News - 4 Meta Sniper Support Warzone 2 After Season 1 Reloaded Update (sniper Compliment Classes Wz2)

all modern warfare ii weapons

Starting off with a new weapon in this game, we have the Chimera assault rifle. Now, this gun is basically a sniper support weapon. You can't really use it for super long range because it doesn't really have the attachment capability to do that, but what it does well is perform super well inside that medium range, and that is why I do think it's a solid choice.

When it comes to the build, this is the perfect sniper support build; there's no other way to build this weapon. Besides, if you're trying to do an aggressive SMG build, when it comes to the stock you do want to use the Ravage stock because it's going to give you sprint speed and it's going to give you aim down sight speed, which is obviously going to be a huge bonus here.

Then, we are using the Vok Laser, which is going to give you fast performance and aiming stability, so overall it's going to help a bit with the recoil because aiming stability overall does help with recoil. And then it also helps to spread the fire speed, which is always very useful to make sure your gun is as snappy as possible, and then we are using the Saphire Barrel, which is the best barrel for this gun, especially if you're trying to extend the range of this weapon, then you do get extra damage range.

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Billet velocity and recoil control, and it's the main reason we don't need to use an underbattle grip for this weapon, and then lastly, we are using the polar fire suppressor with this weapon, and that is because it is usually the best suppressor option; it is bugged a little bit, which doesn't give you the actual bonuses here but usually helps with recoil and smoothness, and it also helps with bullet velocity and the sound suppression, of course.

Now we'll put the attachment tuning on the screen just now so you can see that, but I do want to quickly talk about the magazine capacity here. The 45-round mags are solid now, so you can use this inside, Jewels, and then trios and quads as well. Now you've only got a couple of reloads in, to be perfectly honest with you, unless you're killing one enemy at a time.

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If you are playing solo, you can use the base magazines, which are actually 30 rounds and actually work super well in solo, and then what you can do is equip an F-Tech Ripper under the barrel. You can choose a rear grip like the Bruin flash grip, which will help with movement speed, so both of those will be solid choices if you are playing solo.

They're quickly showing you this one in the test range here, and as you can see, it performs super well in that kind of medium range, but you can actually land shots at it at long range with this as well, and that's kind of one of the main reasons why this works great as a sniper support. As you can see, you can still hit those shots now.

It's not going to be as controlled as maybe a long-range build for an assault rifle, but like I said, you can still land those shots at long range if you really have to. Now, when it comes to attachments, we're using the demo X2 grip, which is going to help with recoil and control. The only few attachments that do help with recoil—they don't help an absolute ton, but they definitely give you a bit extra control in the weapon.

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So it's definitely a solid choice. We are using the oily laser, which is always going to be a great choice to give you that fast and snappy aim-down sight time. We are using the X10 black kite. Now, I quickly want to talk about this because it helps with sound suppression. Billet velocity recoils, as do smoothness and also recoil control.

Now The recoil controls the most important part of this, and so that is something you do want to keep in mind as the only other suppressor that's going to give you that. Most of the SMGs in the game are the slam dampener, or whatever it's called, the SN89, a suppressor, but both of these are pretty much the same.

Now again, you will see the attachment tuned on screen, and the 45-round magazines are going to be pretty much the main attachment we're using here. It's the only one available, but to be perfectly honest, I think you need this regardless of what game mode you're playing because this gun does run through ammo very quickly.

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Next, we have the Nerf cast of seven for you. Now, this gun actually got nerfed with the Season One Reloaded update, and you'll see on screen the patch notes here, so it's a small reduction to close-range damage. Three hits to kill require at least one chest hit. This is going to be related to multiplayer, because obviously, you're not going to get a three-shot kill in Inside Warzone with this gun, but what that means is that you need to basically aim for the chest more often than not, and essentially, the limb damage is not going to be all that powerful, so basically, it's still exactly the same as it was before.

The fact that it may or may not in some cases take an extra shot to kill—which, to be fair, it was killing ridiculously fast before—means that it's still going to kill relatively quickly now. The build of this gun doesn't really change here, and we are using the demo X2 grip for the recoil control now.

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You can go for the True Tech grip if you want a bit more in terms of aim-down sight and firing speeds; both are solid options. This is a well-rounded base weapon anyway so you can get away with both of these personally I'll take the extra control especially if you try and align those shots at a distance the, oily laser as always because you get that aim down sight speed and aiming stability and spread the fire speed so all these bonuses are perfect and then we are using the harbanger D20 which is going to help but the damage range recourse, movements Billet velocity, so all that good stuff in the phase 3 grip is going to replace the f-tac ripper because you don't actually get the f-tac ripper on this gun.

and they both have very similar stats, and I've done testing on this for under battle grips anyway, and they do very similar things, so the phase 3 graph will be the next best option, and now you see the attachment tuning once again. Therefore, we will discuss quickly the mag capacity options and the base mags of 30 rounds, which again.

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I do think will be very sufficient for solos, and so if you do want to basically have an extra attachment slot somewhere, you can remove this if you play solos, but if you are playing any other game mode, then you will need 45-round mags, and the Irish lights are very clean on this gun anyway, so if you do want the extra mag capacity.

I do recommend it. Last but not least, we have the mini-back SMG. Now, I do like this gun as a sniper support because it's very easy to use; anyone can pick it up and use it, and the iron sights are relatively clean as well. For the most part, it's kind of hard to pick attachments for this gun because not a lot of the attachments actually give you huge benefits that you actually need, and that's just because the base weapon is so good.

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5 BEST GUNS TO GO WITH SNIPER IN WARZONE 2 DMZ AND BEST CLASS SET UP. WHAT ARE THE BEST GUNS IN MW2 DMZ This video shows the best attachments to use on all the best sniper support guns in WZ 2. 0 DMZ Extraction.
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