News - This Is How Warzone 2i Will Save Call Of Duty
This is how MW3 will revive the Call of Duty franchise. Some of you are probably thinking, Man, this guy is probably out of his mind. I mean, we literally just had a beta, and you don't really know that much about the game. But that's why I want to make the article today, man, because I have some very important things I want to talk about, and these things have to do with not only the potential of Modern Warfare 3 that we've kind of touched on in previous articles but also how exactly Modern Warfare 3 could potentially revive the franchise.
All right, so jump right into it, man. First of all, if we're going to talk about how Modern Warfare 3 has the potential to revive or save the Call of Duty franchise, we have to talk about why that is, and in doing that, we have to address why exactly Call of Duty needs saving to begin with. To do that, let's take a look back at the previous year of Call of Duty in the Modern Warfare 2.2022 era.
Now, this Call of Duty, honestly, has done the worst in terms of active players. And player satisfaction. I think across the board in any Call of Duty ever—I mean, the one thing that it really does have that people that love the game always bring up is the fact that it has the most sales. I think in the past 8 years or so, in terms of Call of Duty on launch day.
Personally, I believe that this is strictly because of the name itself. I mean, Call of Duty is well known for brand recognition. We have these common names that have been known for years. We have the Black Ops series. We have the Modern Warfare series. Now these words and these titles are so well known to us in the Call of Duty community that if Call of Duty continues to rebrand.
Call of Duty: After Call of Duty, with these types of words in the title, it's going to just naturally bring the classic Call of Duty base to the forefront and make you want to buy this game now. Going back and looking at Modern Warfare 2, we can decipher a lot of the things that may have gone wrong.
I think the number one thing that really drove this game through the mud was the setback in player satisfaction. In Gunplay Live Events, honestly, there's just so much that I don't even think we can cover in this entire article. Personally, though. I have nothing against people that really do enjoy that tactically slow gameplay, but for me.
I really don't think it has any place in Call of Duty, and I think this was definitely evident in just looking back at this past year and seeing how many players stopped playing the game. I mean, honestly, thinking about it, I think we were about a quarter to halfway through the game's life cycle, and I mean, the steam charts were just plummeting.
I mean, nobody was playing this game. Nobody enjoyed this game, and to be honest with you. I have a lot of friends that are very casual players; they don't really play Call of Duty: Go Try Hard mode; they don't play all the time; they just kind of want to hop on and have a good time. These types of players thought the game was horrible and they didn't enjoy it, and that's why I think now with MW3.
Kind of stepping into the scene and saying that they're going to bring back movement better in Gunplay, and after now playing the beta. I think we do have a little bit of insight into whether this game has the potential to revive the Call of Duty franchise, but it doesn't just stop with MW3. In this upcoming year, Modern Warfare 2 took out all the things we loved, like the movement Gunplay.
But honestly, the biggest thing for me was replayability. Because honestly, man, I think after like 2–3 hours I was getting kind of burned out, I didn't enjoy it, and I wasn't having fun now. This was a big contrast compared to when I was playing War Zone 1 and Modern Warfare 2019. In fact, I recently just connected with one of my friends who has been playing Call of Duty for a while, and we actually played Modern Warfare 2019 when it came out.
When MW 2019 came out. I hopped on with a bunch of my friends, and I was talking to my buddy about it, and we were just kind of reminiscing on the fact that back when MW 2019 came out, there was so much hype around it, and I remember we were playing multiplayer. Nonstop. I mean, that's kind of like the first time in years that I remember playing a Call of Duty multiplayer game for longer than like 5 or 6 hours and not wanting to get off.
It adds the correct movement, adds the fun gunplay, and adds these elements that we really loved and enjoyed from Modern Warfare 2019 and Cold War from Vanguard. Even in Call of Duty way back in the past, like the classic Prestige system that I kind of touched upon in my last article, if they add these things, it is going to increase the replayability.
Which means more players are going to be not only playing the game, but they're going to be staying on the game longer now from a company perspective. That is the entire goal. We are the product, so they want us to play this game as long as possible because that means we're going to be buying more things in the item shop or store, which means we're going to be creating more content, which means more people are going to see it, which is going to make people want to play the game more, which is going to drag more players to the game.
It's just a never-ending cycle that the company wants us to kind of go into and interact with now if they revive the replayability. Going forward, into the future years, and even just thinking into the future. I mean, we have Treyarch in this upcoming year in the next Call of Duty cycle, and I know people are huge fans of Treyarch games not only for zombies but also for blackouts and the Battle Royale structure that they have developed in that blackout era as well, so if they continue to take the things from Modern Warfare 3, that really carries the momentum for this game, and they in and they introduced these things into that next iteration.
Of their game that's been developed by Treyarch. I honestly think that we could be in for a great 3 to 5 years of Call of Duty if they do it right, and this kind of leads into my last and final point for the article. I think we're going to have a lot of great things coming in the future, and it will bring the passion back not only for playing the game but also for creating content, streaming, and interacting with the community.
I know stream numbers have been down across the board this past year, and people have been literally struggling. To be honest. I really do hope that things turn for the better in this upcoming year for the sake of the content creators that depend on this for their full-time jobs and also the players that are coming up like myself who would like to do this one day for a living and have the ability to play the games that we all love and enjoy.
I appreciate you guys so much for watching.