News - Top 5 Op Dmz Insured Weapons (warzone 2 Best Tuned Loadouts)

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In this article, we're going to go over the top five weapons you should currently be using in the DMZ mode in Modern Warfare 2. Some of these are extremely good at close range, some are good at taking out large amounts of bots, and some are good against players, but we have one weapon that's a jack of all trades and is really good at all of them.

I used to use the RPK; however, that's really a Common Ground root, so you probably already have a ton of those and don't need to use your insured weapon, and the reload speed on that is very slow. Look at how quickly this reloads. Having a hundred-round magazine this way, you can take out a bunch of enemies and a bunch of bots, reload, and get right back into the action.

This thing's very good at close range, and at medium range, it absolutely takes down a bunch of enemies, so there we go, another one there, another one there. There we go. The one thing it does struggle with a little bit is longer-range engagements; however, it's still very viable when it comes to real players.

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This thing has a ton of ammo and can take down multiple people with ease. There we go, so that was two separate teams. That's how quickly and effectively this weapon is used by players. HDR, 56 For the muzzle, we have the Harbinger D20; this is what the tuning looks like for that; for the ammunition, we have the high velocity rounds; here's our tuning for that; for the magazine, we're running the 100-round mag; for the comb, we have the Bruin TS30; this is the tuning we have on for that; and then for the optic, we have the Mini Pro; once again, here is our tuning; the Faneck absolutely shreds at close range.

Like, honestly, nothing even stands a chance, and at medium range, you can't hit some shots as well, so we got a bot over here and we got this guy, but yeah, at close range. I don't think anything beats this weapon. Watch how quickly this body takes down enemies at close range. To get their load off, push up and go two more, gone.

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And the only downside to this is, as you can see, that we're already starting to run out of ammo. This thing shreds enemies, but it also shreds ammo as well, so if you're using this weapon, you're probably going to want to stop by an ammo crate fairly often to be able to get ammo boxes to refuel, but other than that, this thing is insanely good at clearing out areas with a lot of tier 3 bots or even an entire squad if you're in a close range engagement, like inside of a building.

The Finnick for attachments, we have the ZLR 16.5, ignition, barrel, and this is what the tuning looks like on that; then for the muzzle, we got the Stingard MK, the Stinger, the, the. For our rear grip, we have the stripple grip, and this is the tuning for that. For the stock, we have the F-TAC and stock cap.

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This Victus XMR build is absolutely insane at picking out any sort of enemy at range, whether they're real players or bots, but obviously, with how slow this is, this is not something I'd recommend taking at close range, so you are definitely going to need a different weapon. I almost always use the spotter scope with this because, well, that wouldn't have helped us there because we saw them, but any sort of enemy at a farther distance is going to be highlighted in red, and this works for real players as well, so before you go into an area, especially.

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So we go ahead in this area and take them out with ease. Now the thing about the sniper scope we put on this is that it's actually super powerful at super long ranges, so if we go ahead and say we wanted to shoot an enemy way up here, how far is that out? That is 900 meters out, as you can see if you press the bottom left, where it says set range.

If you set the range, this is going to tell you exactly how far you have to go for bullet drop, so if we wanted to hit this little thing right there, let's see if there's an inning on this, we could set it for this, and then we could do this align it, and that bullet right there hits exactly where, so you're going to follow that little red dot, and this isn't super helpful at close ranges because even at 250 meters with this build, it almost has no drop-off range, but it allows you to get shots sometimes upwards of a thousand meters.

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Okay, what the heck are the juggernauts right here shooting at me? We're not even in the zone. What the heck? All right, I guess I mean you could use it. Take out a jug from far range if you randomly find a juggernaut just chilling outside of the objective area. Boom, there we go, long shot headshot on the jogger, don't need what he dropped, but yeah, the weapon case was outside of the zone, and the jogger just completely went outside of the zone and tried to attack us, so if that ever happens, the Victus XMR is going to help you, but I don't think you're ever going to encounter that.

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Down one, finished, even laid it down carefully. Yeah, there's nothing they can do there's nothing they can do at range with this sniper, and finished bloodthirsty but in a tower with the sniper it's just nasty especially with a scope like this there's not much they can do as a solo player this is exactly how I play because you can easily wipe out squads of three because if they don't have a weapon my look at those Bots that can handle this like there's just there's really nothing they can do besides I guess just run away, hit marker, down one when using this weapon at really long ranges.

I'd highly recommend mounting it that way so you don't get the weapon swayed back and forth because the way we have this built, it does have quite a bit of weapon sway down one side and in some parts of this house. Three plays are broken down for the Victus XMR: for the barrel, we've got the Mach 833.5.

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Super; this is what the tuning looks like for that; then for the muzzle, we've got the Bruin Counter Ops; and this is the tuning for that; and then for the ammunition, we've got the 50 cal. High Velocity; and here's the tuning for that; and then for the stock, we've got the F-TAC. Homeland here's the tuning.

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What gets interesting is the fact that right now you cannot obtain this optic. There was a point in time when you could buy a bundle to get it, but as it stands, the Raptor FV. M40 can't be unlocked unless you already went ahead and bought the bundle. I'd recommend this one right here, the 13x VRX, however.

dmz best weapons

If you have the Raptor available to you, this is going to be extremely powerful. This shotgun is a really good backup, and you can run really fast with it, so whenever I gotta run fast, this is what I pull out, and it absolutely destroys anything in close range. You are actually able to get some kills at range two with how far that bot was out; we were still able to one-shot him.

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