News - Sledgehammer Finally Fixed The Meta Warzone 2

jbowendaman

I hope you're all having a fantastic day. Now, ladies and gentlemen, today's article is absolutely massive for Modern Warfare 3 because Sedgehammer has finally done something that I've been waiting for a very long time to be done. I've been wishing there would be a meta shift within this game for ages now, and I'll be honest, they have done phenomenal with going ahead and patching the weapons across the board, you know.

Buffs Nerfs all of the above, and honestly, you know, they feel really fun when it comes down to the variety of weapons in the game. I know I can't lie to you guys. I use a lot of different stuff in this game. I would still say yeah, you can kind of feel a meta is still there, but does it make me feel like I'm forced to pull away from the rest of the variety?

No, you know, not at all at the beginning of the game. Yeah, I felt like I had to use an MTZ, you know, the hoger and all that stuff. MCW 1, 0%, or I was going to lose every gunfight now, not even close, so I have to give two thumbs up to Sledgehammer for balancing out the weapons in multi-player, but I still wanted some type of meta shift because even though everything's bounced across the board, the meta guns that were there before are still extraordinarily dominant.

modern warfare 3

The current date and season 1 didn't really shake anything up. You know, we got an SMG, we got an AR, and they were fun to use. Don't get me wrong, I enjoyed them. But I still felt that the meta that was in place was still stupidly absurd. You know, there were fun weapons to use, but if you go into the multiplayer experience, you still won't really see them that frequently.

But in season 2, these two weapons dropped: the F2000 and the RAM. I have just absolutely changed the game in every way, shape, and form, and I guarantee that they're going to go ahead and, you know, do not try these weapons. Of course, I'm going to go ahead and dive deep into that topic and what I think should be done personally to maintain the fun factor of these weapons while at the same time bouncing them out.

modern warfare 3 bp50

But boy, if you do not try these things out right now, you are missing out on probably some of the most fun that you will have in multiplayer, the F2000. It's freaking ridiculous. I picked it up off the ground one singular time before I unlocked it, and I knew from the second I picked it up with no attachments that the thing was going to be a demon, so of course I went ahead and built it up.

I got my class set up right on the screen for you guys. I decked it out a little bit more for horizontal recoil and, you know, gun kicks, so on and so forth. I don't really worry about ad speeds in this game, if I'm going to be honest with you guys. The base ad speeds for all the Mon Warfare 3 guns are really good.

Same thing with the strafe speeds. All the above, so I always hyperfocus recoil attachments on the mass majority of all the mod Warfare 3 weapons mod Warfare 2 weapons. On the other hand, that's a kind of different story, but Modern Warfare 3 guns Yeah, I don't really worry about that stuff too much, and let me tell you something about the F2000.

modern warfare 3 bp50 class setup

The strafe speed on this weapon I don't know what the heck is going on but it's absolutely absurd you fly at the speed of light and if you put the stalker perk on top of this weapon, it feels like OG Moder Warfare 3 and it makes me sad because you know honestly ly that's what stalker should feel like across the board that's the problem with stalker you know each gun has different variables which affect the stalker you know perk whereas back in the day with Modern Warfare 3 you didn't have 50, 000 attachments affecting your guns so stalker just had a base speed across the board they need a base speed you know for Moder Warfare 3 that feels fast enough but you know I'm not talking about perks in today's article I'm talking about the F2000.

The SMG and the F2000 are ridiculous; they have basically no recoil, hence why I decked out the horizontal recoil because that's really all they have. You know, pulling down with this gun takes no effort whatsoever. I've tried on multiple different large maps to make sure that I can still nail my shots at long range, and yes, indeed.

modern warfare 3 f2000

I can nail my shots, and I can nail them better than ever, with the fire rate on this thing mixed with no recoil and the damage range. The combination is absolutely busted, and like I said, even if you don't run the stalker perk and you don't have ad attachments or strafe speed attachments, and you know, you just have the gun decked out for recoil, like you see right here, the strafe speed is still ridiculous.

It's ridiculous i feel like I can outgun SMG players with ease while at the same time engaging with AR players and LMG and Sniper players at long range and still be able to compete because I can outstrafe them times 10 like I'm literally flying past them, and I can make myself a much harder target to hit while at the same time having pinpoint accuracy because there's no reason coil it is.

But this is the thing: I feel like they're going to look at the F2000 and say. This is way too ridiculous; we have to just make it the worst thing in the world, and I'm worried that they're going to hyperfocus. The recoil on top of the damage range—I think the only thing that they should touch with this weapon is the damage range.

modern warfare 3 f2000 class setup

That's it i really enjoy the F2000. This time around, being a laser beam type of gun, it feels extremely good, it sounds extremely good, and having that fast fire rate just feels phenomenal. The problem is that it kills so insanely fast at all ranges, that damage plus the fire rate that you have plus the mobility of the weapon—you are dealing with one of the craziest things I've seen in this game, and on top of that, you don't even have to use a scope.

The iron sights are so crisp on this weapon; that's the one thing that I'm really enjoying about that season, both the guns. The iron sights are phenomenal; you don't have to waste an optic you know part, and you can use that attachment slot on something more valuable for yourself, and I adore that because, you know.

I got to be honest. It's been a while since I've really enjoyed some iron sights on a weapon in a Cod game, and these ones are just, they're so nice, man. If you haven't grinded for the F2000 yet, you are missing out on an absolute banger. Up next, we have the ram, SMG. Now, this gun is fantastic.

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