News - Everything New Warzone Season 3 - Rebirth Island Update

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The submachine gun is super compact, has a fast fire rate, and probably will enter the meta. The Mors Sniper Rifle is a sniper that's a rail gun, so it's from Advanced Warfare. It has a charged-up shot attachment that you can put on it for even more damage and penetration. We have to see the one-shot capability of it, but I'm always down for a new sniper; it's my favorite way to play the game.

There's also the new melee, weapons, tons of new attachments, and aftermarket parks that are going to be coming, one of them for Amr9. This increases the speed ads, and a conversion kit for the BP50 to make a submachine gun; the broadside shotgun to make an automatic rifle; they also did mention it; I didn't see it in here, but there's a Kimbo model; those things are coming back: the Bruan 9 MK9, this classic Bruin for MW.

3 in the game here will be more like a submachine gun conversion, so there are a lot of cool options and things coming on the new weapon front every week. They have weekly challenges that we've been doing that have been awesome to keep us kind of, you know, going with the new stuff.

General changes

General changes

A big change in the way that the weapons overall work was that they removed the variant of idle sway, so in the past couple seasons, they just made it so when you aim down sight, you go right on point to the middle of the target you were aiming exactly where you were intending to; it's not already swaying all over the place; now the pattern of the idol sway will be consistent.

Just as it is, you know, the recoil pattern is always consistent.

Ram-7 nerf

Maybe there's some slight variants, but it's always going to be the same pattern that you can learn to counter control to add to the skill gap of the game, which is really cool now in terms of some of the weapon balances in the ram 7, even though all of its Nerfs have been insanely, still The Meta still super powerful.

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Now, last time they decreased the damage range, it decreased a bit more and decreased the maximum damage. That's like one of the biggest Nerfs; all the stuff that's the most overpowered is getting the most Nerf except the HRM for some reason, which we'll talk about in DG , getting a slight Nerf, and decreasing the Sprint fire speed.

Gun nerfs

I'm not going to read every single one of these, but I highlighted all of the main changes. As you can see, they're buffing quite a few of the Modern Warfare 2 weapons, although I'm not sure how dramatic some of these are going to be, like a small multiplier to the limbs for the F Advancer, which is decent, but will it compete?

Granted, they've nerfed a lot of the other guns for Modern Warfare 2. Excuse me for Modern Warfare 3; they've nerfed them down, so that kind of makes the Modern Warfare 2 ons just better by default. You see a lot of the names that have been very popular. The Ram 9 has been my personal favorite submachine gun, even though it's not necessarily the best.

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It's pretty heavy, Nerf. I had to say something about its damage. The overall thing that I saw with the submachine guns on this was that they've decreased the. Sprint to fire speed on the majority of these; that's the only thing they nerfed about the HRM that I had mentioned a second ago. Striker 9 here actually did get somewhat of a buff for the damage range but slight Nerf to the Sprint fire, but I mean 3, 000.

Of a millisecond what are we talking about here wasp 9 swarm but we do have some buffs to the m W2 guns again mx9, lochman sub I feel like this actually has some potential to be meta but one point of damage a little bit of damage range it's not that much I don't see it significantly really impacting a lot BBY getting a little love Brun and MK9 I kind of mixed it here because it did get a damage, decrease for the minimum side which isn't that big of a deal you still want to do the most damage usually with a upper torso head shots Etc.

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But they also decreased the aim-down sight speed massively, so I think that's actually going to help quite a bit, especially when you compound it with the other attachments you can put on. The Eradicator was one of the metag guns initially on as well, and they did do a pretty nice buff to it as well as the Evol somewhat of a buff.

Again, going back to some of the MW2 lmgs here, increasing their effectiveness,. I'm going to try them and make some builds for them, and I'll tell you how viable they are. I test them all over my plays, Chanel St. Mount plays now let's talk a bit about the snipers. The XRK sniper is getting another buff.

I've actually been loving this. Another slight increase in aim-down sight speed, especially for rebirth. I think this is going to be your go-to option. The cat is still going to be very, very much better because of the one shot from any range, but out to 80 meters is pretty damn solid with how I've built my XRK on all my builds on Stow Mount 64.

Com, as well. If you're interested in those, I still don't think the SPX is going to be really great. I've seen a couple people run this before, just, you know, because they're crazy players with crazy ad speed, but it can't be a one-shot inhibitor. It may actually be interesting, but I still can't like even the signal.

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I guess that did 299 as well in the past, but we'll see. Retti pistol, Stinger pistol, and a little bit of Buffs. I don't think it's going to be anything super crazy, but I'll try it.

Attachment changes

Attachment changes

The coolest change for the snipers is the heavy bolts. Give them to you now.

Equipment changes

Master favorites love these things; they nerfed them dramatically. The damage radius of it is the damage that it does, and EOD can now prevent a one-shot.

I guess maybe not super massive in a lot of that effect, but when you also combo it with a lot of the buffs they made to some of the other things, the breacher drones, which were my personal favorite when this game came out, they massively actually did increase the radius of this from 3.5 to 10 met radius doing damage, although they did decrease the damage that those do, you can still get a two-shot in the Inner Circle if you throw two drones out for an instant knock on somebody.

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Although if they're on the outer radius you're really just going to use it as a hit Mark detector, 75 damage though not bad and if you combo it with even two other teammates you could probably clear an entire room for how big a 10 meter radius is with all those blowing up Claymores did receive a buff molotovs also getting a buff drill charges getting a buff all with the damage that they're doing the thermal grenade, the one that explodes on fire proximity, mines.

If you get hit by it, it'll slow people down. It doesn't really do that much damage; it's more of a deterrent and a position revealer than anything for tactical equipment. It's kind of cool. Maybe we'll see some more use of the mosquito drone no longer.

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I go through everything new in the Warzone Season 3 update. Chapters.
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