News - The New 1. 11 Update Changed Alot Modern Warfare 2. Season 1 Multiplayer & Warzone 2 Patch Notes
This is DK Dynamite, and today we're going to be talking about update 1.11 for multiplayer War Zone 2 and even DMZ. I really appreciate it. But before I continue with the brand new update that just went live as of last night, let's go and take a sponsor of today's article, not tonight's article, which is sponsored by Top 11.
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You can test yourself on both sides of the ball, shoot penalties to win, and try to save your team from the opponent's penalties. top the leaderboards by smashing them into the top corner right now. There are also four exciting competitions happening in every season of the Top 11. Back to the article, as you guys can see, we have brand new pass notes that just came out last night for both Modern Warfare 2 and even War Zone 2.
So let's jump right into it, starting off with our general improvements. We have made improvements to help navigate camos, added a controller bumper navigation to jump between categories, and added a toggle option to show an even higher locked camos and increase audio notification for when the jailer enters the gulag.
That's a pretty cool armor-piercing. Ammunition removes the damage multiplier against armored opponents, which is pretty cool, and then there are a whole bunch here, as you can see. Collision issues: an issue with directional audio occlusion that was a big one because audio got really weird as of the past couple of days; a fiction issue causing some unlocks in the gunsmith to not track weapons progression, which was very annoying initially; and causing overkill for a lot of players to equip the same weapon as both a primary and a secondary.
That's something that I saw all over Tick Tock, which is hilarious initially, preventing the correct number of battle pass tokens from appearing on the battle pass menu. I know I experienced that one, which was a bit annoying at first. The season countdown timer on the battle pass menu tonight indicates the correct amount of time remaining.
I actually don't know if I even checked the season countdown timer, so I'm not sure when the season actually ends, but maybe I'll put it on screen so you guys can see various. The incorrect text in the in-game interface is pretty funny. Various issues result in incorrect controller input while navigating menus.
I've seen that one on Steam—an issue with cosplayers looking down to appear erratic to others—and that's pretty hilarious as well. These issues are preventing some players from launching the game due to GPU compatibility, which is a bit of an annoying one for PC. Ah, this should cause the focus mode to crash the client while the display mode is set to windowed.
Also on PlayStation, it was the initial PlayStation that caused the PlayStation Store icon to remain stuck on screen. after experiencing a network error. Also an issue causing the dragon in the downtown calling card to not track initially. Causing the incorrect operator icon to appear while navigating to select a custom skin for Clio; fixing an issue causing players to get kicked back to the main menu when navigating to select the PDSW 528 armory while customizing a loadout; an issue causing an incorrect progression requirement to appear in the prestige menu; that's a cool one also; various audio-related issues causing players to receive notifications at times when they should not be very annoying; and fixing a shoe that causes platinum camo unlock requirements to display incorrectly after having been unlocked; so that's an issue I saw immediately right when season one first launched.
This will address the developer error in private matches and continue to improve stability, but then we have War Zone 2.0 bystanders. Inventory has been slightly adjusted, the counter UAV has been removed, and the tactical camera. I'm not sure why that's the case. Upgrade to the contract activation phone in Battle Royale, and then we have bug fixes here for preventing some players from hearing others via proximity, and this is preventing stickers earned via DMZ extractions from appearing on weapons.
Fixing an issue on PlayStation that causes players to not see Sony profile usernames fixing the issue causing parachute deployment to crash the game and a problem causing players to lose all control of mouse movement if interacting with a container with mixed backpack behavior, so that's another one.
Never Battle Rail fixed an issue that required players eliminated in the gulag to either spectate the enemy team or spectate from underneath, needing the playable area. Definitely an annoying one, and an issue that calls for players eliminated in the gulag to not appear in the buy station for Squad members to buy back I didn't see this one though; that wasn't an issue for me at all in fixing his shoe.
The Cosi players skipped the downstate and immediately perished despite having an assimilated Squad member still alive. One really frustrated me on stream because we would do a gulag, win, get back into the match, and then we would just not go down if we got hit again. We would just insta-die. So, that was definitely a frustrating issue.
I'm glad they got that fixed also preventing new super running players from jumping out of the plane during infill; that's kind of funny; I never saw that one fix an issue causing the after action report to not appear correctly after a match; but then we have the DMZ, as you can see fixed, an issue that was causing players to get kicked out of the backpack interface if looting an eliminated player opponent that disconnected during the interaction; a very specific problem there that luckily is fixed also preventing any super running players from equipping lethal and tactical equipment, and this shoe that.