News - Bad Signal (act 4 Tier 1) Warzone 2 Zombies Guide. Quick/solo. Mwz Mission Tutorial

Explanation & preparing

Explanation & preparing

In this quick guide, I'll be showing you bad signal tier one Act 4 Modern Warfare 3 zombies. In this, we need to investigate the anormal and leave the dark ether, as this is a Tier 2 zone. I'd highly recommend you have a pack-a-punched weapon on the second level in order to do this properly, but you don't necessarily need one; it's just going to be tough for that one, if possible.

Tier 3. Even then, when you've finally collected all the gear that you need, ping the bad signal. Escape xfill Choppers that appear similar to the previous ones, though not the previous ones, will be here too, such as Zakay, Shepherd, and extraction. So ping the correct one and head straight forward.

I've collected a handful of items, though I could get a few more plates before we go. It's similar to the previous missions that we filled , so this takes us into the dark aether.

Investigate the anomaly

All we need to do is activate the portal, and it'll start a vote for our teammates. I need to get them to interact with it, but I don't think they know how to do this either.

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Yes, okay, there we go. They figured out how to use the map, and now we can finally go sweet. Now we'll be taken into the underworld, which is essentially where we need to complete a few little quests.

Break the seals

Break the seals

Now that we're in the dark aether, we'll need to first of all break seals. Essentially you'll be heading across to different structures on the map and interacting with them they'll all be marked so simply head towards one of the first ones and essentially you'll be killing zombies within the area so heading up close to the first portal over here all we need to do is interact with it to start it and once you've activated it you need to kill a bunch of zombies within this ring doing so we'll collect souls or Essence, and do everything we need to activate it eventually once it's activated and finished, you can head across to the next portal and do the same it is rather tough I definitely recommend having a pack-a-punch tier 3 weapon if possible as that would make life quite a bit easier around the map you will find these turrets that you can put circuit boards in to activate but I didn't bring any with me heading towards the next seal we can activate it and once again get a whole bunch of zombie kill in the area heading across to the third one we can activate this one too summon in a whole bunch of zombies, and this one seems a lot more chilled than the other one somehow.

Leave the dark aether

Leave the dark aether

Anyways, eventually finishing off the third one we can finally get to the final one activating the final one this one's a bit more crazy now but eventually we should be done with this one as well and now all we need to do is leave the dark ather but it's not exactly that easy you'll find out why in just a moment when you've grabbed everything and restocked your ammo most importantly we can make our way to the final marker, this one you may think takes you straight out but there'll be another boss fight for you waiting killing a few zombies on our way to try and pl up as we will need them later on it looks like there is a Pack-a-Punch machine here let's see what tier takes us to I think it might just be tier two however self revive that's pretty useful Pack-a-Punch, level three, which is actually very useful for 15K.

bad signal

Assuming you've already Pack-a-Punched twice, you can come here and Pack-a-Punch your weapon to level three, so with our Pack-a-Punch tier three weapon, we'll head straight for the Xville, and you'll see exactly what we have to deal with next. It's the same boss we had to fight earlier, just now in a different location.

Once again, it'll have similar attacks as previously, though just keep in mind that this time it's going to be a little bit more dangerous. And unfortunately, that didn't work out as planned, but essentially, you'll need to kill that boss, and you'll find your way out. Hopefully, we can do this again.

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so I'm going to separate from you so you got to spray the purple bits and if you see there's a big shadow above you this thing is probably going to slam down on you so just run away Y and then there's these purple balls that horns in like flies hey no spam space bar cuz then maybe I can parachute and it spits me out, yes yeah just Spam space bar and it'll spit you out but you w hit the ground yeah if you spam space you'll be fine when he tries to spit you out okay that's at least some way that we can cheese this thing I'm out of ammo.

break the seals

It's ammo cash here. Where I am is an ammo cach. Yeah, I'm just spamming space now. When it spits me out, yeah, I'm fine. Like, this bite is so difficult for no reason. He's almost dead, yeah, and he's dead. Yes, that was needlessly difficult. My loot gold skull large backpack; there's a medium backpack there; and a locked, sealed leather-bound diary.

Anyway, this mission was needlessly difficult. Hopefully, you were able to do this.

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This video shows you how to complete Bad Signal, an Act 4 Tier 1 MW3 Zombies mission! By the end, you'll know How to Investigate the Anomaly, Break the Seals and finally Leave the Dark Aether.
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