News - Warzone 2 Top 5 Fastest Ttk Loadouts To Use. Warzone 2 Best Loadouts
Today's horizontal article Take a look at the top five fastest TT guns in Warzone. These builds here will have the fastest time to kill, so I hope you guys enjoy them. If you do, let's break 200 likes in 24 hours. This definitely has one of the faster TTKS. In Warzone, that's why it's one of the top one-to-two meta SMGs.
The difference between this and the vast majority of 9K SMGs is 9K. super high in mobility, and the TTK is incredibly fast, so let's get into it, and here's my general overview of these attachments. Now let's kind of break it all down for you guys. So the first thing in here is going to be the Lacerta compensator.
We're going to use that for the horizontal recoil control because this thing really wants to bounce around, and especially when you add on the stock that we have on there, this thing definitely likes to bounce around from side to side, so we really have to compensate for that, and the tune on this is going to be negative.
Point 18 and a plus point 12. Between this and the FSS Ole, you really can't go wrong. Let's say this thing here is going to be negative 0.29 and plus 37.84. At that, we're going to go down here and throw on the 40-round mag. You guys could definitely throw in the 50-round mag, and if you can tell.
After that, we're going to go in here to the recap section for the Lochman TCg10. Buffs and nerves you know of what build to run on this thing, but this could be the most refined one here so far, whipping out the Fort Steel Fire that's going to give us that sound suppression full of flossy damage range, recoil, smoothness, all great things to be able to have on the x13 auto.
The tune on this is me plus point 24 and a plus point 15; that's what we're going to throw on the 1 mw pistol, the laser for that hip recoil control, hip bar accuracy, and Sprint to fire speed. This is just a great attachment, and it's pretty beneficial for being in close quarters. I mean, for accuracy and Sprint to fire hip recoil control, you really need this if you're hip firing.
Also, there's no tune on this, just because no matter what you do, you're going to be screwing yourself one way or the other, so we just kind of left the tune non-existent. After that, we're going to go for all the 33-round magazines, so you guys can throw in the 33 or the 50-round magazines; it's kind of up to you, but, for the most part, you will be a little bit slower with the 50 as opposed to running around to the 33.
So I've run around to the 33; it's pretty effective this wave; you can also. Let's move on to the next one. So this doesn't get used enough maybe just because it's a little bit slower on the, you know, mobility side of things, but it's got a super fast TTK, and this thing hits incredibly hard, so if you've ever wondered why I've been deleted, this is going to be why, just because it's such a fast TTK K Gun.
So let's get into my general base overview of these attachments, and I'm not gonna lie: they're made of polyatomic material, which looks so good on this thing here when it moves around. I absolutely love that, but let's get into my overview here or my general attachment breakdown. So we happen to have the F-Tech, reaper sounds, blow velocity, damage range, and recoil smoothness.
That's a great thing to have on this day; I kind of need it. The tune on this is going to be plus.68 and a plus Point 87, and after that, we're going to throw on the 21 exf. Rhino barrel recoil; control bullet velocity. I mean, we're trying to make this thing as effective as it possibly can be at range, so that's going to help us out.
The tournament is going to be all maxed out for recoil steadiness, with a plus-18 there on the bottom. Now, let's go down here. We're going to throw on the SA side grip, aiming for idle stability. Aim for walking steadiness, recoil steadiness, and recoil stabilization. I mean, the rail will kick if you don't stabilize it, and so we definitely have to do that.
That's kind of why it's a little bit slower because you're stabilizing it, but I mean that TTK kind of makes up for some of the sluggishness you kind of get with this thing. The tune on that is being maxed out for recoil stabilization and aiming stability, and then now let's go all the way back here, and I'm going to draw on step 40, Grip more recoil control.
I mean, it's the rail, so it's going to kick, so we have to be able to do that, and the tune on this is going to be all maxed out for request steadiness and a plus point of 35 there for aiming stability, and then for our final attachment, we have the schlager 3.4, so this is a great attachment to be able to run on this gun just because you can be effective at some pretty decent ranges, so having that 3.4 is going to work out in your favor pretty nicely.
also the vlk four times, so you can definitely try that, but the schlager is really good, or if you want to go down here, maybe run something like where is the aim, op V4? You can run the amob V4 as well, but the vlk four times, but on the bottom, so that's that. That is my full build there for the route, all right.
So for our fourth gun here today, now again, I'm pretty sure a lot of you didn't see it coming here apart from the route LMGs, the stb556. So this is a gun that is incredibly effective, but it doesn't get enough love just because you know the ISO Hemlock is so good you can build it in a variety of different ways.
The STP is a really solid gun with a fast TTK, so let's give you guys a good build you can dominate with. So here's going to be my general overview. Now let's break it all down. So the first thing you need is the Harbinger D20, a classic suppressor. We run on a variety of different builds, and this is just a really good one for, you know, overall longer-range engagements.
The tune on that's going to be plus 90 plus 65; that's where we got the f-tac fv20 barrel bullet velocity, damage range, recoil control, and hip fire accuracy; and then the tune on this is going to be plus 15 and a plus 25, so let's move on down here to the f-tac Ripper 56. This is a grip I've run so many times before just because it's so good.
It works very, very well on a variety of different builds, and you really have no issues. There are two on there that are going to be a plus 44 and a plus 32 on the bottom. Now let's move on down here and we're going to throw on the 42-round mag, so kind of like the Iso Hemlock, so that's a 42-round mag where the Hemlock has a 45 and there's no 60-round or 50-round mag, so that's kind of like one of the.
Probably why this doesn't get used as much, but 42 rounds is still, you know, perfectly fine for this gun than for our last attachment, the Amob V4. Now let's move on to our final gun, our other meta SMG. Here we talked about the lockment earlier now we have the Vasniv 9K, so this is my most refined build out there that I've possibly could find.