News - Top "meta" Loadouts For Rebirth Island After Update. Warzone 3 Best Class Setups - Warzone 2

You don't really see any ARs, and with that, we also bring up the effective damage range up to 43.1. I will definitely try taking off the stock to add the ammunition, or I can take off the optic for the ammunition or the muzzle. This is just what I've been liking at the moment. I change my classes all the time because I get bored, and there's a lot of different builds for the game; there isn't just one best one typically, which is why the reason I got the stock on here is because it gives us so much recoil control, making it actually so difficult to miss any of your shots.

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Obviously, you don't really need that much recoil control, but you never miss it. It is unbelievably satisfying, especially with the Jack glassless optic. Try out this build; you guys should pop off with it. The next thing we are going to be going over this going to be the striker 9. The striker is a very good SMG.

It's kind of like the striker. I believe they buffed the striker to make it on par with the striker 9. This thing in HRM 9 was the meta of last season. HRM 9 just got a buff—I mean, just got a Nerf—so the striker 9 and the striker are probably the two best SGS. Obviously, it's going to take a few days for the meta to flatten out, but you guys should do very well with this thing.

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For the most part, we got the Z-compensated flash hider to make the gun a little bit more consistent and easier to use up to medium range. Overall, overall stats are already pretty good on the weapon, so we're going to make it lighter, plus we got a magazine, so this is going to mitigate all the cons of the magazine, which I do recommend you guys run, which is going to be the 50 I was going to run the 40, but the difference between the two isn't too much for the amount of cons, but you know, an extra 10 bullets really does help, especially since the fire rate's so fast on this thing.

For the ammo, we got the 9 mm high grain rounds just to increase that damage range, making this thing kill a little bit quicker to overall feel better than the recoil control that we're losing. You're not going to feel that whatsoever. I was going to add a barrel, but the high-ground rounds have fewer cons; you're not going to notice that recoil control loss for the rigp.

I got the tack grip again for that sprint of fire speed for the SMGs. You really want to have a fast sprint of fire speed, so if you're running around and you see someone, you want to be able to pull up the gun and start firing as fast as possible, so that's another reason why you might want to take off the tack grip or the ammunition and go ahead and add the laser.

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I just feel like most of you don't like the laser, so that's why I'm having the build without the laser. Again, I do switch up these builds a lot; it's just that these are the ones I think you guys should be rocking right now. The SOA did get a slight Nerf, but it's still going to be a very good gun, so I want to give you guys the best class for it so you guys can be reassured.

That you know, that you just have the best, you know what I mean, and then for the muzzle, we got the cass break because this thing does bounce around side to side a lot more, so at long range, this is going to make the gun a lot more consistent. Sometimes I will add the compensated flash hider, but the caste break overall is going to be my favorite for the barrel.

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We do have the long barrel, which is going to maximize that ball velocity in the range of fire stability, and that gun. KCK control those two things together really reduce the recoil, more than like horizontal and vertical recoil control, which we do get with this barrel, and then we are going to have a lot of cons, but again, this is the primary; we got to make it as strong as possible at long range with as much recoil control as possible, and the mobility doesn't matter since you got your secondary to make up that mobility: for the magazine, we do have the F50 mag; that's a given, and then for the RAR grip.

I do have the assault grip. You could take this off for maybe, like, maybe you want to have Dr6 hand stuff for faster ads, or maybe you want the Brewing heavy under Barrel so then there's even less recoil on the gun. Well, I guess you know they both reduce recoil a lot. I just like the assault grip; you might like the big underbarrel instead.

And then for the stock, I do recommend you guys always have the Motion V2 heavy stock; this one's going to give us the most amount of recoil control with the least amount of cons. definitely a must on this gun, and again, you could take off the rig for maybe an optic, maybe like the Jack glasses, but the iron sights really aren't that bad and the gun's super easy to use, so you guys should do fine with this class.

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It's definitely a banger class now. For the last gun on the list, I believe yeah, this is going to be the WP9. They just buffed it. I think they did that because this thing has an open bolt. DeLay So basically, when you go to pull the trigger, there's going to be a delay to when the gun actually fires, so I think that's why they increase the sprint of fire speed by so much more.

Now, with this build, you guys can see we have 60 to 61 milliseconds, which is absolutely insane. You could even make it more, but I don't think you really need a faster sprint of fire speed than that, and so with the dr6 hands up a lot of mobility for you, you might want to add the Phantom 5 so then you get recoil control and sprint to fire speed for me, though I am fine with the recoil in the weapon, so I'm going to have the dr6, hand Stu, you could take off the optic, then go over to the barrel, and then add the WSP.

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I believe it is the WSP, or Zip Barrel. Yes, it hurts the damage range, but look at that sprint to fire speed. I guarantee you have not seen an SMG in this game with a faster sprint-to-fire speed. This thing is dumb, broken up close, and you should win every gunfight. You could even add the short barrel because it adds mobility and handling.

If you're good with an optic, I mean if you're good without running an optic. For me, I really like the NER model. I do better with an optic, but not all the time. Right now, you know I like the optics, so personal preference. Right there with the stock, I got the factory stock. Again, for that movement speed, this is going to be the gun that we're using to run around the map from point A to point B a little bit quicker, so we got the factory.

On there, and then we got the 40-round mag that could add the 50. Up to you, the fire rate's a little bit slower, so I don't think you really need the 50, but you might want the 50 for me. I like that 40 now to increase the overall ball velocity, making it feel like you're playing on a better ping, and to make this thing kill a little bit quicker at range.

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Since you know you do have the capability to use this thing at long range, we got the high-grain rounds, making it a little bit better. So if you guys do want the screenshot, there you go, and that's going to wrap it up nicely.

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TOP META LOADOUTS for REBIRTH ISLAND After UPDATE! Warzone 3 Best Class Setups - MW3. Check out GUAPCI for LEGIT HARD UNLOCK Camo's, Warzone Nuke Skin, Ranked Play boosting and much more.
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