News - Warzone 2 Top 5 Best Loadouts After Update. Warzone 2 Best Loadouts

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Now, surprisingly enough, this is actually not the best overall weapon, but it is a fantastic weapon that anybody can use and do incredibly well with. Also, I don't know if I'm tripping, but I feel like the brightness on Orion camo actually improved, making me feel like the color is a little bit better.

But we are starting out with the Harbinger D20 muzzle, which increases the bullet velocity, sound depression damage range, and reclose movements at the cost of aim down sight speed, aim stability, and aim walking speed. Now we increase the bullet velocity to 0.81 inches, and then we increase the recoil smoothness by 0.54 ounces.

Moving on to the 17.5 Tundra Pro Barrel, we increase the damage range. The Hipfire Act uses the element of velocity at the expense of aim-down sight speed and hip recoil control. Now we've maxed out the damage range and increased the recoil strength by 0.35 pounds. Move on to the FSS combat grip, and this helps with the recoil control and aiming stability.

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We increased the aiming idle stability to 0.35 inches and increased the recoil stainless by 0.55 ounces. Put on the 60-round magazine, and then put on the 5.56 high-velocity ammunition. It's actually incredible, so we're going to let this thing line up and check this thing out, literally. We increase the bullet velocity to 0.32 inches per second, and the retraction movement is also increased by the same amount.

But on attack 597, barrel, this helps with damage range, hip fire accuracy, movement speed, and bullet velocity at the cost of hip recoil control, aim down sight speed, and recoil control. We increase the damage range by 0.26 inches, and the reclose Dayton is by 0.27, so they're around the same. As well, put on the Aim Op V4, change the Far I position to negative 1.65 inches, and put on the Demo X2 grip.

This helps the recoil control at the cost of aiming stability doesn't change, but the weight is changed to plus 0.74 ounces for recall steadiness, and last but not least, the 7.62 High Velocity rounds once again. Again, this helps a bully's velocity at the cost of damage range. Check this out. The lack of effort I have to actually put in to use this weapon is incredible.

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I think that's why a lot of people like to use it, and the reload speed is actually pretty decent for an LNG. In my opinion, this one is pretty much ideal for somebody who doesn't really want to try too hard. I mean, if you just want to be able to aim to take the enemy down, then this is probably the overall best bet for you if you don't want to really have a challenge, but if you do want to have a challenge, the number one weapon is for you.

The mini box is a heavily slept-on weapon, and I think it's actually incredible because you can take out entire teams with just one magazine. We're going to start with the X10 RR40. For the sound suppression, bullet velocity, damage range, and recoil smoothness were sacrificed at the cost of aim downside speed and aim stability.

We got a playlist update, but anyway, put on the Schlager PEC box for aim down sight speed, increase the mark, and keep R7 stock. Crouch movement speed, sprint speed, and aim down side speed at a cost of recoil control, and then I maxed out the aiming out of stability at 2.40 inches, and then the weight is negative 1.94 ounces for aim down sight speed.

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Put on the true-tack grip for Sprint to increase firing speed and aim downside speed at the cost of recoil control, and increase the recoil stiffness by 0.52 ounces. I mean, this thing has such little recoil that close-range fights are very easy to handle. It's when you get the long-range fights that are kind of dicey like that.

So in my opinion, plus the incredible reload speed, you want to stick to the short and medium ranges, and then for long range, if you absolutely have to use this weapon, just burst fire. Otherwise, you're going to be in a heap of trouble. Stick to the short-to-medium range, and you'll do really well.

This is number one, and this is number two. Trust me, these two are vital, so we're going to start with number two, which is the fennec. Now we put on the ZLR 16.5 ignition and barrel, and we increase the damage range by 0.25 inches and the recoil status by 0.50 inches, or basically max those out.

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It's also the damage range, but bullet velocity hip, fire accuracy, and recoil control are sacrificed at the cost of aim-down sight speed hip, recoil control, and movement speed. Put on the BLK laser, which increases the aim speed, aiming stability, and sprint speed to fire speed at the cost of the laser being visible in ads.

Keep that in mind while you're running ads with this gun; they do see the laser. Agile sold seven stocks. sprints at fire speed, aims down well, and walks at walking speed. Crouch movement speed and aim down sight speed at the cost of aiming stability and recoil control, so I maxed out the aiming eye stability at 2.40 and then I increased the aim downside speed by negative 2.06 ounces.

Fennec rubber grip Now, this helps prevent fire speed and increase aim-down sight speed at the cost of recoil control, so I increase the recoil stainless by 0.42 ounces, and last but not least. I put on the Fennec Mag 45. There's no recoil like from short to medium range, and then for long range, you're going to have to burst fire just because you're not going to have much luck.

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Shooting regularly is just going to be way too inconsistent from long range, short range, and medium range. Absolutely incredible this is what happens when you shoot too long. It's going to be a situation like that. See how I run out of bullets? not really optimal. You're going to pretty much need your entire magazine.

This stuff almost guarantees you get that killer. It's not really the best choice to stick this far away. Keep it distorted in the medium range, and you're going to do a good job. Remember that long range is burst fire, and you'll have much better luck; and last but not least, the TAC V. This is the Juggernaut of all weapons in War Zone 2 right now.

This thing hits so hard that we have the Custovia dx90, which helps with the sound suppression, bullet velocity, recoil smoothness, and recoil control at the cost of aim-down sight speed, aim-walk speed, and aiming stability. Now, we increase the bullet velocity to 0.84 inches and increase the recoil smoothness by 0.90 ounces.

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The 18-inch Precision Six barrel helps the damage range, hip fire accuracy, and bullet velocity at the cost of aimdown speed and hip recoil control. I maxed out the damage range at point 40, with the recoil sus of 0.39 pounds. Moving on from that, I put the amount of V4 max out of the far range by a negative 1.65 inches, and then I moved on to the 50-round drum.

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