 16.9 custom frame rate unlimited; you can't mess around with that now. For the quality tab, I have this at 100, which is usually going to be whatever your monitor's resolution is; again, mine is 1440p, so it's right, it's at 100.
Obviously, if you lower it, you see the numbers go down. I have my fidelity cast on, and this is a huge difference in quality, so you can see when I go show more that I have this on a hundred percent. This is going to make the game way more clear and sharp. It's going to make the graphics look amazing.
The only thing is that it does drain some frames. Some people like to mess around with DLSS instead, but I personally love this. I don't care if I lose 15 or 20 frames because the difference it makes is incredible. I am on SMA to T2X with a low article member scale of 90. People like to have this higher because it usually gives you more performance, but if you're having issues with crashes or stuff like that, maybe stuttering or hitching, you can lower this down to like 70 or 60 and you might see an improvement in that Texas resolution very low low.
You're going to see a lot of these low-quality particle impacts to spray off sheer quality lows installation off terrain memory minimum demand sexual streaming off stream. Play off a low low, off low, off low medium, low ambient occlusion, Off, so for Spa Cash Shape, you have been talking about this and where it might help with the stuttering or even the crashes.
You can put this on ultra or high. Reflections, off low, on now. People talk about boosting There's not a big difference when it comes to doing boosts, so a lot of people just prefer to have it on. If you like it or feel like it makes a difference, then you can put it on boost, but just make sure you have it on its fine setting of fielding off all the missions where all the motion was off and film grain was on zero, so the quality looks better now.
For my view, I do have an FOV of 120, but in a war zone, I feel like it is better to have that wider. Just so you can see people so you can spot them, multiplayer isn't as big of a deal, but Warzone is a whole different story, so you definitely want to have your field of view. I will say that between 1 and 10, from 10 to 120, is a good number.
You don't have to have a 120, but at least a 110. I put on the affected lower visual recoil weapon field of view; it's currently all default, but I did have it on wide so the gun looks smaller and the third person feels a few 80. If you could feel the default view of 50 and 50 now for the audio, this is important, so listen up.
Audio
I currently have it on headphones. I'm a big home theater fan, but currently, the way the audio is set up, I like headphones the most. I feel like I can pick out the footsteps and master the volume easier.
I have it on 80; I feel like you got the audio blasting a little bit, but I do use the gold solar, or I can like move the knob for volume up and down so I can kind of control it on my side, but I like to have the master volume at 80 and the dialogue volume at 50. This is obviously going to be a call-out from your character saying, Hey.
Precision Airstrike can call me UAV, inbound, you know, stuff like that enemy UAV inbound, so you definitely want to have this on. I usually recommend something like 50 to 60. You don't have it too high nor too low on the music volume at zero because you don't want anyone to notice and you don't want any destruction distractions from Music FX volume on 100 hits or Market volume on 90 hits.
Some people like this a little bit lower. I definitely like to hear the pitch markers. You could put something like 80, for example; you definitely don't want it to be too loud, but you do want to hear the hit marker sound. Mono audio is off, so people have been messing around with this, having it on and turning the mono audio off.
Mount Zero. I mess around with it, but for some reason it just makes the audio overall kind of low, and I didn't like that I felt like I struggled here in footsteps sometimes, so I turned it back off. If you're wondering how to turn off proximity chat to talk in-game, make sure you have this on, and then you can do "push to talk" or "open mic" so your mic is always picking up in game.
Tinnitus, sound I'm not sure how to pronounce that, but basically, the sound of a concussion and flash grenade shell shock is replaced with a more dull, murky sound. Try this on today, and it definitely makes a difference. Now, before we go to the in-game settings and slash controller settings, let's talk about the interface really quickly because there are some big things I want to talk about first.
Hud
Of all, if you look at a vertical heads-up display extra, aka the HUD horizontal-vertical, you want to put this more inside, so I have it on 50. Some people will have this all the way down; for example, you can put it at 40. You definitely want this on the lower side. What this is going to do is push your HUD into your eyes, especially.
Your mini-map—now, I know there are no red dots, but it's still important to see where your teammates are and where things are spawning. Mini maps have a shape, and you also want a square because it's a big one, technically a bigger mini map, which is really good. Make sure you have the rotations on, and this is another thing if you want to figure out how to put the PS counter; all these things are going to be under telemetry.
We're going to show more, and then you click on whatever you want to put on the screen so it shows it. Another important setting is that you can actually have a center dot in the middle of your screen. Just for being ready for gunfights, for being ready for your opponents, so I like that I actually have this on; this is a new setting.
I have mine set to default. Some people like the largest; you can test them out, but they do get pretty big, so it's kind of annoying. a little annoying, and another big thing is going to be the color customization. So, you know when you ping something on the map at the moment or when your teammate picks something on the map at the moment, it's white, and what happens is that on the minimap or in game, it blends in with the buildings in the background.